Overview

Number of Players
4
Genre
Release Date

PlayStation 3

  • US 15th Nov 2011
  • EU 25th Nov 2011
Also Available On
Series
Tags
Controller Support
Official Site
ubisoft.com
Wikipedia
en.wikipedia.org

Reviews

  • Review Rayman Origins (PlayStation 3)

    Four limbs good, no limbs better

    Rayman Origins is a delirious platformer packed with delicious visuals and scrumptious level design. The legless protagonist's latest adventure is the perfect antidote to the industry's frustrating obsession with gritty war games, prompting some of the most fun you'll find on PlayStation 3 this year. Games like...

Screenshots 8

Rayman Origins Screenshot
Rayman Origins Screenshot
Rayman Origins Screenshot
Rayman Origins Screenshot
Rayman Origins Screenshot
Rayman Origins Screenshot
Rayman Origins Screenshot
Rayman Origins Screenshot

Accessibility Features 13

Rayman Origins News

  • News Rayman Origins Actually Made Ubisoft Some Money

    Not quite a commercial distaster

    When Rayman Origins failed to even break into the UK software top-forty following its launch in November last year, many suspected the worst for the gorgeous Michel Ancel developed platformer. But contrary to perception, the title has actually been profitable for publisher Ubisoft, and it believes that it will...

About The Game

Michel Ancel, celebrated creator of Rayman®, Beyond Good & Evil® and the Raving Rabbids® returns to his roots to bring us Rayman® Origins: a high-definition, 2D side-scrolling, platforming adventure in full 4-player co-op!

Play Rayman Origins and discover or rediscover the magical universe and legendary 2D gameplaythat captured the hearts of millions of fans...

When the Glade of Dreams is overrun by “nefurrious”Darktoons, the Fairy Council hastily invokes Rayman to save the day; but the hero of light isn’t quite all there…To help him, Rayman teams up with his best friend, Globox, and two crafty wizards, the Teensies. Together, the world’s most hilarious team of heroes will need to restore peace to the Glade or watch as their beloved home vanishes like a bad dream...

Key Features

  • Rebirth of a Platforming Legend: It’s been 15 years since the first launch of Rayman. Rayman Origins brings back many of the classic characters, revived in their original 2D form, as well as a whole new world of characters and environments. Discover the roots of Rayman by collecting pieces of the Glade’s history, and assemblethemto reveal the truth behind Rayman’s origins.
  • 4-Player, Jump-In/Jump-Out, Co-op Gameplay: Play as Rayman in the solo campaign, or have up to threefriends jump in at any time to play as Globox or as one of thetwoTeensies. Players can leave at any time without affecting the others’ progression.
  • Unique Approach to 2D Art: A rich world with over 100 characters and 12 unique environments created by some of the VG’s mostreputed artists and animators. This creative approach to 2D design will recapture the hearts of platformer fans and introduce a new generation to one of the industry’s best-loved characters in his original 2D form.
  • A Vast Playground:Rayman Origins includes over 60 levels of 2D platforming gameplay designed for all ages and playing styles. Unlock new abilities progressively and return toprevious levels to discover new paths and secrets.
  • Variety of Gameplay:Rayman Origins is a platformer at its core, but it has elements of many game genres. Rayman, Globox and the Teensies gain unique abilities as they progress through the adventure, including swimming, diving and the sensational “HairlyCopter.” The game also features many elements of action, adventure and beat-’em-up gameplay.
  • Epic Boss Fights:A giant pink monster withhundreds of eyes... A possessed, mountainous golem... An evil daisy-cum-carnivorous plant...Rayman Origins will put players to the test with these and many morechallenging boss battles!
  • A Handful of Highly Talented Artists and Engineers: Rayman Origins wasdeveloped by the UBIart team in Montpellier and is built on an open-source game engine — the UBIart Framework — designed by Michel Ancel to allow much smaller teams of artists and developers to produce incredibly high-quality graphics and gameplay quickly and efficiently. This garage-game approach has led to great strides in creativity and innovation.