@GirlVersusGame I've actually become a bit interested in Palworld after hearing you talk about it so much. Maybe I'll start it up one of these days!
I love Ubisoft's Tom Clancy games and Ghost Recon Wildlands is one that's high on my to-play list. I'm more excited now that they've updated the game. I'm glad you're find the game so much fun!
@LtSarge I've you need any Palworld tips or tricks let me know, there are many that just make things that little bit less of a slog. As with most games like that I always say 'this time I will build small, it will be easier to organize' then this happens.
I ended up building the Hotel Paliforniya, they could check in but could never leave. I think it was fifteen floors, it took so long but building it was so much fun, finding the perfect spot took hours.
That's really my biggest problem with Survivor games, they turn into city builders so quickly. It's my third playthrough, the first was Steam, then PS5, and again PS5 with the new update. It's great that it's possible to build big and fill your base with Pals but it's a double-edged sword too, because it can cause a little lag. Other than that people's biggest complaint are that there are so many items and materials to gather. The trick I found is to get your storage room built. Put one of each in your crates, assign a Pal to hauling (cardboard box icon) then when you return to base with more items/loot/material drop it on the ground. The hauler A.I. is programmed to pick all of those items up and match them to each item in those crates. It will save you a lot of hassle. Also keep those extra schematics because eventually you'll unlock a bench that lets you combine copies into Rare, Epic and Legendary.
Other than that just have fun, it's fairly intuitive and it's one of those games that respects your time regardless of pace. If you like Pokemon then there's that added bonus, I've not seen it or played but I do know Sylverion and a couple of faeries, so it's something. I'm probably in the minority when it comes to seeing the Pals before the Pokemons, there's no 'that's a rip-off of Cheese SandwichMon' I don't know the names. I do think that's helped me appreciate the game more. It feels new and fresh too because they added so much new content. I think Palworld is one of those rare exceptions where being sheltered was a boon, I like seeing Pals for Pals, not everyone can. To me they are friends not cheap copies.
For the record if build confidence is a thing? This was my first home on Alpha/day one. I had a broken axe, flat hair, a couple of sheep, very little else, it didn't happen overnight. A lot of people on here told me they struggle with creativity, I don't think things like that need to be perfect, just fun.
I love Ubisoft's Tom Clancy games and Ghost Recon Wildlands is one that's high on my to-play list. I'm more excited now that they've updated the game. I'm glad you're find the game so much fun!
With Wildlands I played first on console with a Clan, then on PC with a lot of realism Mods, then returned to the game for this new update. I wasn't sure how better it would play and I have to say the performance is really good, it was showing up in the Weekend Thread a lot. I did run into a little fatigue but that was my fault not the games, I'd pumped the difficulty up, made it so hard that it was a lot more intense. It was still fun though and it's still installed which means I will head back to it eventually. I think taking a step back from Trophies is helping me enjoy games for games, I was pushing those hard too, it feels good to just breath a game-world in, I hadn't felt that in a really long time. Other than Kingdom Come Deliverance which Ravix recommended for weeks if not months, it's a really rare occurrence. Hence a possible write-up. The game's been giving me something I really needed when I needed it, which hopefully is true for a lot of gamers and the games they play. As with everything it's time too I suppose, like you said. I could spend all day gaming, my life is more or less 'go play', but too much of a good thing kills that sparkle.
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
Rolled credits on God of War: Ragnarok a couple of weeks back, but needed some time to process, as the game and I didn't part on the best of terms. I well and truly enjoyed it all the way through the story and while I thought the GoW 2018 was ever so slightly better, this was still excellent. Loved many of the new characters, particularly Atreus' new "girlfriends" and every character was, as always, superbly acted.
My problem came with going for the platinum and one of the boss fights (the berserker king) ending up being more frustrating than challenging and after two days experimenting with different loadouts (I was fully levelled up), having already lowered the difficulty to the lowest setting and enabling mini-boss checkpointing, I finally decided that the aggravation wasn't worth it.
Huge step down from the previous game, in my opinion, where I found the platinum challenging but not frustrating.
Anyway, I've been switching between Spiritfarer and Mixtape for some nice, chill gaming, while I wait for my Wolverine pre-order to become playable
Just beat the Light Campaign with Shadow Warrior in Sacred 2 Remaster on the Switch 1.
