Strife alive

The new trailer may have had its fair share of real-time combat, but Final Fantasy VII Remake won't be entirely action-based according to producer Yoshinori Kitase. Speaking as part of a new video on PlayStation's official YouTube channel, the veteran explained that while more active battle systems are the rage right now, Square Enix won't forget the title's roots.

"What makes Final Fantasy and RPGs different from other games is that the players have the ability to choose weapons, capabilities, and magic to be strategic minded, so while the new game has more real-time elements, it will also maintain that strategy building element, balancing these two factors perfectly to enhance the gaming experience," he said.

Kitase-san also gave a brief update on the game's progress, revealing that he's really impressed with the performance of the PlayStation 4. "The game is still in development, and we have not fully grasped all the abilities of and upgrades made to the PS4," he added. "The graphics are superb, and more polygon volume is available to make it better."