@nessisonett Venice is brutal for surprise enemies. It's a basic progression tactic to run out into a new area, get killed whilst spotting everybody, then make a plan of attack whilst your last save loads. Tomb Raider II is the most combat-heavy of the classics, which is why I'm enjoying The Last Revelation so much (not to brag, apologies) because I think I've killed as many people and animals in the first twelve or thirteen levels as you'll have done by the time you're halfway through Venice. The balance is much better.
Rolling with the Circle button breaks an enemy lock, or at least reduces the chance of Lara being hit. I tend to frantically roll a couple times whilst getting a bead on an enemy, then jump whilst returning fire.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@RogerRoger Rolling repeatedly totally helped! Managed to scrape by that level with a fraction of health. Turns out I’d missed a switch in an earlier area, which means I could have finished the level about half an hour before!
Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.
@nessisonett Ah nuts, bad luck! That'll happen, though. Less so as the series progresses, but the early games are more than happy to let you crack on without clear direction.
Wouldn't be such a headache if the act of actually moving Lara from A to B wasn't so deliberate and dangerous all the time. During the train level of The Last Revelation, I couldn't find the item I needed to progress, and ended up dying a handful of times just backtracking through empty carriages!
Anyway, I'm glad the rolling helped! Makes some fights somewhat comical but hey, whatever works!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
Alright, I confess, I've checked my strategy guide for Tomb Raider: The Last Revelation. Twice now, in fact, but not because I was stuck without a clue. I had an idea of where I had to go, but the path ahead seemed needlessly tricky or suffered from wonky, unpolished gameplay mechanics and so, after a few frustrating failed attempts, I just had to make sure that my repeated efforts were worthwhile, and that I wasn't killing Lara over and over for nothing. In both instances, I was on the right track, and it was just an alarmingly challenging demand of an otherwise well-balanced, almost breezy adventure.
@nessisonett How have you been getting along with Tomb Raider II this week?
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@RogerRoger I’m onto some sort of sunken wreck now, which has tested my patience with the underwater controls! While I didn’t really enjoy the oil rig, I actually liked the opera house quite a bit. It’s just getting myself back in the mindset of how to approach the classic Tomb Raider games, as they’re quite methodical.
Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.
@nessisonett Yep, you're at the point I abandoned my previous playthrough. It's odd, because more often than not I enjoy underwater levels but, after the oil rig, I just wanted to be anywhere else, which points to a potential imbalance in the game's overall pacing. Hopefully I'm wrong, if only for your sake!
Methodical is the right word, for sure. You definitely have to start thinking like it's the late 90s, and forgetting a lot of modern gaming skills, in order to survive. I've also realised that, because of the near-total absence of music and mid-mission dialogue, I'm talking to myself out loud whilst playing, which I never really recall doing before! Lots of inane reactionary stuff like "Ah, that's where this leads!" or "Now that I've got the third key, I'll go back and check that switch!" Perhaps I should be streaming!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@nessisonett That sunken wreck section does go on for too long and outstays its welcome, but there are some interesting areas after it. So if you're enjoying the game, it's worth persevering through it.
@RogerRoger@crimsontadpoles Thanks to the lack of music or dialogue outside cutscenes, it’s been working well as a game to play while listening to the Doctor Who audio plays on Spotify. Hopefully the underwater sections don’t drag too much!
Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.
I think I might be near the end of Tomb Raider II now. Onto the Floating Islands which is basically just me falling off cliffs over and over. The Tibet levels were pretty good and a nice change from underwater levels. I did manage to skip almost the entirety of Temple of Xian as well, with a jump that I wasn’t sure was possible after attempting about 100 times! Ended up finding a video from about 2006 on YouTube that showed me how to approach it.
Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.
@nessisonett everything gets a bit Half Life 1/Xen at the end of TR2 as I recall, but it's been over 20 years. I hope I can play it again on the new PS+.
this weekend im playing star wars knights of the old republic and zelda skyward sword and ni no kuni II for my nintendo switch lite while im out of town
@nessisonett Sounds like you're making good progress! Glad the underwater levels didn't hold you up, and that you enjoyed surfacing in Tibet. Nicely done finding that exploit to skip a large chunk of the level, as well. Nowadays that probably would've been patched out!
I'm gonna get back to The Last Revelation tomorrow. I tried to continue whilst really tired, but these games aren't modern enough to make that an option. At least I got out of Alexandria in one piece!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@RogerRoger Yeah, I’ve been playing on my Vita in bed and the slightest loss of concentration results in death. Sleepiness is not a good mix with Tomb Raider.
Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.
Going on a vacation tomorrow for a couple of weeks. Since the sequel is coming out soon, I'm going to use this opportunity to play through the Nintendo Switch copy of AI: The Somnium Files I've neglected for years now.
Tomb Raider III’s a bit brutal isn’t it? I’m using save states to essentially save anywhere and it’s still bloody hard. I’m only on the second level which is insanely long and you can’t walk 5 feet without a boulder squashing Lara.
Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.
@nessisonett I really like 3 but it is a bit tough in places. No idea how I finished it when I was 13 lol. I always remember the South Pacific area being really hard.
You could try the Japanese version, it's easier - for example the first section they removed the majority of the spikes from the slope you slide down Also it has more items scattered about, save anywhere, less enemy health and the crystals are used to fully restore health.
@kyleforrester87 Is that the Japanese PSone version? I had no idea those changes made it over, I thought they were exclusive to the PC version! Aww, I'm properly jealous now!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@RogerRoger As far as I am aware the PC version is the same as the Japanese PS1 version, I think the Japanese PS1 version came with 2 discs actually - the straight western version (without any translation at all, written or verbal) and the easier Japanese version.
I reckon her box art pose is a bit cooler than the PAL version too. I am not sure lights ever beam out the windows of St Pauls like that though lol.
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