We’ve always taken Gran Turismo’s slogan, “the real driving simulator”, to be something of an underhand admission. Polyphony Digital’s simulation series may have repeatedly set standards in the physics department, but it’s never been much of a racer really – even if flinging a flat-tired Fiat Panda around the auburn Autumn Ring may have had a certain sort of charm to it. Gran Turismo Sport, as its name so eloquently indicates, brings into focus the franchise’s competitive side for the first time – and it results in a product that’s sure to divide.
Where the PlayStation 3’s fashionably late Gran Turismo 6 was a hulking behemoth blending Ayrton Senna’s story with missions on the moon, director Kazunori Yamauchi’s latest creation is laser focused: it wants to make you a better driver. The lengths that it goes to get you to learn is unprecedented: you can’t even access the online modes until you’ve watched two five minute videos outlining the importance of etiquette. The developer probably could have accelerated the entire process with a single sentence: don’t drive like a dick.
But for as overbearing as it may seem, there’s a real beauty to it all: the game’s main multiplayer mode not only ranks you based on your final position, but also your manners when out on the road. And it works: those only interested in playing bumper cars will be punished by being pooled with other online idiots in matchmaking purgatory, thus leaving everyone else to play by the rules. There are a couple of irritating inconsistences – like when you get stabbed by someone else’s Alfa Romeo and lose sportsmanship points as a result of their error – but it generally works well.
The multiplayer format is accentuated by an emphasis on reoccurring events rather than one-off races. Every five minutes – already reduced from 15 minutes at launch – you’ll be able to enter a mini-Grand Prix, in which you set a qualification time before being matched up against other players. The addition of warm-up laps and lobbies really helps add to the sense of occasion, and while you may very well end up bumbling around Brands Hatch in a boat-like Honda Civic Type R, it’s entertaining trying to work your way up the field without clipping or crashing into the competition.
It’s just a shame that, despite indications to the contrary, Polyphony Digital isn’t updating these daily races on a, y’know, daily basis; the trio of available events have remained unchanged since release, and are already starting to outstay their welcome. Moreover, beyond the base thrills of the racing itself, it’s hard to really get a grasp for the long-term progression of this mode without access to the various multi-stage tournaments that the studio has planned – that’s all scheduled to get underway next month.
Still, understandably, the emphasis on online comes at the cost of single player content. Stalwarts of the Sunday Cup may be disappointed to learn that Gran Turismo Sport’s campaign revolves around a series of challenges, each designed to improve your performance in multiplayer. To be fair, there’s more meat here than is being given credit, and it comes with real purpose, too; whether you’re learning the unique undulations of the Nürburgring in Circuit Experience or practicing fuel and tire management in end-game Endurance Races, it always feels like you’re absorbing key information.
But there can be no bones about it: this is a slender package at launch. It’s the car selection, focused as it is, that will perhaps cause most concern; with just 162 vehicles to choose from, it’s a far cry from the 1,200 or so included in Gran Turismo 6. To be fair, the cars have been modelled with an obsessive attention to detail, but the emphasis on high-end automobiles means that the title lacks that encyclopaedic appeal that has always been a mainstay of the franchise in the past. You’re unlikely to find your own car here – unless you happen to have a couple of Porsche 911s stashed away.
Despite this, though, the game still very much feels like a love letter to the entire automotive scene. There’s a real eccentricity to the title, as it contextualises motorsport milestones by associating them with unrelated historical events, and the presentation across the board is practically peerless – even the engine audio has taken enormous strides forward from the sampled Dysons of yore. Of note, the user interface adopts a pseudo-social network format, as you’re able to share and comment on friends’ photos and achievements – and the game even debuts a livery editor at long last.
But for every advancement, it can feel like there’s a let-down waiting perilously around the corner. For a game so inspired by real-world motorsports, for example, it leans far too heavily on fictional tracks. There’s nothing wrong with the likes of Dragon Trail and Lake Maggiore – in fact, they’re actually excellent courses – but with just six authentic locales on offer, it’s not unreasonable to ask for more. And although the PlayStation VR implementation is impressive, it’s barely utilised beyond a series of short one-on-one sprints.