I played just from the cartridge without any updates to test if it can be done.
Most of you may not know but the physical release on the PS5 was DISASTER and unplayable mess! On the Switch 1 cartridge we have updates printed on it!
I had only 5 crashes (YES that is a small number for Sacred 2 )!
I beat it in Silver Difficulty
I am so glad that this hidden masterpiece is has a good physical edition now!
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
Delivered the last soul in Spiritfarer last night, a cozy game where you replace Charon as ferryman and must bring dead spirits properly to the afterlife. A lovely little game about death, letting go and hugs... lots and lots and lots of hugs. I really enjoyed it, though some of the minigames could get a bit repetitive and even with its relatively short length, it came close to overstaying its welcome a tiny bit.
Also an easy and fairly enjoyable platinum.
I've still got a bit left of Mixtape that I expect to get done before Wolverine drops and, judging by the PushSquare review, there should be no need to wait for a patch to play the latter, as it is apparently in quite a good shape out of the gate.
@FuriousMachine Seeing you in the recently beat is brilliant but to see you mention Spiritfarer is so warming. It was one of the most moving and special games to me. I'd just lost someone I cared (still care about) and therapy wasn't fixing anything, I played that game and it was like someone released a tight faucet. Tears came like rivers, each hug broke my heart, then healed it again, I never knew a game could do that to a person, I wasn't ready for it at all. It was like some kind of gift of much needed release, I never looked at games the same way ever again. If I could hug anyone it would be the Developer who made it possible. I'm really glad Someone else got to experience it.
This hug recently went to someone else on here, they needed it, now you can have it too
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
@GirlVersusGame One must never underestimate the power of a good hug (even virtual ones); they are the universe's best secret weapon against Bad Feels, so thank you for that.
Yeah, the game is pretty special and at times quite emotional. I love that it helped you a little bit coping with your loss🩷
Helldivers 2 - just the one trophy left but is basically done (I just have to hit ‘X’ on an upgrade). What a game! Definitely one that can feel a little overwhelming at first, as it can take a while to embed the various controls and gain enough experience to learn how to survive (& subsequently thrive) while under pressure but it does click at some stage and when that happens, it just flows.
Had a couple of brief sessions prior to this week, just to learn the ropes but @CaptD and I hit it hard this week and have probably shaved around 20 hours off the expected time-to-plat (I’m normally over tbh). It’s been intense… and there has been moments where tempers have frayed (probably more on my side I’m ashamed to admit) but an epic week of gaming all told. Tied with Ghost of Yotei for the best game I’ve played this year… and it has to be pushing for a place in my all time top 10. I’ll say it one more time… what a game!
Might not feel like it but these are your glory days.
The "salad years" you know?
Nothing is going to beat who you are now.
You can't see all the ****ed up 💩 that's looming on the horizon.
Enjoy this dude
@psmr
Good stuff. I don’t know whether to make the platinum a milestone as I made HD1 one, I had the intention of Hellsweeper being the milestone. I guess one hell is very much like another.
@CaptD 🤣 it would be a pretty cool milestone tbh… how close are you to one?
Also, I bought a jeep for Monday so we can drive around to get your last samples. Should make things s bit easier and freshen up the gameplay loop a little. I also have enough super credits for that warbond that has the booster for a 15% chance at doubling samples, so we might even be done by lunch.
Might not feel like it but these are your glory days.
The "salad years" you know?
Nothing is going to beat who you are now.
You can't see all the ****ed up 💩 that's looming on the horizon.
Enjoy this dude
@psmr It’s been intense… and there has been moments where tempers have frayed (probably more on my side I’m ashamed to admit)
That actually sounds like you two had a genuine experience, shared real emotions. If it was wine and roses all of the time why bother?
Also you mentioned being curious about No Man's Sky, there's been yet another free update. If you ever do play and you two end up building a base can you share it? I'd love to see.
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
@GirlVersusGameNo Man’s Sky does actually come up more often that you’d think when we’re in a party chat. The main thing that bothers me slightly is that I’ve already popped a couple of trophies on the PS4 version… so would want to continue with that rather than play what I amazing would be the better PS5 version. That’s just my personal trophy neurosis though.
Might not feel like it but these are your glory days.
The "salad years" you know?
Nothing is going to beat who you are now.
