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Topic: Games you've recently beat

Posts 1,261 to 1,280 of 5,419

crimsontadpoles

Half-Life 1, completed it on medium difficulty. I'm generally not too keen on first person shooters, but did quite enjoy this once I got into it. The game does show its age, but overall it still holds up reasonably well.

The combat is good in it. There's a nice range of enemies, some of which are scary. Even the little measly headcrabs will often startle me whenever one of them suddenly jumps out. As more and more tougher enemies get introduced later on in the game, the fights can get intense. There's also a fine assortment of different weapons that can be used.

There's also some great exploration. The levels are well designed, so it's often fun to go and look around the place. Searching everywhere usually rewards in some much needed health and weapons.

Another thing I like is how the story unfolds. There's almost no cinematics in this game, so you'll generally see the events happening from the character's perspective. So the only information you'll have is anything that the main character sees or hears.

So overall, it was a well designed game that was revolutionary at the time, which results in it still being a good game today. The graphics haven't exactly aged well, but gameplay sure holds up. There's a good mix of suspenseful horror among with intense action.

Also finished with Danganronpa Trigger Happy Havoc now. I've talked about it here before after completing the main story, but went back to the game to do the achievements and the side mode known as School Mode. Overall, it's an excellent game and I loved playing it.

mookysam

@Ralizah @Foxy-Goddess-Scotchy @Th3solution Cheers.

@Ralizah Absolutely. Without the movement and combat, it's a decent, though unremarkable open-world game. It says a lot that like @Foxy-Goddess-Scotchy I never really got the urge to fast travel, where as its a feature I'd use extensively in other games.

Stealth is almost always a problem in games that aren't stealth games. It continues to bemuse me that it's shoehorned into so many titles now. Here those missions are a dull distraction and don't add anything; really the player just wants to keep playing as Spider-Man! There are a couple of exceptions. There's one late-game mission where there's enough tension that I felt it worked decently. An earlier one sees MJ and Pete working together, which was more dynamic than the others.

@Foxy-Goddess-Scotchy That was an aspect of MJs character that got really silly. She needed an intervention or something!

@crimsontadpoles Nice review. I've never played the first one, so it's nice to hear that it holds up well. Have you played Half Life 2 before?

Beast? How dare you.

FullbringIchigo

RogerRoger wrote:

The endless back-and-forth, the mean-spirited dungeon design, the total lack of assistance, the nonsensical surrealism, the cumbersome inventory mechanics

welcome to a Legend of Zelda game

"I pity you. You just don't get it at all...there's not a thing I don't cherish!"

"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

FullbringIchigo

@RogerRoger part of the fun is figuring it all out for your self, nothing feels better than getting through a dungeon by your own skills

the back and forth can be kind annoying though

"I pity you. You just don't get it at all...there's not a thing I don't cherish!"

"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

crimsontadpoles

@RogerRoger Yeah, I was playing the PC version of Half-Life. I'm not sure how it compares to the PS2 port though. The game does gets better later on when the fights get more intense, but if you weren't keen on the PS2 version then possibly the game just isn't for you.

RogerRoger wrote:

The endless back-and-forth, the mean-spirited dungeon design, the total lack of assistance, the nonsensical surrealism, the cumbersome inventory mechanics

Those reasons are why I'm not too keen on the 2D Zelda games. They're alright, but I don't find them to be as amazing as they're made out to be. On the other hand, I love the 3D Zelda games. Those complaints are still valid to the 3D games to some degree, but not as much.

mookysam

@crimsontadpoles Half Life 2 is amazing. I was fairly new to the genre when I played it as part of The Orange Box (BioShock was the only post-N64 shooter I'd played at that point) and absolutely loved it. The level design is spot on, the weapons handle brilliantly and then there's the gravity gun. Hope you get to it and the episodes one day.

@RogerRoger Thanks and I'll remember that next time I'm on a rooftop. 😂 Definitely not a Zelda person then? They're all things I enjoy about the games and I guess are core ingredients of what makes "Zelda" Zelda. Your scathing assessment did make me chuckle. Glad your partner's enjoyment made it worth it though.