Perhaps the only part of the package that doesn’t have a dark side is the handling model, which truly excels on either a wheel or a pad. This is best-in-class stuff, effortlessly communicating the unique attributes of each individual vehicle, whether it’s the road-legal sports cars on the lower end of the scale or the furious chariots in the GT3 and GT4 classes. An absolutely flawless framerate helps perfect the illusion, and while there are perhaps more authentic simulators available elsewhere, the important underpinning here is that the cars simply feel sublime to drive.
Gran Turismo Sport represents a sharp change in direction for a beloved brand – and only time will tell whether that move proves shrewd. The game sets a new standard for online simulation racing on consoles, and for that it must be praised, but in its efforts to educate it’s shed the series’ revered single player structure – and almost certainly a fair few fans along the way.
Happy to take any questions you have about the game. Just copy me in and I'll try to get back to you.
How is the VR compared to Dirt and Driveclub?
@get2sammyb Would hit the skids also have been an acceptable pun?
Easily the most boring racing game I have ever played. I'm not even sure 'game' is applicable such is the purity of simulation, wherein lies it's true nature. Unless you're a voyeur with a car fetish and a camera, then you'll also love it. Or if all you ever do is decorate cars, then you'll love it too.
So pretty much what I expected, GT but with the fat trimmed which was what was needed, GT 5 and 6 became too bloated. Now the series has set a new platform for it to build on.
@Fantasymeister I think the game's tagline might have give you a clue.
@lacerz I've done a couple of videos on it:
And an article here:
Should tell you what you need to know about virtual reality. In short, it's a very good in PlayStation VR but totally underutilised in terms of modes, etc.
@FantasyMeister Disagree, I think the racing is exceptional. Obviously not everyone's cup of tea, though. Sounds like you should be playing OutRun instead.
@Salt_AU Agree, the dailies need to rotate every 24 hours. It's bizarre because I'm almost certain that's how it was in the beta, and I think everyone assumed it'd be that way in the final release, too.
I'm impressed you've completed that much of the campaign so quickly, though.
@adf86 It's definitely a very strong base. We need to see how they support it, but I can definitely see a DriveClub scenario here where it just keeps growing and growing. Polyphony supported GT6 pretty well, so I'm expecting the same here.
@get2sammyb It's just the question on how they charge for it. Do they do season passes or microtransactions. If they plan on putting in another 350 cars then that's a lot of content already and that's not taking in new modes, events, scapes and tracks.
@adf86 Yeah, it's going to be interesting. I think the tracks and modes need to be available to everyone, so they should probably give those away free and sell the cars and scapes (as well as giving some bonuses away, of course).
For me that would be agreeable, though I imagine some will moan.
Tried The Crew Demo........and went over to see the Crew 2 They now have a single player mode...........Polphoney.......please please for the sake of Sanity rethink what you are doing.
Technically, it looks great, but it's unacceptable to release a new Gran Turismo without a proper SP content. Now we need to wait for Gran Turismo 7?
I've never really played any racers online, so I'm kinda split on it. I've thought about picking up GT6 so I could have a "traditional" Gran Turismo if I didn't like this. I'll still get this at some point, don't know when.
Must admit, I've been a little surprised by how hung up people are on the old campaign stuff. The RPG, car collecting aspect was obviously always entertaining — but the actual racing (the meat of it) was never good beyond the physics of the vehicles themselves.
I'd much rather race against real people, especially with the way the online is structured to weed out muppets.
@Number09 The handling in the original The Crew was really bad IMO. Each to their own, it's a completely different kind of game anyway.
7? Wow didn't expect it! So much hype for this game in here...
But yeah Gran Turismo is always a meh gameplay with amazing graphics and this seems like more of the same. Bargain bin for me
@AFCC Apart from the bit in the review where it says the gameplay is sublime?
@get2sammyb Personally, the only time I want to 'race' online is with 'friends' to have a laugh. Racing games like GT, Forza etc have always been about collecting cars, completing a 'career' mode etc. I think its unacceptable that GTS has given up on that aspect and there is still no reason why it couldn't have adopted GTS as its online MP component but still had the Single player career that we expect from these types of games.
