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Topic: User Impressions/Reviews Thread

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Th3solution

@Ralizah @Rudy_Manchego If I may butt in and share some of my experience as a newcomer to the franchise, currently playing through the first game with the game club folk on yonder thread. Although, as noted, the game is pretty difficult for the uninitiated, but as @RogerRoger pointed out, there is a mechanic in the games (called “Opportunities” in the first game), where you can select a mini-storyline from the menu within a level and it holds your hand a little more and gives you some guidance on where to go to get certain things done and to acquire certain disguises to accomplish a kill. For me it’s made the game quite approachable and more enjoyable than wandering around with the full creativity and sandbox of doing it on your own. It might be considered like an easy mode for the game. Even when utilizing opportunities it can still be pretty hard, but not in a Soulsborne kind of way where you want to rage-quit, rather in a ‘my score is going to be poor, but I’m just gonna go ahead and kill some civilians because I can’t figure out how to progress otherwise and I’m sick of trying to get this stealth attack just right’ kind of way.

Anyways, just a little added perspective here from someone who’s not a veteran of the series. Definitely worth a go if/when you feel like something a little different from your standard action games.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

RR529

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

RR529

@RogerRoger, great write-up on Hitman III BTW. They really don't look like my kind of games, but I'm glad you had fun with them in spite of the online requirements. They do look very pretty though.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Buizel

@RR529 Great One Piece review!

I've had this downloaded onto my Switch for a while, but now I think I might actually pick it up. The colourful aesthetic and the (by the sounds of it) relatively simple gameplay make it seem like a nice casual pick-up for the spring months. I'm not the biggest follower of One Piece but I like the setting and enjoyed Pirate Warriors 3, so I'm sure I'll have a decent time with this.

At least 2'8".

RR529

@timleon, thanks for reading! The bosses can get pretty tough, but nothing you can't cheese with a bunch of healing items. Other than that though it was a nice filler/time killing game.

@RogerRoger, given your extensive Star Wars knowledge I'm glad you didn't notice much oversight in my write-up (it means I was pretty thorough).

Out of curiosity, as far as you know would Imperial Commando have starred the same squad? From what little I know of the Star Wars universe it doesn't really seem like clones are a part of the Empire's forces, and while I know that's because they weren't thinking that far ahead (or in this case behind) back when making the original films, I always kind of wondered what the in-universe explanation was for having these hundreds (thousands?) of clones (not to mention Battle Droids on the other end) be effectively non-existent a mere 20-30 years later (I know Boba Fett is one, though one with a regular aging process). Did they somehow lose the ability to make more?

[Edited by RR529]

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

@RR529 Interesting piece! I've never heard of the game before, but a "tactical FPS" sounds interesting. While I do love the mindless, frenetic DOOM approach, I can also appreciate the idea of a FPS that forces you to take positioning and environmental factors into account as well. The larger mythos connected to the prequels would probably be wasted on me, though.

As usual, lots of great detail, and you did good job capturing the 'look' of the game in your screenshots.

There are a few remasters of games coming out from that generation that have technical issues, and it really is quite surprising, isn't it? Even the relatively weak Switch is still vastly more capable than consoles from a few generations back. Makes me think there are issues with the coding that makes certain titles from that era harder to remaster without issue.

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

Buizel

[Edited by Buizel]

At least 2'8".

RR529

@timleon, great NSLT review! I played it early last year & I think my thoughts were pretty much in line with your own (I think my write-up on it is in this thread somewhere).

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Buizel

@RogerRoger Thanks! Definitely recommend it for those moments where you're after something laid back or inoffensive.

@RR529 Thanks also. Just managed to track down your review actually - yeah, I'd say I pretty much agree on all points!

At least 2'8".

Ralizah

@timleon Great piece on New Super Lucky's Tale! It's one of those games I keep intending to pick up and failing to do so, but it always struck me as a decent (if not hugely original) take on the sort of collectathon 3D platforming adventures that blossomed in the late 90s and early 00s.

I usually enjoy games like this when I play them. Hearing your praise, I might need to pick it up sooner than later.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

Buizel

@Ralizah Thanks, and that's great! Do post on here if you ever give it a try!

At least 2'8".

crimsontadpoles

IA/VT Colorful. It's a rhythm game for the PS Vita starring the vocaloid IA. Unfortunately this was never released outside of Japan. The actual gameplay doesn't require understanding Japanese, as it's just pushing the indicated buttons to the tune of the music. The menu headers are in English, but all the important text is in Japanese. Most things can be figured out with trial and error, but it'll be worth players having a quick read of a guide online to understand the different aspects of the game.

The gameplay is fairly standard rhythm game stuff. Prompts will appear on the screen corresponding to the face buttons and directional buttons, and players have to press the buttons to the rhythm. Unlike most other rhythm games, there's no health meter. If you miss too many notes, you just get a bad score at the end of the song. It's also more forgiving with the timings than the Hatsune Miku games, making it easier to get high combos.

