On the surface, Game Pass looks like a win for gamers. You get loads of titles at a fair price, and it feels like great value. But underneath, there’s a real problem. For developers, making games for Game Pass can feel like asking Led Zeppelin or Pink Floyd to churn out elevator music. These are talented creators who should be recognised, celebrated, and rewarded for their work over the long term. Instead, some are reduced to taking a wage just to fill up the Game Pass library—and that’s a waste of talent and resources.
The truth is, Game Pass can’t keep its current quality forever if this continues. Good developers won’t stick around for “content factory” work. They’ll go where they can build something lasting, meaningful, and rewarding. As for Xbox’s new idea of selling its games on PlayStation? That’s not a strategy; it’s a bandaid. It might ease some short-term pressure, but it doesn’t fix the bigger issue.
Pretty sure I’m gonna grab this game. After The Last of Us Part II, I honestly felt like nothing else could compare—I just couldn’t get into anything for a while. That game was incredible. Then Ghost of Tsushima came out (had it preordered anyway), and playing it really pulled me back into gaming. With this one, I like that the gameplay feels familiar—smooth and fun like the first game—but still brings a few changes. Nothing too major, so I didn’t feel like I had to relearn everything or reset my expectations.
One thing I do miss is the katana stances. But I get it—the new character isn’t a samurai, so it makes sense they’ve got different weapons instead. Hopefully, we’ll be able to switch between them in-game and get some variety in how it feels to play.With this one, I liked that it is not far from the smooth and fun gameplay of the first game and feels familiar, but also it has some changes, not as much as I need to adobt to something that is not my expectations and past experience. What I liked to see again that is missing from this game is the katana stances, however it is understandable new charecter is not a samurai to use them and replaced by different weapons. Hope we can change the them while playing the game and have different feelings through the game.
Not just FF, but any other game won't be successful on the XBOX. If you have an Xbox and it's active, you have a Game Pass. Additionally, statistically, most of the players love to play shooter and online games on the platform. No one will buy a game like FF on this platform. Even Hellblade 2, one of the best visuals ever, could not make it on the platform.
Instead of TLOU3, I notice that a lot of people are talking about a new IP. Definitely ND will release another game between TLOU Online and TLOU3 if PS5 continues to be Sony's leading platform until 2027. After Sony and Microsoft discontinue this game, which is more miserable, and finish talking around Activision/Bellizard, I'm actually waiting for a new announcement this year.
Comments 4
Re: Even More Ex-Xbox Executives Speak Out About 'Tension' of Game Pass
On the surface, Game Pass looks like a win for gamers. You get loads of titles at a fair price, and it feels like great value. But underneath, there’s a real problem. For developers, making games for Game Pass can feel like asking Led Zeppelin or Pink Floyd to churn out elevator music. These are talented creators who should be recognised, celebrated, and rewarded for their work over the long term. Instead, some are reduced to taking a wage just to fill up the Game Pass library—and that’s a waste of talent and resources.
The truth is, Game Pass can’t keep its current quality forever if this continues. Good developers won’t stick around for “content factory” work. They’ll go where they can build something lasting, meaningful, and rewarding. As for Xbox’s new idea of selling its games on PlayStation? That’s not a strategy; it’s a bandaid. It might ease some short-term pressure, but it doesn’t fix the bigger issue.
Re: Poll: Are You Sold on Ghost of Yotei?
Pretty sure I’m gonna grab this game. After The Last of Us Part II, I honestly felt like nothing else could compare—I just couldn’t get into anything for a while. That game was incredible. Then Ghost of Tsushima came out (had it preordered anyway), and playing it really pulled me back into gaming.
With this one, I like that the gameplay feels familiar—smooth and fun like the first game—but still brings a few changes. Nothing too major, so I didn’t feel like I had to relearn everything or reset my expectations.
One thing I do miss is the katana stances. But I get it—the new character isn’t a samurai, so it makes sense they’ve got different weapons instead. Hopefully, we’ll be able to switch between them in-game and get some variety in how it feels to play.With this one, I liked that it is not far from the smooth and fun gameplay of the first game and feels familiar, but also it has some changes, not as much as I need to adobt to something that is not my expectations and past experience.
What I liked to see again that is missing from this game is the katana stances, however it is understandable new charecter is not a samurai to use them and replaced by different weapons. Hope we can change the them while playing the game and have different feelings through the game.
Re: Final Fantasy 16 May Have Underperformed on PS5, But It's Doing Terribly on Xbox
Not just FF, but any other game won't be successful on the XBOX. If you have an Xbox and it's active, you have a Game Pass. Additionally, statistically, most of the players love to play shooter and online games on the platform.
No one will buy a game like FF on this platform. Even Hellblade 2, one of the best visuals ever, could not make it on the platform.
Re: Rumour: The Last of Us 3 Is In Development at Naughty Dog
Instead of TLOU3, I notice that a lot of people are talking about a new IP. Definitely ND will release another game between TLOU Online and TLOU3 if PS5 continues to be Sony's leading platform until 2027. After Sony and Microsoft discontinue this game, which is more miserable, and finish talking around Activision/Bellizard, I'm actually waiting for a new announcement this year.