Okay so GT6 was quite bloated with over a 1000 cars but that still doesn't mean that they couldn't have offered say half of that, a full blown career and used the concepts they have applied in GTS for its MP. its not as if games like PC2 for example can't be played online either yet these still have a great career mode SP.
Had they offered both a SP career and this MP, it would appeal to a wider demographic. As it is, those seeking an offline experience will now opt for an alternative. Maybe it is doing 'more' its MP than others but its still lacking a lot of the features and options that others are offering. PC2 may not look as 'detailed' in its cars but has a much greater track variety, dynamic weather that actually impacts on the racing etc. At most you can pick a time of day with GTS but PC2 allows you pick a variety of weather situations too. of the 3 (I know Forza won't matter to many here as they don't have an Xbox), its by far the smallest offering and whilst I can't deny it looks stunning, its still far more basic and limited too. Even more so if you don't want to race online or 'can't' for some reason. I would expect something like this as a 'beta' or prologue - a stand alone add-on to the main game at most but not the whole full priced game!
Again each to their own but I fully understand why a lot of GT fans are disappointed. It could have the best handling, physics, HDR implementation etc but if you are not interested in racing online, then you are better off with the alternatives
@get2sammyb I'm not saying that because the gameplay is bad or that the review says that the gameplay is bad! Is just that from what I see the gameplay is more of the same (=more boring than other racing games) cause I much prefer an arcade racing game than a 100% tryhard simulation xD
Sorry if it seemed like I talked sh*t about your review, it was quite helpful to me to be honest
Sounds okay. I enjoyed the beta, even though I'm not a racing fan. More of a Mario Kart or Sonic All-Stars fan, if at all. VR is key now.
I agree with Sammy about people maybe placing too much emphasis on the old school campaign stuff, im not into racing games much at all but online racing is more entertaining for me than heaps of AI stuff.
I really do wish the classes of the cars was a bit better defined and explained though as I am completely lost in that regard. Also the mile exchange seems a bit empty.. only a couple of helmets etc
@BAMozzy The thing is I don’t disagree with anything you said and think it’s a fair criticism. But even with all that content in PCars 2 (which I awarded a higher score)... I dunno. I prefer playing this.
I do also think the “lack of content” thing is a little overblown as I hope the review illustrates. This isn’t Street Fighter V.
@AFCC No, not at all. Obviously Gran Turismo et al is not a series for you, which is fine.
@get2sammyb I think the beauty of the older gt games was it made you feel like a winner and grind through the game, it was relatively easy to make good progress with limited skill over levelling cars as you go until you met the tougher tests and races. You wont feel like a winner if your actually rubbish at gt now.
Brilliant review though, my main concern with the lack of cars compared to GT6 is the fact the more expensive version of the game on psn has 10 extra cars. I dont know how I feel about that.
@themcnoisy You can unlock all of the cars in the deluxe version in the standard game, only difference is they’re unlocked from the start if you get deluxe.
The other article from this week made me realize I bought Driveclub on sale at some point.....and I've never played it. Should probably pick that up and get some time in before deciding whether to take a look at this/forza/PC2!
What's so hard to understand? GT's nearest competitor is Forza Motorsport. That series is capable of having great online while also providing a great single player campaign that can be enjoyed offline. Sony dropped the ball on this and people are rightfully disappointed with that decision. No reason that Turn 10 can consistently pump out top of the genre releases every other year yet Polyphony had four and delivers this...
Honestly I did uturn with gt. In the end I decided to buy it. And I love it so far. Worst enemy of gts are expectations. Many people want Gt6 converted for PS4(as I wanted too). But this really isn’t same car collecting gt. This isn’t direct competitor to forza. It tries to be iracing for masses and accessible for beginners.
I also hope for new tracks and cars. I’m little concerned about quantity PD can deliver. They already stated how long makes to build one car for gt. I hope they have several tracks and cars already in progress.
What can pd do is opening communication channel more. If people know how many cars, tracks or modes are coming, it would help them to decide.