Beast? How dare you.

Ralizah

@RogerRoger It's funny that you call the menu and item management "cumbersome" in the remake, because I think the OG Game Boy version would have killed you. They removed probably 90% of the tedious pausing and item switching crap that was in the original game, where you only had two buttons to work with.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Rudy_Manchego

@RogerRoger Enjoyed your review. I liked this reimagining of the LA and I had little attachment to the original as never actually owned it, just borrowed it. I would agree though that I found the final 2 dungeons far less enjoyable than what had come before. Of course, that is probably more to do with the original design and limitations. I would be interested in your view of other Zelda games, maybe 3D ones.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

Ralizah

@RogerRoger

??

The Joycon controllers should have just as many buttons as the Pro controller - triggers included.

Anyway, just the fact that you don't have to pause and equip the power bracelet every time you want to move a rock or a pot would probably make me enjoy this remake significantly more. Also, the game not popping up sllloooooooowwwwww text boxes any time you get near a rock without that stupid bracelet equipped. Based on what I've seen, I think the amount of menu fiddling in this remake would be fine for me, considering you can have more than one thing at a time equipped.

RE: unlocking jumps... you have to keep in mind that pre-BotW Link, despite his adeptness at sword combat, is physically unable to jump. He can kind of roll-hurl himself off of ledges toward other surfaces, but, when it comes to directly defying gravity in an upward direction, he requires the aid of mystical tools to unlock the ability to do so.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Rudy_Manchego

@RogerRoger Whoa whoa whoa - wait a second, that woman was a prostitute? I just thought she was an instagram star. Mind blown...

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

Ryall

I’ve just completed Horizon chase turbos Summer Vibes DLC. It took me less than an hour to get all the super trophies. Which given that it took me a month and a half to get the platinum on the base game is really short. The difficulty is also lower than the final few master tournament. It ads one new car with a number of skins and 12 races only one of which is on a new track.

Ryall

Gremio108

I completed the Modern Warfare Remastered campaign yesterday. Speaking as someone who never played it first time around, I can say it still holds up. The levels are well-designed, the characters slightly more well-rounded than your average grunts and the shooting is absolutely rock solid. I know 'Call of Duty game features good shooting mechanics' isn't the type of bang-up-to-date news people visit this site for, but there you go.

I think it was just the sort of game I needed to get me back into the groove, after a bit of a post-Sekiro lull.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Gremio108

@Frigate A remake of MoH Frontline would be amazing. Me and my mate played that game non-stop, I think it was summer 2002. Probably my favourite FPS. Call of Duty World at War went some way to recapturing the feel of Frontline for me.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

R1spam

Finally finished Okami HD on the switch. I've been playing on and off for a couple of months. I love the art style, the water colour cel-shaded art and the general aesthetic throughout the game. The music is also fantastic, particularly the early game. The writing is largely excellent with some decent humorous interludes but some of the narrative from a key protagonist gets to be a pain in the arse! The gameplay and level design are a mixed bag, some of the dungeons and bosses are brilliant but long before the end of the game the majority of the routine goons and world traversal become a bit dull. The game is too long, I cant help bur think it would have been better if it was 10 hrs shorter!! Overall i enjoyed the game but i really find it hard one to recommend to others. Given how old the game is, its aged well but its design is showing its age and some of the repetition feels unnecessary.

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

R1spam

@Ralizah great review, cant wait to try it out after I finish bastion! Did you play the new levels they released and if so, did they just integrate these into the 8 chapters?

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

Ralizah

@R1spam No. Chapter 9 is supposed to have some of the hardest challenges in the game and take multiple hours to complete, so I'd like to get to it after going back and trying out the C-sides for each level at some point.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Gremio108

@RogerRoger Nice, I'll keep an eye out for that.

@R1Spam I played Okami HD last year. Beautiful game, absolutely gorgeous, but you're right it's so bloody long! It's like Return of the King, there are about three bits where you think 'right here we go, this is ending now'.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

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