Game Informer has just announced the new cover for its July 2019 issue, and it means the US publication has gone hands on with Star Wars Jedi: Fallen Order. We're about to get our first look at the game in action during EA's livestream tomorrow, but executive editor Andrew Reiner already has the scoop.
As he talks up the issue and his in-depth preview coverage, Reiner has given us a slight teaser of what Respawn Entertainment's action game might be like. He says it "makes a hell of a first impression in a big, bombastic Star Wars way" but that it isn't the game he was expecting. Apparently, Fallen Order's lightsaber combat "isn't about combos and acrobatics," instead focusing on something else. Unfortunately that's all he can say, but Reiner claims "two beloved gaming franchises were repeatedly mentioned during our trip as inspiration points".
This, along with Stig Asmussen's comment that the fighting is "thoughful", leads us to believe we might be looking at a Dark Souls style action RPG. A deliberate, precise Star Wars action game sounds like a winner to us.
Either way, we'll be learning much more at tomorrow's EA Play stream. Are you excited to see Fallen Order gameplay? Play Jedi mind tricks in the comments below.
[source gameinformer.com]
Comments 17
Spiderman and God of War?
This sounds reassuring, I'm not a massive fan of hundreds of different button combinations to remember and spam continuously.
I am not a fan of the Souls/Bourne games at all and, if that is the case for this, it would put me off of buying. I would prefer the combat we see in games like Assassin's Creed (the last couple) or maybe even the Witcher 3 with the Signs being the 'force' in this - at least as far as the Lightsaber combat is concerned - even God of War (the latest) would be OK for me. I wouldn't want the old GoW or DMC combo building button bashing style though so glad its not like this.
There is a lot of options for gaming influence for blaster combat - inc the Battlefront games by Dice. Gears or Uncharted too for blaster combat. Luke didn't just use a Light Sabre so maybe not all the combat is close range and no doubt the enemies will use more ranged weaponry.
Movement and vehicles could also be influenced from other games - it will be interesting to see what Respawn do here. Titanfall's movement wasn't bad although some may not appreciate Advanced Movement that they created for their other IP.
red flag, looks like this will be casual as hell smh. You telling me you can't have combos & acrobatics at the height/end of the jedi era?
Insult sword fighting inspired by Monkey Island? I'm down.
@BAMozzy i made a comment yesterday saying i would love to see a star wars game made like witcher 3. Axii always reminded me of the old jedi mind trick. But i like dark souls combat also. Either way i just hope its good. We need a good star wars game!
I played most of witcher 3 like a jedi, with axi and aard in a spell sword build. I'd be up for it being based on that but feel a bit more precise.
Yeah I'd be down for a witcher 3 type battle system for sure. Even a Soulsborne game.without the extreme difficulty intriguing .
I love Dark Souls/Bloodborne combat but hate the dark, creepy, gory aesthetic of that game. A Star Wars version would be right up my alley and make me very happy.
As much as I’d love Jedi-Souls, another good fit would be DMC.
@ApostateMage How appropriate, you fight like a cow! Id be down for that.
So long as they didnt go for monkey kombat instead! Shudders
If it's like God of War then I'm in!
If it's like Dark Souls...eh
Gonna wait and see. Very excited for more info and I trust Respawn. They've never let me down.
I’d have to echo the thoughts about The Witcher 3. If Fallen Order’s combat resembled it, I could see myself really enjoying the game. I wouldn’t object to a more tactical, Souls like experience either, but that might alienate some of the more casual audience.
Star Wars Dark Souls would be killer.
Hoping Pong and Pac man
So probably not a mix of Anthem and Fallout. Got it.
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