Like so much of PSVR2’s build-up thus far, Sony has just unceremoniously dropped images of the final product online. The headset and redesigned PSVR2 Sense controllers match the design aesthetic of the PlayStation 5, with a dual-tone white and grey finish. “You’ll notice the PSVR2 headset has a similar shape as the PSVR2 Sense controller, taking on a matching ‘orb’ look,” Hideaki Nishino explained on the PS Blog. “The circular orb shape represents the 360-degree view that players feel when they enter the virtual reality world, so this shape captures it nicely.”
Nishino added: “When our design team created the PS5 console, they also had the next generation VR headset in mind so you’ll notice some similarities in the look and feel. The PS5 console has flat edges as it is meant to be displayed on a flat surface, while there was more emphasis on adding roundness to the design of PS VR2 headset since it is meant to have constant human contact, similar to the rounded edges of the DualSense controller and Pulse 3D headset.”
Of course, the look is one thing, but the comfort is arguably even more important. “We already had a lot of positive feedback on the ergonomics of the first PSVR headset by carefully balancing the headset weight and having a simple headband that can be adjustable, so we kept the same concept for the PSVR2 headset,” Nishino continued. “Other features such as the headset’s adjustable scope that places the scope area closer or further away from the face and placement of the stereo headphone jack also remain the same, so players will be familiar with it.”
There are new features, though, such as a lens adjustment dial, which will allow you to further optimise your experience. Perhaps most importantly of all, it’s lighter and slimmer overall than the original PSVR headset, which is pretty impressive considering all of the additional tech packed into this thing. “It was quite a challenge to create a slimmer design with new features added to improve upon our first headset, but our design and engineering teams proved this could be possible when we saw the final design,” Nishino beamed.
One additional cool feature is the incorporation of a vent, which will help to avoid the lens from fogging due to condensation. “I worked on many design concepts to achieve this, and in the final design, you can see there is a little space in between the top and front surface of the scope that contains the integrated ventilation,” senior art director Yujin Morisawa explained. “I am really proud of how this turned out and the positive feedback I have gotten so far. I hope our PlayStation fans will also agree, and I can’t wait for them to try it out.”
Oh, and remember all those tiny little PlayStation symbols on the DualSense controller, which add texture to the plastic? They’re back with PSVR2, on the front and back bands. Of course, there’s still no word of a price or release date, but PSVR2 games are slowly starting to get announced now. Remember, this headset is significantly higher resolution than its predecessor, and also utilises inside-out tracking for vastly superior motion controls. You can find out more in our PSVR2 guide. Exciting times, readers!