So, I'm playing Celeste on the Switch, and in the third chapter I come across this little hidden room with a computer that has a simplified retro version of the game on something called a Pico-8. Ended up spending 45 minutes or so completing it before resuming the actual level. Very cute little secret.
@Kidfried Ah. Nice. So I assume what I found in the secret room is the full game?
I'll just play it via Celeste if I ever have the desire to boot it up again. Keyboard controls are borderline impossible for me to get the hang of, and I find joy2key to be a bit finnicky for my liking.
Currently Playing: Resident Evil Village: Gold Edition
In addition to Persona 4, I've been playing through Super Mario Bros. 3 via the NES Classic. It's been a very long time since I've put time into it, but man, it's just as enjoyable as I remember it. I also completed SMB 2 and Mega Man 2, which I did enjoy, but I had a hard time getting my thoughts on both games together for a mini review.
On my 3DS, I'm still playing Dragon Quest VII. I probably would be closer to beating it if I spent any consistent amount of time on my 3DS. I'm close to 60 hours spent, and I have no idea how close I am to the end.
"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan "Building the future and keeping the past alive are one and the same thing." -Solid Snake
Anyway, that battle system sounds pretty bizarre. I'm actually reminded of my experience with Yokai Watch. Probably the fact that they go out three at a time, and are positioned around the center of a magical device.
Also:
"Unlike the first game there's no proportions of elements, alteration of stats or even change of appearance when you merge. The divine beast simply gets either a move from one of the other elements or the skill they aiready know is overwritten."
That is... disappointing, to say the least. Half of the fun of monster collecting games that feature fusion or evolution or summoning systems is seeing what sort of new and weird thing comes out the other end. This sounds much less creative by comparison!
Been playing alot of Call.of Duty Mobile then last few days mainly due to my hectic job schedule at the moment. For a mobile game it's not bad they did a great job of capturing the look and feel of Call of Duty games primary the original Modern Warfare and Black Ops games.
The maps are all well known maps, nothing new like Crash, Nuke Town, Standoff etc so its more like a CoD greatest hits. The controls being that they are touch screen took me a bit to get use as I don't play too many mobile games.
Weapons are a nice variety of weapons from the Modern Warfare and Black Ops series and the even have specialist weapons like the purifier and death machine from Black Ops 3.
Overall it's old school Call of Duty mobilized and it does scratch the Call of Duty itch nicely and matches are quick. Definitely a must play of you enjoy older CoD games.
RetiredPush Square Moderator and all around retro gamer.
@Areus@KratosMD That and probably because the first 4 have been released mainly on Nintendo systems over the years, being released on NES originally, then released on the GBC and on the Wii in Japan so perhaps its a contract thing. The Dragon Quest series didn't start on the PS till DQ VII.
@Foxy-Goddess-Scotchy The dynamics of P4's just seem so weird to me. It feels more like they're friends with the hero, and without him they're just a bunch of people who happen to have something in common. The comedic scenes of the game would actually be decent at making them bond if they also didn't feature mean spirited antics as well, like the school trip (Yosuke ribbing Kanji to the point where he runs to the girl's tents, plus the bikini stuff), school festival (Yosuke entering the girls in a beauty contest without their consent, then complaining when Chie enters him, along with the other guys for whatever reason, in a cross dressing gig), and the Amagi inn (The girls mix up the times, so they throw stuff at the guys when they enter, and not apologize when they realize they goofed). They mostly only seem to truly get along when it's either the hero or Nanako at the center of things.
Something I liked about P3 was how everyone felt more like business associates rather than pals, so conflicts and development from them felt more natural. Scenes like Yukari talking to Mitsuru, Junpei dealing with his own struggles, and Shinjiro's interactions with Akihiko and Ken are something I feel P4 needed more of: Scenes of the cast interacting without the protag around. A lot of scenes in P4 I remember that the protag is somewhere in there, which makes sense, but it also gives me the impression that they're only functional with the protag, compared to SEES.
I can't believe I'm praising The Answer, but in hindsight the decision to have a scenario without the protag was pretty bold. Aigis, being her own defined character doesn't quite fill the same role as our self insert emo boy, so seeing them as a team without you is a great change of pace, even if the result writing-wise was pretty crud.