You can't see all the ****ed up 💩 that's looming on the horizon.
Enjoy this dude
@psmr
About 15 away from next milestone I think, Nom Nom Galaxy would be good as well as it is super rare.
I have actually already bought that jeep (credits to burn), not sure how long it would last on the battlefield though but it could be helpful as will the 15% boost.
@GirlVersusGame
No Man’s Sky is on my list to play but I keep putting it off because it looks such a daunting undertaking what with all the updates. I too started the PS4 version but will play the PS5 version because I will be playing in VR, which is amazing btw as I’ve already taken a spaceship for a quick spin just to see how it looks and plays. My PS4 trophies will have to remain locked, shock horror.
@CaptD When I first played the game it was bare bones and probably twenty-hour experience, the rest was up to the player. Now I'd add another zero and say two-hundred for one person is probably realistic enough. For a lot of people it was Expeditions that stacked on those hours. They are hosted every couple of weeks and offer all kinds of exclusive rewards, that's when I really met the community. We were all on the same journey, visiting the same locations and everyone was helping each other. Before then I only knew other Eastern Europeans who broke and hacked everything, it was Day-Z all over again. After my first expedition I made a lot of friends. The whole game for me was about the community.
I can build and explore in most games, that one for me meant meeting so many people. Someone would post a new planet they found and I'd see it on Telegram and zoom over to build. I'd watch as the entire planet would grow, bases everywhere. Then fly over and watch people build, which probably sounds creepy but I'd always wait for them to say hi. For weeks people would pop in and out and work on their bases, trade nearby, then start to fade away. They were off to the next planet, I'm by nature a nomad and people in that game were too. The updates for me didn't seem to add an overwhelming about of hours, they were more like thoughtful additions and quality of life mechanics. I haven't been back in four-years, I've missed a lot of content so it's hard to put hours on the game where it is. I'd definitely call it more of an experience than a game, I'm not sure of many other games that offer the ability to step foot on a planet that no other person on the game has, or that they may never see. It was never about trophies either so mileage would definitely vary, it was a really good time but in my experience people make memories and not just games. You already have that part down.
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
@GirlVersusGame
That does sound a great community and wonderful experience, I remember during pre-release interviews Sean Murray replied “yes” when asked whether you could meet other players and despite the enormous size of the game two players did attempt to meet and failed. Since then the company and the game has been through such a redemption arc quite unlike any other game imo and has earned respect, I have high hopes for “Light no fire”, just hope it has VR support (a high possibility imo, most likely post release though).
Finished Gears of War: Reloaded on Series X earlier this week. It's my third time playing this game and it was honestly quite fun to replay it once again. I've just been in a mood to play some Gears as the next game is out in a couple of weeks and I'm definitely going to play it on day one.
Also just finished Call of Duty: Black Ops Cold War on Series X. It was overall a unique experience, as there were actual side missions in the campaign. In order to get the best outcome for these side missions, you need to play through the main missions and collect evidence in each level. Then you need to use the evidence in order to solve puzzles, such as figuring out which targets are the bad guys or decrypting a floppy disk. It was honestly very cool!
Moreover, while I still don't like stealth missions in a CoD campaign, they made the missions more slow-paced and therefore more memorable in this one. In one mission, you play as a KGB double agent who has to walk around the KGB HQ and perform various tasks in order to achieve a goal. It was like an open level you could walk around and explore. I really enjoyed this part!
It was also easier to follow the plot in this one, as I felt like previous Black Ops campaigns were very disjointed.
So yeah, I can definitely see why people liked this campaign a lot. It was a very refreshing take on the CoD campaign formula.
@LtSarge In one mission, you play as a KGB double agent who has to walk around the KGB HQ and perform various tasks in order to achieve a goal. It was like an open level you could walk around and explore. I really enjoyed this part!
Story of my life but change FSB HQ to Push Square (I'm kidding)
Then you need to use the evidence in order to solve puzzles, such as figuring out which targets are the bad guys or decrypting a floppy disk. It was honestly very cool!
I recently bought some floppy discs, the movie Independence Day is on them and it's in something like eight parts. I couldn't resist. I didn't know Call of Duty games had puzzles. I played the one with Pripyat, it was so cinematic and the locations were very accurate. It's any easy franchise for people to hate on and I hardly see someone say they are playing it, but you make it sound fun.