However gts is very nice online game. I recommend it to everyone who likes racing. You only need to switch approach to online racing. Don’t worry. It’s much more fun than offline. And FIA cups are your career mode
I am a bit disappointed but only because of the amount of content, I know it should have had plenty of content from the get go but no doubt they will keep supporting it with plenty of free and paid DLC, so it doesn't really bother me too much.
I haven't played enough due to South Park so I'll refrain from judgement. All I wanted was a local split screen racer and I got that. Game looks and plays sublime though. Shame about the VR implementation, hopefully they keep adding to it as they're adding to the base game.
I will say it's kind of interesting how the gaming community has responded to this title.
No season pass, no microtransactions, no DLC in sight- yet outrage at no SP campaign which it was never meant to have.
Should've added loot boxes.
GT has always had a strong single player component to it though, that's part of the expectations that come with having the 'Gran Turismo' name. Sure Polyphony went for a different approach and, to be fair, didn't lie about it. But people are still allowed to be disappointed in that decision.
I think 7-7.5 is about about right so far.
Good but a disappointment at the same time.
VR is great, just a shame it's so limited.
I would love a separate VR game from them.
I have to admit the racing and game play side of the game is absolutely fantastic, the way each car handles etc is spot on. The problem for me is that there just isn't enough content to the game.
Once you've finished the challenges (which admittedly are decent and quite addictive trying to get gold in each one) that's pretty much it, the arcade mode gets boring very quickly, pick car, pick track, race then rinse / repeat. No real incentive or cup competition to get your teeth into.
I don't have ps plus as I don't particularly enjoy playing online and without that this game is pretty much useless to me so yesterday I sold it whilst it's still worth something. Only ended up losing a fiver so not the end of the world.
Just feel rather disappointed after waiting so long for this game, Gran Turismo was the reason I bought a ps4 in the first place.
I knew it was going to be lacking content but thought I'd give it a try anyway but the final straw for me was yesterday morning, I woke up early and went down to play it only to find the servers were down for scheduled maintenance, which I understand happens with all games. It wouldn't even let me play the campaign challenges.
Such a shame as on the surface this could be a great game but online only has killed it I'm afraid
@Salt_AU Each to their own. I actually like the collectathon and and modding my cars to be 'better; without gong over into the next class with an extensive and proper 'career' mode. Not a learn to accelerate, learn to draft to reach a higher speed etc things that can be done in less than a minute in most of them to get a 'gold'. As I said, I also only ever play racing games offline in a career - at most the odd race for a laugh with friends online.
@get2sammyb I am not arguing about the 'feel' or visuals of the game - although both of those can be personal as those who play Sim racing games professionally say the feel of PC2 is actually more realistic and provides better feedback if you use a wheel too - but again that may be their 'personal preference'.
When a game has 'fewer' tracks and cars as well as basically built as a MP game, not only compared to the others, but also compared to its predecessor, then its not overblown.There is an 'expectation' that games should at least offer a similar content to its predecessor and rivals. I can't comment on SF5 but if it had a fraction of the characters, no SP 'career' which had been ever present but a 'basic' training mode that starts as simple as moving left or right for a 'gold star', then perform a jump for another gold star, next perform a punch for a gold star etc - basic training gearing you up for the 'only' option to play online in 'competitive' matches and if you (or others) don't follow the rules exactly as stipulated, get penalised and demoted (like in GTS if someone bumps into you, you get penalised as unsafe too), then SF5 would be like GTS.
I know over a 1000 cars would probably be too much for Polyphony to do in the kind of detail that they have put in to GTS but they could of done more. Tracks are limited and reversing or slight variations in layout shouldn't count.
Like other games, this could just be another 'service' game where the rest of the content, the SP career, the extra tracks, cars, dynamic weather options etc coming further down the line to make up the 'full' package that people expected at launch.
Is this another 'prologue' with the full GT7 coming further down the line?
