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Topic: User Impressions/Reviews Thread

Posts 901 to 920 of 2,213

JohnnyShoulder

Thanks to remember to tag me in @Foxy-Goddess-Scotchy! Yeesh, the monetisation does seem to be OTT. I will probably still try it out as it is free, probably on ps5 at this point, until I either get bored of it or feel I need to pay to progress.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

@Foxy-Goddess-Scotchy Thanks for the tag and the very informative review!
I’m a little torn since the game seems to be right up my alley gameplay and gameworld-wise, but the F2P and microT stuff is off-putting. Like Johnny says, maybe a trial of it on PS5 would be more likely for me since there will be fewer games competing for my attention on there.

“We cannot solve our problems with the same thinking we used when we created them.”

Ralizah

@Foxy-Goddess-Scotchy Great piece on Genshin Impact! It... basically confirms what I'd already suspected about the game re: monetization and game design. ALL companies are out to net money with their game. They can either design a proper game and charge an entry fee to enjoy it (my preference, obviously), or they can design a """""free-to-play""""" game and orient the game design around extorting money from the player (I guess there are full priced titles from big publishers that still try to bleed you dry with lootboxes and whatnot, too; THAT anyone makes any money with that model will always amaze me). Despite really liking the "BotW meets anime waifus" aesthetic of the game in general, I pretty much dropped any plans to ever play the game when I heard it was a freemium title. But I've still been very curious about it, given the obvious polish and high production values involved with this particular title.

Those various meters and microtransactions sound like a nightmare to manage. And, wait, you have to use a RESOURCE (resin) to get rewards for defeating bosses?! That's bananas! I imagine the strategy there is to just wear down the player to the point where they start agreeing to small purchases in exchange for the game allowing them to play in peace for a while.

It's a pity, too, because the art style is great, combat sounds fun, exploration seems like a good time, the music is unique (Mondstadt's field themes are gorgeous, and even the battle theme for that region is really chilled out and interesting; and yeah, the cool orchestral Chinese flair of Liyue's battle theme is great)... it seems like it's 90% of a good game, but that the early access nature of it and, especially, the predatory monetization just ruins it overall.

Great job as always, Foxy!

@nessisonett Yeah, Kondo has heavily hinted that they're interested in remaking Ys V on modern platforms, so I'll probably wait for that version. Their definitive remakes always seem like SIGNIFICANTLY better games than the originals were.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

RR529

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

RR529

@RogerRoger, Thanks! When I first played the Switch version I even had a page up on my phone about the general rules of the game to refer to while playing. I'll usually go on a kick of playing it quite a bit for a week or two, then put it down for a few months until I get the itch again.

[Edited by RR529]

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

@RR529 Nice, detailed review. I've seen a few of these Mahjong games on the eshop, I think, but wasn't really sure what to think of them. I'll confess: Mahjong looks like the most arcane thing in the world. It's interesting to hear about the crossover with Psikyo properties like Gunbird.

You said you played it on your tablet... does this mean you downloaded it from the Play Store or from the App Store?

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

RR529

@Ralizah, it's actually the reason I was enquiring about emulation awhile ago. There's no way Google (or I assume Apple) would let an uncensored version of one of these games on their app stores (from what I understand, even most gacha games from Japan & Korea often have to edit out mild fanservice from the western versions of their apps due to Google's strict policy on such stuff when it comes to female character designs).

Here's just one example, but you can find complaints of this nature in the fandoms of a lot of these games.
https://m.youtube.com/watch?v=F5wy2HyFrtY&t=61s

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

@RogerRoger Thanks! Yeah, I've noticed that "people praising the inferior original over clearly superior sequels" thing before with a number of properties. In some cases, I think it's down to the original making a bigger impression on release. In other cases, though, I think people just repeat what they hear other people say, sometimes without even realizing they're doing it. Especially with the advent of social media, it's so easy to fall into regimented patterns of thought and judgment without being any the wiser about it. Of course, the risk, as I'm especially sure you're aware, is that pushing back too hard against this can see you being labeled a 'hipster' or 'contrarian.' Thankfully, if the game is good enough, its legacy usually recovers. I'm noticing a lot of "Super Mario Sunshine is pretty good" posts alongside the "Wow, Mario 64 isn't as much fun to play today" posts on various websites.

And yeah, I can't even pretend to hide how much I love to hate Super Mario 64. I did want to make reference to it more heavily in this review given how it was the immediate predecessor to this game, and how its legacy shaped the public reaction to Sunshine, though.

Is your partner not a 3D Mario fan?

