VL-7, which challenges players to engage in combat while affected by psychoactive smoke that creates hallucinations. ... erm isn't this a mainstream of the COD 6 story and you can actually chuck around grenades with the stuff in to get other players .... played this from day 1 and tbh dropped it now in favour of COD ..... might go back but not in a hurry
I'm enjoying this, played around 3 hours last night - it's no way a skyrim but it's a good solid RPG. Looking forward to seeing how it pans out with a bit more play and what support it gets via DLC in the future ... I give it a good 7/10 - not the best but 100% not the worst of it's kind and at £39.99 not a wallet breaker
it's a shame this has happened but I think the writing was on the wall from day 1
"The demise of the FPS Highguard isn't just a shift in trends; it’s a symptom of a disconnect between the boardroom and the server. We’ve moved from games built on 'feel' and mechanical mastery to games built on algorithms and 'retention loops.'
It’s time for the industry to look beyond internal playtesting bubbles. We need a 'Gamer Collective'—a dedicated pool of long-term players with decades of skin in the game to act as a consultative North Star during development. Imagine a 'collective gamer mind' that provides raw, unfiltered feedback on balance, map flow, and monetization before a single line of code is finalized. Developers need to stop guessing what we want and start building with the people who actually live in their worlds."
Comments 3
Re: Battlefield 6 Season 2 Adds Loads of New Stuff in an Effort to Revitalise the Game
VL-7, which challenges players to engage in combat while affected by psychoactive smoke that creates hallucinations. ... erm isn't this a mainstream of the COD 6 story and you can actually chuck around grenades with the stuff in to get other players .... played this from day 1 and tbh dropped it now in favour of COD ..... might go back but not in a hurry
Re: Avowed (PS5) - Overlooked Xbox RPG Arrives with Some Big Upgrades
I'm enjoying this, played around 3 hours last night - it's no way a skyrim but it's a good solid RPG. Looking forward to seeing how it pans out with a bit more play and what support it gets via DLC in the future ... I give it a good 7/10 - not the best but 100% not the worst of it's kind and at £39.99 not a wallet breaker
Re: Failing FPS Highguard's Concord Arc Seems Almost Complete as Website Goes Down
it's a shame this has happened but I think the writing was on the wall from day 1
"The demise of the FPS Highguard isn't just a shift in trends; it’s a symptom of a disconnect between the boardroom and the server. We’ve moved from games built on 'feel' and mechanical mastery to games built on algorithms and 'retention loops.'
It’s time for the industry to look beyond internal playtesting bubbles. We need a 'Gamer Collective'—a dedicated pool of long-term players with decades of skin in the game to act as a consultative North Star during development. Imagine a 'collective gamer mind' that provides raw, unfiltered feedback on balance, map flow, and monetization before a single line of code is finalized. Developers need to stop guessing what we want and start building with the people who actually live in their worlds."