How was qualifying for you? Doesn't seem to be registering my times. Also likes on my scapes don't tally with the total in my achievement log. A refresh button on the home screen would be nice but so far I'm really enjoying it. I did driving school (not all gold yet) and dipped into some online. Working through mission challenges now in between online races. Seems more than enough to go at and if they keep adding to it it'll only get more enjoyable. 8/10 for me.
@Gamer83 I understand that. I just thought that it was interesting that the conversation in recent months has been nothing but microtransactions.
Then a game comes out that seems tailor made for such services and it ignores all the 'AAA' industry standards (no season pass, no loot boxes, no pre-planned dlc).
Rather than being heralded, it just gets swept under the rug.
It feels like the games community as a whole has accepted those standards, but that's a different conversation to be had.
Is a very good game and ive enjoyed it very much.. Certainly easier to jump in to at times when you just want a quick spin about than the other sims which require you to be a lot more focused at all times.
No matter what anyone claims otherwise, its not a full on sim as such like Project Cars 2 or any of the other PC sim (no tyre deformation, temperature doesnt change anything at all, cant blow engines, no dynamic weather or day night cycles, light tuning options) but at its heart its a really good solid driving, racing game. They've used the daily races really well (which will be updated) to try and focus people a lot more and all go for the same race. Which is nice and its good to see they are using the rating system to weed out the idiot drivers.
Im sure it'll be added on to in the near future, more real tracks rather than cars would be nice and I cant wait to get started with the FIA championship.
Its not GT7 - its never pretended to be. This is an online focused GT. People need to get over that. I find the score a fair bit harsh if im being honest.
I haven't played GtSport yet. I'm thinking I might buy a second PS4 and try and get a deal. The only thing I can say is; I'm still playing GT6 almost daily, but only online and the seasonal events. I have it since 2013 and I've barely touched the single player game. I got bored with it. So maybe I'm not the only one. Polyphony Digital have 100% access to the way we have all played GT6. The single player could be very tedious at times.
All that said I hope we get a GT7 in the future on PS4.
This review is definitely in line with my feelings for the game. Gorgeous, precise, slight and alienating for long time fans. GT games have been an event release for myself and one of my closest freinds and the speed at which we started to feel bitterly disappointmented was pretty sad.
That's a very good point; If it wasn't a GT game it would have have got a higher score. I think you're spot on there.
I bought it and I do like it but there's that niggling feeling of slight regret in my mind. I should have waited until I got my new wheel, I should have waited until it was a bit cheaper. I should have bought Pillars Of Eternity instead.
@get2sammyb have they finally fixed the brain dead Ai the older games used?
@Gamer83 #23 spot on!
I don't get this justufication "he cut the single player and car numbers, but now the racing is good"
Why can't be both???
Great review, @get2sammyb. I personally hate racing online; I was a bit dismayed beforehand, but I gave it a go anyway for the love of GT, and I'm even more disappointed now that I've played it than I thought I'd be. I think the feel of the cars are excellent, and the way they look is sublime, but racing against other people with this ridiculously harsh sportsmanship thing is awful.
On one of the daily events, which is a really fast circular course where you simply race around in circles for 15 laps, I was doing really well, up to third place from a starting position of seventh. My SR went up loads during the first 7 laps and I never hit anyone or blocked anyone off, even though everyone was colliding around me. Then, on the 8th lap or so, someone comes up behind me, takes me on the inside, and purposefully rams into the side of me sending me spinning. I got a severe sportsmanship downgrade for that, even though I never blocked this person off or anything, and they purposefully rammed into me. Because I went spinning out, I inadvertently blocked everyone behind me, and I got disconnected for being so unsportsmanlike.
And that was the last time I put it on.
@Marios-love-child I think your experience is pretty telling. I was browsing the game shop last night just to see what’s out there and was surprised to already see pre-owned copies of GT Sport out there. The game has just barely released and people are selling it back. That’s significant. Especially for a online only game that is supposedly built for longevity.
@get2sammyb Deluxe content is unlockable? Nice, that bodes well for potential future DLC if they implement it in a the same way. (Buy it, or play to unlock) as long as they don't make it too hard.
@Gamer83 I’d be surprised if Forza 7’s online works as well as this but I haven’t played it so I don’t know.