As for where I rank P4, well I need to finish replaying it first, but it's kinda in this weird middle ground. P3 has my favorite story and cast, but as a game feels old and needs to be acclimated to more than the others. P5 improved the game aspect quite a bit, but story wise it's kinda hit and miss, and after playing the other titles you can see how the cast can be pretty similar to 3's and 4's. Persona 4 doesn't outshine either game in both departments, but it does do well in what it does have. It's also like a perfect game that transitions into another console generation. It refined what was there well enough to built upon by better hardware.
And yes, I have seen the hiimdaisy stuff....a lot. It never fails to give me a chuckle.
"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan "Building the future and keeping the past alive are one and the same thing." -Solid Snake
@Foxy-Goddess-Scotchy I suppose I'm more harsh on The Answer than I should be, because it felt so draining during that first playthrough. Most of my issue honestly was gameplay- Nothing but dungeon crawling, locked into a harder difficulty, needing to level up again felt so tiring on brain.
Writing wise, just seeing some of the cast act out after the resolve they gained during P3's final month just felt wrong to me at the time. Reading your comment and thinking it over though, does justify it more. I guess I felt that, y'know, having literally stared death in the face and won, they'd be stronger, especially with Yukari, who was usually one of the more rational characters in the game. I suppose with her history during the main game, it's understandable with how she behaves in the Answer, even if the extremes she was willing to go to see the protag again weren't right.
"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan "Building the future and keeping the past alive are one and the same thing." -Solid Snake
@Foxy-Goddess-Scotchy If you ever have the opportunity to play the DC version, grab it with both hands. Love the PS1 game, but the still surprising upgrade is fantastic.
There was an article fairly recently about the technical prowess of the game and how the dev's utilised the CD format to stream the levels, pretty interesting stuff as I recall. Not sure where is was...
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
Yup Soul Reaver one of my fave games from that gen. Really hope thet do a remake, i would play that in a heartbeat. Does anyone know if Mark Hamill did any of the voices in the games? I seem to remember he did, but a quick search on IMDB didn't come up with anything. Or I maybe getting confused with Darksiders!
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Foxy-Goddess-Scotchy Played the first Darksiders he defo voices a character in that. Although I didn't know that at the time! Dunno if he is the other games.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Foxy-Goddess-Scotchy Yeah, I just had to comment on your Witcher 3 sentiment you had there almost in passing — part of my issue with it and similar games is the feeling that I need to have a 3 hour games session minimal to get anywhere with it. So I have put it in hibernation until I feel like that happens in my life. Unfortunately I started up Assassin’s Creed Origins this weekend and it feels nearly identical to Witcher 3 in structure. Just dumps you in this enormous world with a million quest markers and very little tutorial or foundational explanation of what’s going on and sets you loose. I have a feeling it will suffer the same fate as W3 has in my backlog.
Anyways, and to get back on thread subject, Soul Reaver is a little bit of the opposite — more linear, dated graphically with aged gameplay and structure. The voice acting is the highlight though. It’s been a while since I played but I have pleasant memories of it. I’m sure if I attempted a replay I’d be like, “Why won’t this game open up into a huge world with lots to explore and do and a boatload of combat mechanics to spend a hundred hours leveling up to learn! This is so boring!” 😂. Sometimes as gamers we can never be pleased. 😜
“We cannot solve our problems with the same thinking we used when we created them.”
I'm currently in a Sonic mood so i'm gonna play Sonic Adventure
not sure which version though
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
@RogerRoger mine is FINAL FANTASY VII, PS1 original, PS1 Platinum, P.C Original, P.C Steam, Android, PS3/Vita, PS4 and XBOX ONE (and once i get a Switch i'll get it on that too)
and i have the remake pre-ordered if you count that too
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
@RogerRoger yep i would say the next one i have the most of is Ocarina of Time, i have a Gold Cart on N64, a Grey cart on N64, the version that came with first runs of Wind Waker on GamCube, the version that came with the Zelda Collection on GameCube, the eShop version on Wii U and the 3DS version
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
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Topic: What (Non-PS4) game are you playing??
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