The two main modes of the game are "Free Play" and "Step Up" mode. Free Play lets you play the songs normally. More songs unlock as you level up. There's 3 difficulties for each song, though Hard difficulty is only unlocked after beating that song on Normal difficulty. Step Up mode is a sequence of challenges. These require playing specific songs, along with specific additional criteria. Most of the challenges aren't too difficult, but some of the later ones can get insanely hard.

I managed to get the Platinum trophy for it, which is my 15th Platinum trophy. There were some tedious trophies there, such as playing every song on Easy, Normal, and Hard difficulty, or using every single costume. The hardest trophies involve completing enough challenges in the Step Up mode. Thankfully it doesn't require doing every challenge, but it does need to do some of the super tough ones.

There's 60 songs in the main game (and another 19 songs available via DLC, though that was too much hassle for me since it require a Japanese PSN account). I was quite impressed with the tracks, and there's plenty of catchy songs in the game. I'll post a few of them below.

Main theme tune:

Another good one:

And my personal favourite. At over 7 and a half minutes, it's by far the longest song in the game:

[Edited by crimsontadpoles]

crimsontadpoles

@RogerRoger I would love to learn Japanese, but can't currently understand any of it. The menus are fairly straightforward, and most of the options can be figured out with just trial and error. There were a few times where I used an app on my phone to translate text using the camera, but I only needed to use this very sparingly.

The game's challenge requirements and trophies are the main things that'll require looking online to figure out what they want you to do.

Ralizah

@timleon I'll definitely talk about it whenever I happen to get to it. At this point, I think I'm just waiting on a good sale before picking it up now.

@crimsontadpoles Interesting! I think I've seen the title for this before, but never looked into what it actually was. Actually, being someone who sucks at rhythm games, but enjoys them nonetheless (my favorite one of all time being Elite Beat Agents on the NDS), it's encouraging to hear that the difficulty is lower than what you can expect from your typical Hatsune Miku game, since that difficulty is what has kept me from getting most of the Project Diva games. LOVE the concept and aesthetics, but when the game is eating my lunch even on lower difficulty settings, I'm discouraged from pumping more time into it.

Congrats on the platinum, and good review overall.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

Ralizah

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

nessisonett

@Ralizah I must have been the one person who found off-TV play useful. If my mum was going to watch Eastenders or something then I could continue playing on the Gamepad while the TV was in use.

Super Mario 3D World I just find OK. It’s alright. It would be a great 3DS game but for the Wii U it was a sign of things to come. The charm felt a bit forced and the gameplay was solid, if not exactly going to set the world on fire.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Ralizah

@nessisonett That use case just feels alien to me, but considering Off-TV play is probably what eventually morphed into the full hybrid approach of the Switch, I can't be too mad at it.

It's definitely one of my top five Mario games overall, but I can appreciate that sentiment. Like I said, there's a sense that Nintendo was really opting for the familiar with this entry. That's part of the appeal. I think the initial reaction to it would have been better if it had launched after Odyssey.

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

nessisonett

@Ralizah If Super Mario 3D World on Switch was its first release then I think I would probably have enjoyed it more. We had Odyssey after all so this would have been a more traditional entry. Whereas coming after New Super Mario Bros. U, it felt like a total step back from the last gen’s 3D games, the Galaxy duology. Plus the increased speed on Switch makes the game so, so much better.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

batwing47

Played Hood: Outlaws and Legends a bit last night. Really fun if you have a couple of buddies to play with. Sadly, I can't really recommend going in solo (unless you are willing to voice chat with your teammates). The game is a bit light on content currently, but the developer has laid out plans to expand it in the future. This is technically season 0, so I don't hold this against them. Definitely, one to watch in my opinion. It has a solid base to expand from. I can see myself returning to it quite often.
A weird bug showed up for me though. The preorder DLC wouldn't appear in the PS5 version of the game. I had to download the PS4 version to unlock/equip it.

[Edited by batwing47]

Eat the path.

PSN: batwing47

Ralizah

@nessisonett Yeah, given the speed boost alone makes this solidly the best version of the game. I'm never going back to the Wii U version. Especially now that the integration with Miiverse is broken.

@RogerRoger Haha, you really love that little bugger. I'll confess: a Captain Toad: Treasure Tracker 2 would be a day one purchase for me. Where are you even finding these adorable gifs?

And thanks! I definitely tried to opt for a more conversational tone this time around. I was originally going to make it a lighter piece, but, as you clearly see, I got lured into the 'systematic analysis' approach regardless. I guess that's just my style.

But yeah, I think 3D World is the perfect example of a game that aims lower but solidly hits its goal. That isn't compelling with every style of Mario game (for example, by the time the Wii U came out, Nintendo's base was exhausted with the steady stream of solidly decent New Super Mario Bros. games), but the hybrid style of game design seen here was only really explored in Super Mario 3D Land, and this pulled in elements from Super Mario Bros. 2 and Galaxy 2, making it feel simultaneously familiar yet fresh.

As always, I appreciate the feedback!

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

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