I do suspect all the other sim racing games will be “borrowing” its format, though.
@get2sammyb IRacing pioneered the format a long time ago with the community/daily races FYI. Along with the online safety rating which Project Cars 2 and now GT uses also. Not that any of that matters.. its a really nice system to keep people together rather than tonnes of lobbies empty and they really should all look to use something similar.
For those moaning about the safety rating.. yes at the beginning it may suck someone ramming you and losing safety rating but theres no real way to tell who caused an accident for the most part as brake checking could unfairly punish people too.
Give it a few weeks and continue racing fair on the whole, forget about the odd rammer you encounter and the numpties will soon be in lobbies of their own racing demolition derby style while you are racing with people who are fair in general.
I sold it via the marketplace on Facebook.
I had plenty of people interested and messaging me asking if it was still available. A few of them asked why I was selling it so soon after release.
I was perfectly honest with them, pretty much said if you don't have a ps plus account don't bother wasting your money on it.
To anyone who has ps plus and enjoys online play then I'm sure it's great, but for those that don't such as myself and plenty of others this game is unfortunately one to swerve as there's very little to do once you've completed the "campaign challenges"
@get2sammyb I agree the handling on the original was crud.................. I tried the Demo just the other day because posters were comparing it ,and no it is not for me.
I too enjoy racing non muppets usually in multiplayer but do like offline/storymode/career offline.
The point I was making was Ivory Tower have done a u turn from online only to single and multiplayer, in The Crew 2.
My advise to everyone is to play the full version of the game for your selves and form your own conclusions, that being said my personal opinion is this. Although the traditional campaign mode is gone the driving school & mission challenges mode feels allot like the traditional licence test mode of previous Gran Turismo games, the mission challenges mode has a few elements/race types that fans of the series are use to. At the end of the day though the traditional campaign mode of Gran Turismo was three things, fun, challenging and rewarding and I feel the same can be said for the new campaign mode! it's all about perspective, the right perspective, not simply what it appears to be on the surface. What we are use to isn't all there but it's not totally gone either as many on the internet would have us believe.
Just last night I was taken back to my days of playing GT2 when I was forced to go under the hood of my car to fine tune it in order to beat this car in first place that I just could not catch no matter how well I drove, but as soon as I tweaked my max horse power and gear ratio it was a done deal. Grace & Peace
@RedMageLanakyn DriveClub's a great game. Pick up the Season Pass with it and you'll have a lot of fun.
@solocapers Yep, which is why I made the distinction of "console" sim racers in the review.
@CFDennett There was a bug (which I believe has been fixed) where it wasn't registering qualifying times.
@Cpt_Price Probably not for you just yet if you absolutely refuse to play online.
@Jake3103 Yeah, that's a very unfortunate example. Personally, I've been avoiding the oval, and I think this is an instance where it simply needs to rotate the "dailies" daily.
I'm not sure why you blocked the rest off the pack off, though. On the lower sportsmanship rankings you're supposed to go invisible when you spin out or leave the track to avoid things like that happening.
I would recommend giving it another go on the non-oval tracks as I think you'll enjoy your time better there.
@Th3solution I mean, I bet I'll find used copies of Wolfenstein and Mario Odyssey on eBay a few days after release. It happens.
@Nesstark88 There's a real misconception about what's in the campaign I feel, and it seems people have already decided what is and isn't available without seeing it for themselves.
As I said in the review, I feel like the campaign here has more purpose than driving a clapped out Fiat Punto around the Sunday Cup over and over again to get enough credits to buy a Ford Focus, but each to their own.
@FullbringIchigo It's better, but there's a reason they've leaned so heavily on online play. You can't replicate the intelligence of real people — especially if they're playing well.
@get2sammyb You're telling me lol I remember grinding that sunday cup to save up for cars in the past, now it's so easy to reach 1,000,000 credits because the game does reward you for so many things. It's a rocky start but I feel the best is yet to come.
@Cpt_Price I wouldn't worry about that.
@Cpt_Price It was a good and honest video. I can't wait to see what Polyphony Digital does with more capable hardware i.e PS5.
