Sony may not host a PlayStation press conference ever again at E3 after splitting off from the show in 2019 and confirming it wouldn't be attending this year if the expo had gone ahead. However, in the handful of years leading up to that exit, fans routinely questioned Sony's change in approach to the showcase as it all but dropped talking heads entirely and opted for a constant stream of trailers to satisfy the crowd. This worked in a lot of cases, but some enthusiastic pockets of the community felt like they were watching a YouTube playlist rather than a carefully crafted press conference.
Adam Boyes, former VP of Third-Party Relations at PlayStation, was a part of this transition after appearing on stage at E3 2015 to announce Final Fantasy VII Remake and Shenmue III, but then wasn't a part of the show a year later. That is despite helping to bring Crash Bandicoot N. Sane Trilogy to PlayStation 4. To learn more behind why Sony changed its approach, Push Square pitched the question to Adam.
"I think, in general, you look at the cadence and lifecycle of platforms and I think you only have a certain amount of time, you want to make it super impactful, and unfortunately I think you sometimes have to make hard decisions about what creative content can go where. Some of it was put in the pre-show, some of it was post-show, and some of it was during show announcements."
"I think stylistically if we look at most content now, whether it's PlayStation's State of Play or Nintendo Directs and even Microsoft's Series X reveal, it looks like we're migrating more towards that compilation-based approach. Where people just get to see content, content, content and then with the Xbox Series X, they go a little deeper after the presentation. It feels like that's where we're going a little bit more, and I think because we're in a faster 'give it to me now' TikTok era, people just want to see new stuff. Whereas I think, if we look at 2013, 2014, and 2015 of E3, now when you look at it, it feels a little bit dated in a way."
"And even when I look at some of the scripts I was using, it was very much 'look at me, I'm enjoying myself but I'm also going to talk about a fun game', whereas people nowadays don't care about the spokesperson. 'Show me the stuff'. If we look at America's Funniest Home Videos, right now it's just fail compilations. I don't need a host talking me through it, show me all the stuff. And I think that's sort of what happens with these kind of shows, which in my opinion makes them less of a theatrical experience and more of a trailer compilation. But from what I understand, that's more of what the fans want. Show me what you got."
Do you agree with Adam Boyes' thoughts and analysis? Did you prefer Sony's more direct approach at E3 2016 where it ditched the spokesperson almost entirely and let the games do the talking? Or would you rather platform holders stick to the tried and true, traditional method of getting developers up on stage? Let us know in the comments below.
Comments 27
I disagree with Adam on this one. I love seeing the content sure but I always enjoyed watching people like Jack Tretton, Shu, Adam Boyes, and others on stage. I miss seeing that.
I think a little of both wouldn't go amiss. It depends on what's needed at the time. E3 2016 was rightly all about games, but the presentation side of 2015 really helped build the hype. And I'd certainly expect a bit fo talking when new hardware or major services are revealed, for example.
What I don't want is overenthusiastic-yet-hollow presenters with plastic smiles revealing entry #6521 in whatever annual series they're pushing, pretending that it's the biggest thing to ever happen in gaming.
@LiamCroft
Thanks for these write ups. It's great to hear Adam's perspective.
For me personally, I enjoyed the E3 showcases. Not where a Sony suit would talk numbers and corporate data, but the personalities (and let's face it...Sony, Nintendo and Microsoft have had quite a few!).
The cringe-worthy moments, the gaffes, the megatons...they all made for an enjoyable couple of days. And seeing developers being able to make fun of themselves, like Naughty Dog did with the UC4 "Stage Fright" trophy. Watching Phil Spencer come on stage and tell me which companies wouldn't be making games for PlayStation anymore. There''s a fluidity to it that can't be replaced by a carefully edited sizzle reel.
Do I enjoy the Nintendo Directs and State of Plays? Yes. Pepper them in throughout the year to keep us informed. But the live showcases...those were fun. And when they hit all the marks...WOW!
Just my .02
@lacerz I'm glad you've liked them!
I think the last couple of months have shown how important E3 is. Sony is releasing information here and there and fans are frustrated with the lack of communication. Microsoft gives an alternate outlet to showcase third party games and people want to see the crown jewels. Maybe E3 isn't the future but it sure seems what they currently are doing isn't either.
I’ve just read an article on the views of a former Sony executive. Do I care what people in the industry think or do I just want to watch a sizzle reel. I obviously care what knowledgeable people have to say. I also appreciate a good trailer.
It's certainly hard to get right - how many E3 or similar press conferences had really wooden execs on stage? I love the whole E3 experience, it's like a gamer's Christmas, but some of them have been really cringey - big celebs on stage "hi I really love playing X when chilling away from filming" - uck, fake fake fake a lot of the time.
Because it’s been as impactful? Not really. Giving some context makes it more exciting. You’ve tried these ideas, and they haven’t been as well received. If somebody really wants info like that, they’ll read the summary. A well-done ceremony is a great idea for this.
