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Topic: Games you've recently beat

Posts 1,041 to 1,060 of 5,599

Thrillho

@Ralizah Saved of course!

Did you do the path of pain? That really was brutal and the fight at the end was a real naughty move.

I always seem to take my time with games but did milk this for all its worth. Nightmare King Grimm took me plenty of attempts, Trial of Fools similarly (damn the section with no floor!), and the pantheons I did do took a little time. Plus, I did stuff like delivering the delicate flower etc etc.

It is pretty amazing how much time I got out of it though!

Thrillho

Ralizah

@Thrillho I killed him. I figured he had the right to go out in a blaze of glory instead of being forced to live on in that crapsack world. Although, from what I hear, he adjusts to not dying rather well, so my choice might not have been the best one.

I didn't. I did almost none of the DLC content. For some reason, I had a difficult time locating it. I'm definitely planning on replaying it some day and completing all of the DLC content, though.

I didn't quite complete the Colosseum of Fools. Once I completed the Trial of the Conqueror, I had what I wanted from it (the last piece of Pale Ore).

Even in this sort of incomplete state, though, I got over 30 hours out of it.

You're absolutely right that one of the best aspects of the game is the visual design. It's simply stunning looking. A good reminder that you can create something beautiful without pouring a ton of money into it, and that being a small indie dev is no excuse for your game looking bad.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

DerMeister

Gravity Rush Remastered. Beat it on Friday. Can't believe it took me so long to try it (or finish it. Bought it in December, started it in March, finished it in May.).

Story: A girl wakes up in a place known as Heksville without her memory. Because of that, she simply goes by Kat. Without any real time to ponder anything, she has to defend Heksville from a threat dubbed "the Nevi" using her ability tomanipulate Gravity around her. The story mostly deals with Kat saving Heksville from the Nevi while slowly getting pieces of a bigger picture.

The story is alright for a game like this. I found myself entertained by it, and it felt like there was a bit of setting up for more, which I'm hoping gets solved in Gravity Rush 2.

Kat herself was a fun enough main character, but I thought the rest of the cast was great, especially with how she reacted to them: Syd, the bumbling cop, Aki, the expensive fortune teller, and I would gladly buy more games with Raven in them.

Gameplay: Gravity Rush is a (Thankfully smaller) open world game with, as you might guess from the title, is all about mud. Gravity is how you traverse, fight, and carry stuff. You'd think a game that focuses on freely manipulating gravity would be a disasterpiece to control, but aside from some niggles in combat, it's done pretty well after some time playing.

Kat is capable of flying around and moving up walls and buildings thanks to her powers. You use R1 to activate it, and you basically shoot her body by aiming to your target and pressing R1 again. If she hits a surface, she sticks to it. She also has a slide move that enables faster ground movement, which can also be used on buildings. I didn't use this very often outside of challenges though. There's also a stasis field that Kat uses to pick up objects and people. This is also a combat technique, as you can shoot the objects at the Nevi.

This is a good time to talk about Kat's combat abilities. On the ground she has melee attacks, but most of the fighting will likely be airborne, where she can gravity kick enemies (imagine Bruce Lee getting shot like a cannonball) and has three special attacks to use as you progress in the story. Air combat felt a shade iffy in this game to me. I mostly relied on the Gravity Kick, which depending on how mobile the enemies are, is about 80% accurate. It auto locks on the enemy, but it can easily miss if they move a bit or have a small enough weak point. Personally, I gutted it out for most of the game, making my shots count, but near the end it was a bit frustrating to miss kicks and projectiles, since you fight a lot of Nevi by that point.

As for total content, there isn't a whole lot, but I wasn't bothered by it. Aside from the main missions, there's 3 side stories with two missions apiece (In the original Vita game these were DLC), each having an outfit to go with it. There's plenty of challenges to test your powers, and there's one side quest where you need to find someone 16 times.

Sparkles and noises: The graphics definitely look like a PS3 era game, but they're not bad. Heksville and it's districts are pretty colorful and rendered in a nice cel shaded look. The game's presentation as a whole resembles a comic book. One of my favorite things here is that far off buildings are simply rendered as lines and slowly pop in more as you approach. It takes a usually ugly reminder of system limitations and makes it look a bit more eye pleasing.

The soundtrack has a more grand feel to it than I would expect, like it feels it was meant for a bigger game than this, but I appreciate it anyway. It sounds calming when you explore, and epic when you fight.

If you're willing to adjust to the control, Gravity Rush is a fun adventure on PS4. It's lighter feel definitely makes a good time for a calm day.

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

Thrillho

@Ralizah yeah, the location of most of the DLC is pretty obtuse. The game likes hiding stuff behind fake walls but some of these were in places I would never have found without a guide. Watching videos of the path of pain brings me out in cold sweats now. And it’s all for a two second cutscene!

Nightmare King Grimm is a real challenge for the Grimm Troupe DLC But, again, I have no idea how you’d think to trigger it without knowing how to do so.

Thrillho

JohnnyShoulder

@RogerRoger I think it got pretty good reviews in the media?

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Ralizah

@Kidfried That gimmick sounds like it would work well for a mobile game, but nothing with any level of satisfying game design.

Reading your post kinda just makes me want to go back and play the actually good Majora's Mask again.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

Ralizah

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

Zander1992

I beat Days Gone on Sunday & and got the platnium yesterday . Absolutely love this game 👌🏽

[Edited by Zander1992]

Recently went all digital...

PSN: Portofan92

Ralizah

@ellsworth004 I play a fair number of independently developed games. More often than not, I find that a lot of bigger budget games from major Western studios just don't resonate with me.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

Ralizah

@ellsworth004 Not yet. I'm waiting for the Switch version to go on sale.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

Thrillho

@KratosMD I never played the first or second games and don’t feel I missed out on much. Lots of people who played TW3 said the second game plays terribly after playing 3 so don’t get put off by it!

Thrillho

JohnnyShoulder

@RogerRoger I agree the train level really did outstay its welcome!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

JohnnyShoulder

@RogerRoger yeah I think 2 is my least fave of the trilogy. Mind you as I'm thinking of them now they kinda just merge into 1 game.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Ralizah

I liked the train section of Uncharted 2. Running from the tank sucked, though. And I hated the part with the Yeti.

I feel like Uncharted 3's setpieces were all more well done. And Uncharted 4 is just better all-around.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

mookysam

Coincidentally I also finished Uncharted: The Lost Legacy yesterday.
I really enjoyed it, certainly more than Uncharted 4. Chloe and Nadine make a brilliant team. I enjoyed their banter and how their characters grew over the course of the game. Very well paced with a particularly thrilling final chapter. It's also very, very beautiful to look at.

Beast? How dare you.

andreoni79

Yakuza 6. This was my first Yakuza game and even if combat wasn't anything great, all the rest surely was awesome.
Now I'm playing ME Andromeda; I'd better not compare the facial animations between the two games!

Praise the Sun, and Mario too.

PSN: andreoni79

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