@get2sammyb Good, well-presented review Sammy. I'm glad you took the time to work through the game to give your thorough assessment. This game will be a wait and see how it progresses for me. Will you revisit this game / review if or when there are major developments in the future?
@Turismo4GT We really want to find a way to do this for more games TBH, just need to figure out a way to present it. I think as more and more games adopt this "service" model we really need to start thinking properly about re-reviews.
So the answer is: we're looking into doing this for all appropriate games ATM.
Can people take a reality check, what was GT's old campaigns like? Doing licences (which is now challenges) and going round oval tracks in old Skylines constantly just so you can grind for enough cash to get a supercar. We've had 6 of those games already, it's time to move on. People complained that GT6 was more of the same, now they moan that GTS isn't more of the same.
@adf86 My thoughts exactly!!! HERE! HERE! so many want to have their cake and eat it to, in the real world sacrifices / compromises have to be made, in the end it's impossible to please everyone.
@get2sammyb when I was a kid I had GT4 bought for me! I loved it but the difficulty spike let me stranded somewhere at like 10%! Then years later I got GT5 and I hated it...The car sounds were annoying, the driving was stiff...horrible for me!
Still haven't tried GT6 or this one...
Maybe I should give it a second chance for old time's sake?
@adf86 I enjoyed that. Millions enjoyed that. Releasing a GT game without a career mode is like releasing Fifa without a career mode. Sure, the online component is nowadays more important than ever, but a sizeable part of the community still expects to get the core experience they associate with the franchise.
I don't get how so many mock this as "sour fans feeling entitled to get something they shouldn't want". Like the Street Fighter fans who felt entitled to get an Arcade mode in V, or the Command & Conquer players who just wanted base building in Tiberium Twilight.
No dev should be a slave to fan expectations, but there is healthy middle ground between implementing radical different ideas and staying true to the identity of a franchise.
The reality is that they've ruined one of their best franchises by removing what made fans of the game fans in the first place.
For those that enjoy online racing then yes this will still be a brilliant game regardless.
What you have to remember though is that not everyone has ps plus (probably less than half of all ps4 users to be precise) and not everyone wants to play online. For those that don't and those that have grown up with previous Gt games they have a right to feel let down by this one.
I understand that online gaming is a massive part of life now but don't understand why it has to be one or the other, why can't we have the best of both worlds? It takes them long enough to produce these games so there's really no excuses from them.
@HefHughner "At the end of the day though the traditional campaign mode of Gran Turismo was three things, fun, challenging and rewarding and I feel the same can be said for the new campaign mode! in fact it's way more rewarding than the previous GT campaign modes. It's all about perspective, the right perspective, not simply what it appears to be on the surface. What we are use to isn't all there but it's not totally gone either as many on the internet would have us believe.
Just last night I was taken back to my days of playing GT2 when I was forced to go under the hood of my car to fine tune it in order to beat this car in first place that I just could not catch no matter how well I drove, but as soon as I tweaked my max horse power and gear ratio it was a done deal. Who ever does not try this game for them selves to come to their own conclusions will be the ones missing out on fun, challenging and rewarding gameplay not reviewers."
I think many of us have been spoiled and now come across as very self entitled. 160 cars was allot not too long ago. Patience people, more cars and tracks are on the way...
@get2sammyb It is far better.
@Gamer83 Exactly the Forza and Horizon series both make this game feel so dated. Furthermore GT Sport is not a sim it is an arcade racer the games physics are not better than most of the other top racers out there.
@get2sammyb If memory serves correctly, I picked it up with the season pass for under $20 or something like that, so yeah i'll definitely give it a try.
@FantasyMeister This is no more a sim than Forza is, it's an arcade racer.
I like the demo but I'll wait for the dlc plan first since I want more track and car.
@GBMatthew Gran turismo sport let you earn a real racing license, it's a sim racer officially condoned by FIA, the only thing you get by playing forza is lootbox, lol
@wiiware Well I actually have both games and GT is no more a sim than Forza.
Funny you'd splash out full price on a game you've been putting the boot into for the last few months.