I get they have these ideas, but they’ve yet to really prove them.
I personnally enjoyed a lot Cerny's PS5 presentation. It was very informative, and I think it will make me appreciate the console a lot more.
A lot of people used to complain about the talking, so I understand why they took this approach. There's plenty of room for chatter in post-show interviews.
@Grimwood it’s a huge mistake to ignore your future markets...
@get2sammyb I feel like there’s a very fine line, like a little banter is fine so long as it doesn’t detract from the presentation as a whole. It should complement it.
I miss the live stage shows. E3 2006, 2103, 2015 and 2016 will always standout to me as some of the best. But Nintendo showed with its initial Switch reveal trailer that all you really need to do if you have a cool product is show it for 5 minutes and you're good to go. Sony has taken it to the next level getting millions of people talking over a pic of a damn controller. Things have definitely changed. I don't love it but I get the business side. Why spend money on all the stuff that goes with a stage show when a pic on Twitter or a short youtube video can create just as much hype?
I always found the crowd reaction added to the excitement. I miss it!
Watching a bunch of trailers at home just lacks the atmosphere.
Like watching a football match on TV being broadcast from an empty stadium. It's just not the same. You'll see!
Bring back Shawn layden, he was great at giving us gamers a good presentation with abit of flair. Also hope they keep PSX going, think they will as the purchased a building specifically for this.
I wish they did both. Have someone introducing the content, to be the face of PlayStation. And also, compile all the trailers into one YouTube compilation for people that just want that.
I personally want the former myself. I like having games and tech demos introduced, given context and a bit of personality to go along with it.
What I like about E3 is the sheet amount of news and content drop we get in such a short space of time. That doesn't necessarily have to be E3, but I certainly enjoy having the pre June hype period for the new announcements etc...
Personally, I dont care about the form and even less about 'pacing' 😃
The info, the real stuff is what matters.
If you have issues with pacing, press the fast forward button 😃
I'm a believer of tried and true
compare fail compilation and press conference is like compare village football match and Nobel price celebration.
To see, that people are idiots, we can do all the time. To see people, that may change history, we can only once a year. (put aside bitc*ies like Greta)
I like the stage shows, but if they are only showcasing game trailers they aren't that important.
At least with something like E3 everybody has something to look forward to and the companies can save a few announcements just for that and the other shows.
But now we have to wait on the off chance we get a random state of play, if these were at regular intervals at set times i could get on board more, also if i can manage to watch them later if i need to without spoilers.
But who will shadow drop game reveals by wearing a branded tshirt when they walz on stage. Outrageous. Ro be honest, once Sony got the patter right and left out alot of the businessey stuff, i liked the pure theater of it all. The anticipation of what might be up next.
I dont mind state of play - especially when they put one out like last week's for ghost - but its definitely a lot more sterile than the live show. No reason why someone couldnt make announcements between game reveals
@RedShirtRod Also on the Nintendo front, Paper Mario is the only confirmed 1st party release for this year after June 5th. It's nice that Microsoft have at least given a month for when the big reveals will happen. For Nintendo and Sony, it's nothing but rumours and leaks.
I like e3 2016 shows, it got the perfect amount of talking, games, announcement, and surprise.
I think a middle ground is best. Too much talking on stage can be boring but a complete absence with a sizzle reel reduces the hype imo.
I guess what nintendo has done with swapping back and forth between the devs talking and gameplay is what I like best. It being pre-recorded & edited should reduce the awkwardness and any waffling.
On one side I loved the latest direct, almost ALL gameplay with notes on bottom, very little speech. One time I saw an awesome Nintendo Direct, it was insane, so many announcements you would even forget about earlier stuff!
On the other hand aren't you all a little sad that there's no E3 hype anymore...I'm not talking about this year because Covid screwed us over, but last year without Sony it was just so bland and sad...there was almost nothing to see, nothing to be hyped about...and I miss it, I miss all these years where we would gather here in live chat seeing conferences, waiting patiently for the last conference, the big one...and I'm thinking we lost the 'videogames week' forever...
When Nintendo made the move to Directs, many people criticized them and continued with their "Nintendoom" rhetoric. It was one of the best decisions Nintendo has done though, and yes, it cut out the fluff and filler to deliver content... Wait for it... Directly to you.
I can't tell you how boring it's been to watch Phil Spencer drone on and on about his anti-consumer services, taking the Xbox brand 3rd party, showing lackluster multiplat game after multiplat game, and delivering it all with that sarcastic ***** eating grin of his. I also tried not to criticize Sony when they showed the same titles year after year. However, seeing the two greats (Nintendo and Sony that is) go this route has been wonderful. I don't have the time to sit through 3 full days of announcements, give me the breakdown without having to pretend to sell it to me. Let the games speak for themselves, because no matter what I'm a gamer, I'll know if it's worth my time from that trailer or not.
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