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

@mookysam I've come out the other end of my second run of Sunshine definitely noticing its flaws more. I think that inherently happens when you 100% it, because the blue coin hunt near the end just sucks, but I'd forgotten how frustrating some of those main story episodes are. With that said, I'd probably still place it closer to the top of my 3D Mario ranking than to the bottom. I guess I'm going to revisit and fully complete every 3D Mario game now, though, so it'll be interesting to see how my feelings have changed once the dust settles. I would've put Sunshine over Odyssey before replaying it, but now I'm not so sure.

Nintendo needs to hurry up and port over Galaxy 2 so I can grab some decent screens of it. It's so easy to get good screenshots for my reviews with Switch games compared to any other system I own that I'm just naturally gravitating to that platform most of the time. Also, I need excuses to play stuff with my Pro Controller now that I finally own one.

Looking forward to your review!

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Rudy_Manchego

@Ralizah Great write up - I got about half way through Sunshine before being distracted but intend to get back to it. Your comments on the sand bird thing made me laugh as it got me sooooo angry. I managed it after countless attempts. Lots of swearing ensued.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

nessisonett

@Rudy_Manchego Playing the sand bird aged roughly 3 or 4 was like having my world shattered. Everything is a lie and life is unfair.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Rudy_Manchego

@nessisonett Here's the thing - I played it when I was a uni and had lots more spare time and don't remember it or even remember me struggling that much. Then I also recall that I was a borderline alcoholic and also can't remember that much of my Metroid Prime playthrough either.

So what I am trying to say is alcohol help me beat Sand bird. Probably.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

nessisonett

@Rudy_Manchego To be fair, I think I would need a crate of Stella to get me through sand bird nowadays. This is why my liver and kidneys don’t let me play Sunshine anymore.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Ralizah

@RogerRoger Another great Sonic review! I've been curious about the Sonic 4 games for years, but the episodic naming structure has always put me off. Although they seem like mostly complete experiences in and of themselves, by the sound of it?

It sounds decent, though. Pity the trilogy will likely never be completed. I like the idea that Tails actually has some utility in game beyond, as you concisely put it, comically dying off-screen. More focus placed on boss battles is a definite improvement as well.

Glad to know I'm not the only person who likes the 'half-pipe' special stages from Sonic 2. It's the only Sonic minigame I've ever consistently enjoyed. The pinball maze thing from the original and that... er... automatic walking ball collecting game from Sonic 3 never appealed to me.

It sounds like you're not as gaga about Sonic Mania as others have been.

RogerRoger wrote:

what I've seen others affectionately refer to as the "Rolling 69 of Death" bulldozer move.

Sure. "Other" people.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Rudy_Manchego

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

Rudy_Manchego

@RogerRoger Thanks - yeah it is a weird one about the feet thrusters - however... i thought about it and that would be yet another control. Then again, maybe a stay where you are sort of thing. You don't fall immediately, just you start to go downwards before picking up speed. I mean it is a fun game and there are a couple of standout levels - there is a cool canyon chase/fight scene. More things like that would have probably pushed it up the rankings.

@mookysam If you are intrigued, give the game a go, especially if on sale. I don't regret the purchase. As for video game dialogue... yeah, it is always the villains that say the most inane things over and over again!

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

Rudy_Manchego

@mookysam VR is so oddly personal about what does and doesn't make you wonky. I am relatively OK with most games. Things like AstroBot Rescue or Ghost Giant cause nothing as very limited movement of your head. I really struggle with attempting anything like FPS in VR. I have to have incremental turning and typically use teleporting. I tried to play The Perseverance on PSVR at EGX a few years ago and did not get it right and felt horrible for about 2 hours afterwards. Also the Rise of Tomb Raider VR mission with actual movement made me ill in about one step.

That said, I know some people are really sensitive to cockpit games, like Wipeout etc. It is true though that you develop VR legs the more you play and you get used to it.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

Ralizah

@Rudy_Manchego Nice Iron Man VR write-up! On one hand, I think it's cool that VR tech gives developers the opportunity to build games that wouldn't work nearly as well in other regards. This 'concept heaviness' of VR software comes with a price, though: I think it reinforces the idea that VR is a 'gimmick,' and so discourages people from pumping real money into something ambitious. You mention that aspects of this feel repetitive and budget-constrained, which is disappointing, considering this could have been a real mover and shaker for the hardware had more time and money been put into it, and if it were a more ambitious project overall.

It's a pity this didn't end up making as much of a splash as it could have. PSVR really needs something big and exclusive to move units.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

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