Have you ever had one of those games you were really excited for, but once the game finally comes out you end up not just disliking it, but actually kind of hating it? Enter Highwire Games’ Golem. Despite being delayed over and over since 2015’s announcement, it doesn’t feel like a stretch to say more delays may have been the right...
About The Game
Golem is the first title from Highwire, an independent developer founded by industry veterans in Seattle. It is built from the ground up for PlayStation VR and features original music from Marty O’Donnell — award-winning composer of Halo and Destiny — and innovative VR controls developed by Jaime Griesemer — Game Designer on Halo, Destiny and Infamous Second Son.
In Golem, you play as an adventurous kid who has been seriously injured. You are stuck at home in your bed, dreaming of exploring the outside world.