THQ Nordic published gameplay footage of Biomutant running on PlayStation 5 today – although it may be beginning to wish it hadn’t. The trailer starts with a disclaimer (never a good sign): “With this build, the option for native 4K on PlayStation has been disabled due to stability – and performance related reasons.” Uh-oh. It continues: “What you see here is 1080p at 60 frames-per-second upscaled to 4K at 60 frames-per-second. It will remain deactivated for the release version, too.”
It’s worth noting that this is not a native next-gen release: it’s a PS4 game running through backwards compatibility. The hope was that this title would see significant improvements specifically targeting those playing on a PS5; unfortunately, that doesn’t appear to be the case. The situation is worsened by the fact that Xbox Series X will deliver native 4K at 60 frames-per-second. However, this isn’t a hardware limitation as games like Days Gone and God of War have achieved similar results.
THQ Nordic has promised that “more information” on a native PS5 port will “follow soon”. It’s also possible that a post-release patch could improve the game’s performance when running on a PS5 through backwards compatibility in the future. Either way, you can get a taste for the title’s launch day presentation on Sony’s next-gen console courtesy of the video embedded above.