Moreover, while I still don't like stealth missions in a CoD campaign, they made the missions more slow-paced and therefore more memorable in this one.
Have you played many Hitman games? they handle stealth really well and the twist of being able to do it out in the open is a lot of fun. It's one of my favorite genres/mechanics but a game has to implement it properly. Dishonored definitely got it right, but again the game was built around stealth. I'm still playing Crimson Desert and stealth in this game is a little unpredictable and mainly unnecessary. That said things so keep unlocking and have been for weeks so it's possible that I do find or unlock something that does make it more fluid and useful, theft too, which needs some work.
It sounds like you've played a lot of the franchise? I've played the first Modernwarfare and perhaps the second. I tried a Black Ops gaming because a guy I liked at the time played it and he said we should play together. We did and he got really heated about me being a better player, he was much older and seeing him revert to a child over a game pretty much made me lose respect for him, soon after he unfriended me and I shelved the game and never played another Call of Duty since. The game was fine, the attitude wasn't. Which of the games would you say has the best campaign? and what is your usual weapon of choice, if it's not forced by the mission that is. The last shooter game I played must be Escape from Tarkov, it's hard and the firearms are very faithful recreations. I more or less went off war games for obvious reasons but I still sometimes go on solo treks through Day-Z. It's more about the open-world and the beautiful landscape than where my bullets go, and ammunition is incredibly scarce. I like sneaking into Clan's bases when they go to bed and then borrow their things, I then get a shovel and dig a hole. Into the hole goes a crate of their things, it's how I survive on there as a solo.
Do you bother with the online parts or is it mainly for the campaign itself? given the budgets those missions must be fun.
What do you think people get wrong when it comes to judging a Call of Duty game and not even playing it in the first place?
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
@GirlVersusGame Call of Duty campaigns are usually straightforward: you just go from one mission to another and most of the times, you're just shooting. There are sometimes sections with vehicles to spice things up. That's why I found Cold War's campaign to be interesting, as it had actually enjoyable stealth sections and puzzles to solve outside of the missions in the "hub" area. But it's definitely not like this in most other CoD campaigns. This is the first CoD campaign I've played that's had puzzles.
I've played the old and new Modern Warfare trilogies, Black Ops 1-3, Ghosts and now Cold War, which is the 5th title in the Black Ops universe. The 4th one only has multiplayer, which is why I haven't played it. I only play these games for the campaigns, which are for the most part very fun and well-made.
People tend to hate on CoD because it's popular and it's a yearly release, so they think it's just the same game every time. I'd agree with them if we're talking about multiplayer, but the campaigns are different and unique, they're well worth your time. Not to mention that they're not even that long, they're only around 5 hours long. Considering how much people complain about long games, they should be playing CoD campaigns if they want a short but thrilling experience.
I actually love stealth games like Assassin's Creed, Metal Gear Solid and so on. I just don't typically like stealth in CoD as I always expect constant action from this series based on the older games. I haven't played any Hitman games yet but they're in my backlog. I've played Dishonored 1 and that game was really good!
@LtSarge I haven't played any Hitman games yet but they're in my backlog.
Have you ever had a moment where your head felt a sort of whiplash when you read or heard something and the shock almost snapped your neck? That just happened. I'd suggest The World of Assassination series for a new player. It's the most complete and I think highly polished of what the Studio has managed to accomplish. For me personally it's not about 'I need to kill that man', it's about the journey, the ways you can really play with the environment, the clever usage of 'accidents', the lush and gorgeous set/world design and most of all it satiates what I call my magpie fixation. When I was really small I'd wander my home and play real life Hitman, by this I mean I'd explore and if I found something shiny I'd lift it and bring it back to my rooms. I took all kinds of things just like in that game and some of it was dangerous like the game. Hitman hits that old obsession in ways that a Skyrim or a Fallout can't. Granted those items are all necessarily deadly but it's just fun doing it. I think the series might appear (from the outside) stiff and a little wooden but once you get in there and see how well the levels are designed, how much freedom you have and hear the expertly composed score you'll be beating yourself with a fire extinguisher for not trying it sooner.
I've played Dishonored 1 and that game was really good!
