- Number of Players
- 1 (Single Player)
- Release Date
- 30th Sep 2014
- 3rd Oct 2014
PlayStation Plus Extra (Subscription)
- 20th Dec 2022 until 19th Dec 2023
- Also Available On
- Feature Support
- Official Site
That’s what we’re Tolkien about
It’s natural to be sceptical about licensed video games, and everyone has the right to feel this way about them, especially when a blockbuster-sized one comes around with a burden of expectations and hype to live up to, despite having a broad ancestry of mediocre releases. Of course, we’re referring to...
Defining feature goes exclusive
The Nemesis system, founded by Warner Bros titles Middle-earth: Shadow of Mordor and its sequel, is a feature the gaming community has always wanted other developers to utilise since its inception in 2014. That has never happened in the seven years since, however, and it's because the publisher has actually...
Best mates and bitter rivals
Middle-earth: Shadow of War is due out on PlayStation 4 this October, which gives newcomers more than enough time to jump into the previous game, Middle-earth: Shadow of Mordor, and see what all the fuss is about. Aside from catching up with the story, there's now another reason to play the original release thanks to the...
Game of the Year editions are often the source of some interesting conversation around the 'net. It's usually argued that half of the titles that actually get these special re-releases arguably don't deserve them, as their existence hinges almost solely on the fact that a complete package, with all of the previously released DLC included,...
One edition to rule them all
In a move that most of you will have predicted long ago, Middle-earth: Shadow of Mordor is getting a Game of the Year edition. The package will release on the 8th May, which isn't far away at all. The product will come bundled with all of the previously released DLC, including The Lord of the Hunt and the Bright Lord...
I remember you
Those crazy cats otherwise known as Mega64 are back again, and this time they're parodying one of last year's best games: Middle-earth: Shadow of Mordor. Starring Rocco and Shawn, who actually make rather convincing uruk, the gang set about trying to find a certain ranger. Lasting just under two minutes, it's one of the comedy...
Talion to the next
We remember the days when people just weren't sure about Middle-earth: Shadow of Mordor. Gaming tie-ins of existing properties are always a bit of a gamble, but very few people were able to foresee developer Monolith's future success. Indeed, its creation even went on to win our 2014 staff Game of the Year vote, along with a slew...
Oof, that's quite an impressive statistic isn't it? Since the game's launch, players have killed 5.65 billion Uruks in total, and according to the graphic that we've posted, that equates to about 76 kills per hour. Meanwhile, only 200 million uglies have been dominated, proving once and for all that there's nothing more satisfying...
You orc to know
It's tag-team time. For the final instalment in our gruelling Game of the Year coverage, this video editor has paired up with Middle-earth: Shadow of Mordor reviewer Joey Thurmond to uncover just why Monolith Productions' open world adventure deserves our overall PlayStation Platinum Trophy gong. Yeah, the Dudley Boyz may want to...
2014's Game of the Year winner perhaps comes as a surprise, given that we weren't all that confident in its success when it was originally unveiled. Unsure if it was a movie tie-in or simply another in a long line of disappointing Lord of the Rings titles, a slew of intriguing trailers, conference appearances, and developer interviews meant...
Sony would probably agree that the PlayStation 4's first year wasn't exactly vintage – but then, when does a console ever come flying out of the gates? From a first-party perspective, the platform holder pumped out some quality titles, but compared to its frankly frighteningly lineup in 2013, the past twelve months have fallen...
In Middle-Earth: Shadow of Mordor, gamers take on the role of Talion, a valiant ranger whose family is slain in front of him the night Sauron and his army return to Mordor, moments before his own life is taken. Resurrected by a Spirit of vengeance and empowered with Wraith abilities, Talion ventures into Mordor and vows to destroy those who have wronged him. Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power, and ultimately confronts his true nemesis.
Every enemy that players face is a unique individual, differentiated by their personality, strengths, and weaknesses. Through the Nemesis System, enemy relationships and characteristics are shaped by player actions and decisions to create personal archenemies that remember and adapt to the player and are distinct to every gameplay session. Gamers are able to craft their own battles, enemies, and rewards within the dynamic world, which remembers and adapts to their choices, delivering a unique experience to every player.