I forgot 6 had moon missions. I need to get that.
@Mart1ndo_ Not really seeing as I can easily afford to and decided to see for myself rather than listen to others.
Most Forza fan boys do have a real interest in GT. It makes them feel insecure. That's why they don't like it.
@Mart1ndo_ Grow up.
I actually wasn't that impressed with Forza 7 either, Forza Horizon 3 is still the best current racing game out there for me.
The comment you made earlier saying GtSport was an arcade Racer like Forza. I can't agree with that.
Playing the GtSport demo it felt very much like a sim to me. Like when you had to pit the car felt heavier after it took on fuel. Gran Turismo is not perfect but the series has always strived for perfection and that I respect. The passion Polyphony Digital put into GT games is amazing.
"Grow up" only after seeing that bit now lol.
@Mart1ndo_ So you only played the demo of GT and don't own Forza but say i'm wrong when I have played and own both extensively, right.
Calling people with differing opinions to your own fanboys is childish.
Excuse me. I own Forza motorsport 3, 4 & 6. I played the demo of FH3 and decided it's certainly not for me. I also only played the GtSport demo.
I will buy in very soon. I going to buy it and a second PS4 as soon as I see a deal, which will be in the next month.
The man who rates FH3 as the best Racer on the market has played and tested GtSport extensively. 😂😂😂
You wouldn't know where to start. You wouldn't have the skill mate.
I was right the first time. Forza fanboy trying to put the boot into Gran Turismo. The only child here is you.
I'm not really into online gaming myself and I'm disappointed that the campaign seems to be a bit lacking then previous releases. Maybe later down the line they'll add more to the game, but for now it's a pass. I understand that Polyphony Digital wants to do something new and that's fine, but at the moment it's not something that interests me, since I preferred the "More of the same" characteristics that were found in the last six games of the series.
There may not be a season pass, loot boxes, etc, but the game is online only. There seems to be a sizable part of the game community that doesn't love that. I know I don't. It's whatever though, if GT Sport sells well, Sony supports it the right way and makes it a bigger, better game and the consumers who buy it are satisfied, that's great. I'll be sticking to Forza but hope that some day Sony and Polyphony will return to a more traditional GT game.
I am enjoying GT Sport for the moment. The online racing is exceptional and the tracks are excellent. I love the "walk" mode when taking photos during replays. I understand that this will be a "service" style game which will be updated for years to come. Wouldn't be surprised if progress carried over to a potential PS5 upgrade. My advice, if at all interested, jump on now!
was in 2 minds about this game but got it anyway glad i did ok the content is a tad lacking but its far from dull the racing is spot on it looks good and the carer mode is good for teaching you how to drive without playing bumper cars add more tracks and cars in future DLC and it will be a decent enough racer that can hold it's own at the moment 7 /10 is a good score
@Salt_AU Its about the rule lately. You have to choose between stunning graphics and incredible content depth.
This Gran Turismo lack content compare to previous one but is really impressive graphically.
This game lack story progression that you had in previous one. Pass license get enough money to buy cheap car. get access to some race upgrade car, get access to new race, buy new cars etc.
I like the game and will most likely play it for a long time but like you said, once the campaign mode will be done. I will likely play a lot less often.
PS: the split screen is much appreciated.
Fair to say it's good at what it does (online racing) but most games do that nowadays. It's not like good online racing is revolutionary. Even FPS games, arguably the most played online genre, have great Single Player campaigns. It's been 4 years since PS4 has been released. Finally a GT game, but then it feels like GT-Online-Prologue.
Flagship games have to deliver. People buy Playstations waiting for those 9 or 10/10 exclusive Flagship games like Uncharted and GT. Getting a 7 shows it has not delivered, especially nowadays when GT has fierce competition.
Gifted Forza 7 to a mate here in NZ and was really impressed. We spent Labour Weekend playing it for hours, online and offline. Both were great! Can't believe I am saying that, but my PS4 Pro is officially for sale...
where asked by sony to put the review up after the release date?
Tap here to load 83 comments
Leave A Comment
Hold on there, you need to login to post a comment...