@Ralizah I’m tempted to get an adapter to just use my DS4 with the Switch. I’m just loath to spend money on a Pro Controller if it turns out to have similar build quality issues.
Though I mostly bought it to play Sunshine & Galaxy, the more I think about it the more excited I am to to try 64 again.
I had only ever played it via rentals back in the day, so I was only ever able to clear the first couple worlds before returning it, or the save from the last person was at a point where I had no idea what I was supposed to be doing. Along with big exploratory 3D games still being new to me at the time (now that I think about it, I beat very few N64 games back in the day, and the ones I did were mostly 2.5D like Kirby 64 & Smash), this probably left the impression on me that the game was harder than it probably is. Now that I'm older and obviously more accustomed to 3D games, I probably shouldn't have too much trouble with it (outside of potential difficulty due to archaic design choices).
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@RR529 I first properly played SM64 to completion on Wii U and it totally holds up. Controls are slightly wonky and the camera is horrific but it’s playable. It would have been nice for Nintendo to have fixed the camera in this remaster at least.
@Ralizah Certainly some levels hold up better than others. Dire Dire Docks and Bob-Omb Battlefield have aged better than Hazy Maze Cave and Lethal Lava Land just in terms of approach to level design and general aesthetic. I still think Sunshine’s the best out of that lot though, it has the best hub world and I love the FLUDD gimmick as it affects even basic platforming.
@nessisonett Where Sunshine excels is how organic its environments are. Much of Mario 64 feels like random platforms suspended over empty level geometry. Sunshine feels like a world you're exploring. It's a staggering step up from Mario 64 in a number of ways. Especially visually: Sunshine still looks quite good today. The water effects are especially delicious.
Currently Playing: Resident Evil Village: Gold Edition
I think I played 64 last year on my N64, and even that version holds up.
@nessisonett@Ralizah Sunshine is my favourite because of that reason. I appreciate when developers restrict themselves, and that's exactly what they did in Sunshine with level design; every one of them has a tropical island theme. Ricco Harbor and Noki Bay are the water levels, and even those are in stark contrast with each other; one is an industrial level, and the other one is located in a secluded coral reef. A hotel instead of a traditional ghost house. Even Gelato Beach seems to be Sunshine's version to a desert/sand level, with multiple levels involving disappearing sand blocks, the sand bird, or growing sand castles to topple over the Wiggler.
I also like how each world follows a miniature story line that occurs throughout the episodes. Each episode sees a more ''cleaned'' or fixed version of that level, and the last episode is usually a celebration of sorts.
Think I'm about to fight the final boss in Gato Roboto. It's mostly been a pretty breezy time so far, with the exception of the bosses (nothing too infuriating, just usually takes me 5-6 times to take them down), so hopefully the last one isn't too much of a difficulty jump.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
If they did a 3d all stars 2, which I am sure they won't, what games could be on it? I'm thinking Mario galaxy 2 and super Mario 3d land but I'm struggling to think of a third game to round out the package, maybe 64 DS but that would seem a bit redundant.
@nessisonett the pro controller has a funny d pad on it tbh, it's ok on most games but sometimes the buttons register the perpendicular direction instead. There is a fix for it with some selotape that I'm yet to do as it hasn't bothered me enough yet. As far as adapters go, I have the magic S pro which works on switch and PS4 (there are two other adapters, the magic s works on PS4 and the magic ns works on switch but the S pro works on both). To be honest I only got it for messing around with, I haven't used it as my main choice for playing any games yet and it doesn't work with other adapters plugged into it so I can't use the official GameCube controller adapter (I don't have the mayflash one to try) and I can't use the classic controller to USB adapter on it though I think it might work with a Bluetooth Wii remote connected to classic controller though I haven't tried
@ralphdibny They could do New Super Mario Bros Wii, Galaxy 2 and 3D Land as they came out in 2009, 2010 and 2011. No way they would though, I reckon Galaxy 2 will just get a mid priced port.
About adapters, I think I’ll just muddle through with the joy-cons even though they’re controllers made for ant people.
With my indie itch out of the way I decided to buy Devil May Cry... 2.
I know it's considered the worst one, but I just can't but help play them in order & I played the first one around this time last year, so it just feels like the right time to play it. Anyway, it's biggest issue is apparently the fact that it's super easy, so at least it's not broken or anything (though knowing that, I'll probably find it to be surprisingly hard, lol).
Hopefully it'll hold me over until 3D All Stars releases.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@RR529 That’s a brave decision there. I have the HD Collection and was going to play 2 until about 5 of my friends all separately told me that it was terrible and I should just move onto 3. Perhaps I’ll at least try it at some point!
I've completed the first 7 missions of DMC2 at this point, and so far the claims about it's difficulty seem to be holding mostly true.
I've rarely gotten into trouble with basic enemies, whom seem to get instantly stunlocked when you set your guns ablaze for the most part (and you lock on to the nearest enemy by default), though I assume this was an attempt to mitigate irritability regarding off screen attacks (it still has the same kind of camera system as the first game, but the areas are a lot larger, so enemies usually spawn off screen). Rather the player get to cheese enemies rather than the opposite. There are these harpy enemies that are hilarious to fight as whenever they show up you can just get to shooting and they'll occasionally fall from the top of the screen one by one as you kill them.
Bosses are a bit of a mixed bag. I had some trouble with the giant ape as I just couldn't dodge it's jump attack, but I still scraped by on my first try. There was a water based tentacle boss which is the only place in the game I've died so far, and while being up in it's face aggressive served me better than staying back & playing intelligently, doing so certainly doesn't keep you safe from attack as the NL review indicated (it has a poison cloud protecting it's core that damages you if you're up close), and I scraped by that as well. However, the Wolves, Tanks, & Helicopter are just as inept as the review indicated (I occasionally got nicked during the Wolf fight, but nothing that put me in particular danger). I will say that I liked the giant boss that emerged from the skyscraper. It wasn't hard, but learning it's pattern & fighting it as intended worked perfectly and was fun. I was confused at first though because it starts you off in an area that's identical to how the Tanks & Helicopter mission started off (which takes place right before), so I get the impression that they were supposed to be different ideas for the same mission, and they just opted to include both.
However, I've now beat all the bosses mentioned in NL's review and am probably not quite halfway through the game, so I'm interested in learning if the rest of the bosses are better/harder or not.
I'd also like to point out that aside from a few health upgrades I've obtained by collecting Blue Orbs/Pieces, I haven't actually bought any upgrades yet other than one gun upgrade.
Only exposure I've had to DMC (outside of Nocturne, lol) is the demo for DMC 5, which really put me off the game. It's a pure character action series, right?
Currently Playing: Resident Evil Village: Gold Edition
@Ralizah Yeah, they’re basically the original spectacle fighter. Wouldn’t be any Platinum Games without DMC. The first, third and fourth are great, I kinda bounced off 5 though. The third is the best imo, 4 had about 4 bosses that they made you fight a whole bunch of times.
Forums
Topic: Nintendo Switch --OT--
Posts 4,441 to 4,460 of 7,092
Please login or sign up to reply to this topic