Infinifactory Review - Screenshot 1 of 2

Infinifactory is a peculiar puzzle game which sees you snatched by a non-English speaking alien race, and tasks you with constructing production lines to manufacture their various contraptions. The game plays a little like Minecraft in create mode, whereby you have the ability to float around a 3D space in order to meet the assembly needs of your extra-terrestrial abductors.

Each level – which is accessed through a prison cell terminal – whisks you away to a floating island which consists of a finished product specification, as well as the materials needed to construct it. You'll then need to assemble different parts – conveyor belts, pistons, buttons, and more – to meet the whims of the cosmic captors who have "recruited" you.

You can build different layers, meaning that it's up to you to come up with creative solutions to the tasks that you're assigned. This is a unique prospect for a puzzler, as the resolutions are not set in stone – it's up to you to figure out how your production line is going to work. It's tough and demands patience, but there's satisfaction to be found when your production line works exactly as planned.

Infinifactory Review - Screenshot 2 of 2

The problem with the game is that it has a gigantic learning curve. There is a simplistic tutorial at the start, but seeing as your abductors speak in gibberish, it's tough to follow. Instead, unintelligible block diagrams are employed to explain exactly what each piece of apparatus does, and it doesn't help that the controls are extremely fiddly, making it tough to place and rotate objects as you want.

As such, the beginning levels are by far the best – they are well designed and satisfying to solve – but as soon as you start messing with the more complex conundrums, it all becomes a bit of a headache. This is not simply because of the complicated specifications of the machinery that you'll be constructing, but also because the awkwardness of the controls are well exposed.


Infinifactory certainly has the building blocks of something great, as it's uber-satisfying piecing together your own production line and watching it all work as intended. Sadly, while there's real satisfaction to be gleaned from craftily concocting your own creative solutions, the cumbersome controls and occasionally unintelligible explanations mean that this game has ultimately failed to pass our rigorous quality assurance test.