It definitely is. I'd heard nothing about it when I tried the game. It had me in the first twenty-minutes, I just keep thinking what a new one would look like, and how it would play. I'm going to guess that the studio is no longer there, there's a stealth game with a goblin that I need to try too. It's on PS5 but I forget the name. I think stealth is something that was once incredibly popular and then Studios trended onto something else. Of the top of my head there was Metal Gear Solid, Splinter Cell, Spyhon Filter, Thief, and I think Deus Ex counts. I like classic stealth where there is no x-ray vision. Seeing through walls ruins the (I forget the word) when you are so 'in' the game and the world. I've been sick for days and I keep losing words, I'll remember that word eventually and use it in a lot of future posts, then I'll never forget it again. Three more of the classic Hitman games are being remastered next year too, they are a Studio who know what the fans want.
Call of Duty campaigns are usually straightforward: you just go from one mission to another and most of the times, you're just shooting. There are sometimes sections with vehicles to spice things up.
That's what I expected. Scenes like a movie and that kind of arrangement and focus on chapters which isn't a bad thing. I see that method frequently in Retro games and it does work there which is why I do think Call of Duty must rely on that old formula. A kind of why fix something if it's not broken. And if you do then maybe you turn your old fans off the game.
This is the first CoD campaign I've played that's had puzzles.
I think it's the last game I'd expect to have puzzles but then Pokemon players probably saw Palworld, all of those firearms and said 'that's the last game I expected to see a Kalashnikov'. I haven't played or watched Pokemon so monsters with assault rifles are perfectly normal, and expected. I can't imagine playing a monster game without a dinosaur who fires rockets.
I've played the old and new Modern Warfare trilogies, Black Ops 1-3, Ghosts and now Cold War, which is the 5th title in the Black Ops universe.
Doing it that way and focusing only on the campaigns probably means you see returning characters too so I can definitely see why you keep doing it.
People tend to hate on CoD because it's popular and it's a yearly release, so they think it's just the same game every time. I'd agree with them if we're talking about multiplayer, but the campaigns are different and unique, they're well worth your time.
I don't like saying it but I think some people hate just for the sake of hating. Or it's people from another platform trying to put Sony down. I've been eagle eyed lately and checking to see if repeat names have ever said anything good about Plus+ and some every month is 'this is garbage once again'. It's really odd to see anyone dedicate their time to hating something when they are denying themselves the chance of really knowing, not assuming but knowing. I think hate in general is completely counter productive and it does make me wonder if that same hate is there to impact the community more than the game. People here have told me (more than once) that they've been staying away because of negativity, people have left because of it too.
I personally don't believe in hating anything but what happened to me this weekend, the doxing of my ex-girlfriend, that definitely came from a place of hate and was meant to push me off the site, obviously it didn't work. I did get an earful from her, but we hadn't talked since Christmas so the silver lining was that she did calm down yesterday and we talked a little, caught up even, for those brief moments it was like we were close again. Had that person not tried to do that to me then I wouldn't have gotten to talk to someone I do still care about. I see it as taking the good with the bad. For you the campaigns are the good, they give you something positive and they make you appreciate other people's work (that's also what gaming is for me, appreciating a form of art) by the same token if you did play the online you'd have a different experience. You'd probably be insulted, come against people who live on the game, hear every fudge and cheese and rice (Jesus Christ) known to man. You'd come away from that experience frustrated, it might ruin your evening. So I suppose in a way you did find your own silver lining and you did it while avoiding hate.
Not to mention that they're not even that long, they're only around 5 hours long. Considering how much people complain about long games, they should be playing CoD campaigns if they want a short but thrilling experience.
I've seen comments of negativity that lasted double if not triple the duration of those campaigns. It really is about how you spend your time. I'd never really given Call of Duty another look until hearing you talk about why you like it. I'm not saying that I'm going to rush onto the store and install a copy. But it's definitely made me appreciate the series a lot more. You might be the first person I've ever seen talk about it in a positive way so I'm glad you're still getting something out of them and I look forward to hearing about what you're playing or played next. Thank you again for what you did a couple of nights ago, I hadn't eaten or slept in days and was running on fumes, usually I can keep up and that night I couldn't. I was talking to others from here in private at the same time and trying to focus on multiple conversations. That one gesture from you made the world of difference and multiple people have told me the same thing. It wasn't needed or required, you took it upon yourself to do a good thing, you could have said and done nothing, the rest I have no words for, good gaming.
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
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