
Ah, Onimusha's classic puzzle boxes — the source of much head-scratching frustration in my youth.
The series' puzzle boxes, or puzzle cubes, or decoder boxes, or whatever you like to call them, have been present in every mainline game, adopting many different forms over the years.
Typically housing worthwhile rewards like equipment and items, the intricate containers often require some serious thought, or knowledge of the surrounding area.
But the puzzle boxes — which did end up becoming part of Onimusha's gameplay identity — won't be returning in Onimusha: Way of the Sword (much to the disappointment of guides writers everywhere).
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That's according to a fresh preview from Game Informer. They asked director Satoru Nihei about the boxes, having noted a total lack of them during their time with the PS5 title.
"As you observed, it’s not really the same kind of puzzle elements we had like usual, like the puzzle boxes. We have puzzle elements in the actual stage, and we’ve introduced those as a way to break up the action," Nihei explains.





