It's been a long while but I'm back to playing Danganronpa V3.
Instead of starting where I left off after bowing out of playing alongside it with Sol & Kid last year (being partially into chapter 4) I've completely restarted the game instead.
Already on chapter 2 and I'm enjoying it.
... Chapter 1's trial hit me even harder then it did the first time round.
Kaede's resolve going into the trial with her encouraging and believing in Suichi and telling him to be brave and see things through no matter what the truth may be knowing full well she's going to die by the end of this... It really moved me. I may've got a bit misty eyed by the time the switch happens...
This trial is easily my favourite in the entire series (Well... so far. I know I haven't seen trial 4, 5 or 6 yet in V3)
Chapter 2. Yeah it's pretty good. Just about to start the trial. Whilst it won't top the first trial emotionally I do remember thinking it was pretty good follow up.
Oh and I blitzed through a relationship with Tenko (seeing as I know she pops her clogs in chapter 3) and... Well I'm not quite sure what the point of it or their character was if I'm honest.
I was assuming her backstory was going to be something depressing or something like Kotoko in Ultra Despair Girls (Which would really go a long way in explaining her behaviour in hating guys (albeit incredibly cliché and needlessly dark) but no... Her very misandrist attitude is because her Neo-Aikido "master" was against romances and joked that boys would drain her power? What kinda nonsense reason is that?!
It's been a long while but I'm back to playing Danganronpa V3.
Instead of starting where I left off after bowing out of playing alongside it with Sol & Kid last year (being partially into chapter 4) I've completely restarted the game instead.
Already on chapter 2 and I'm enjoying it.
... Chapter 1's trial hit me even harder then it did the first time round.
Kaede's resolve going into the trial with her encouraging and believing in Suichi and telling him to be brave and see things through no matter what the truth may be knowing full well she's going to die by the end of this... It really moved me. I may've got a bit misty eyed by the time the switch happens...
This trial is easily my favourite in the entire series (Well... so far. I know I haven't seen trial 4, 5 or 6 yet in V3)
Chapter 2. Yeah it's pretty good. Just about to start the trial. Whilst it won't top the first trial emotionally I do remember thinking it was pretty good follow up.
Oh and I blitzed through a relationship with Tenko (seeing as I know she pops her clogs in chapter 3) and... Well I'm not quite sure what the point of it or their character was if I'm honest.
I was assuming her backstory was going to be something depressing or something like Kotoko in Ultra Despair Girls (Which would really go a long way in explaining her behaviour in hating guys (albeit incredibly cliché and needlessly dark) but no... Her very misandrist attitude is because her Neo-Aikido "master" was against romances and joked that boys would drain her power? What kinda nonsense reason is that?!
I am SO glad u are enjoying it. I just loved v3, got it day one purchase. I loved all the trials, I liked the 5th the best by far.
The PSVR is the best VR system on the market today.
@Foxy-Goddess-Scotchy Trial 4 is really creative, and Trial 5 is probably my favorite one in the entire series. With that said, none of them hit with the emotional force of a nuke like Trial 1 did. Literally stopped playing the game for a few days when that first happened.
Second and third chapters are easily the low points of the game for me, and that goes for their respective trials as well. They're still better than anything in the first game, though.
So since my last post I've done chapter 2's trial of Danganronpa v3 alongside all of Chapter 3 and 4 as well.
I like Chapter 2. Not much I can really other then whilst it obviously doesn't top chapter 1 at all I do think it's a good mystery and the killer isn't exceedingly obvious like the upcoming trials...
I never actually wrote my thoughts down on chapter 3 when I was previously playing it (beyond saying I didn't really enjoy it much) so I unfortunately can't compare... Whilst I don't agree with your thoughts on Chapter 2 @Ralizah. I wholeheartedly agree with you for Chapter 3.
I figured I'd tag @Th3solution and @Kidfried too cus of that seeing as I'm finally joining them and picking up properly from where I left off last year in our miniature game club 😄
Chapter 3 Spoilers
Figuring out who the culprit is and why they did so is probably my favourite part of these games and... that falls apart for me in this chapter all too easily.
The "intended" murder was quite creative enough at least with the seance. But it's PAINFULLY obvious Kiyo killed Tenko from the get go and I never once thought anyone else killed Angie either if I'm being completely honest. Plus once he confirms he did kill Tenko then there's no doubt he killed Angie too thanks to the dried blood and his seesaw.
I did actually like Kiyo well enough up til the trial... It's just that the reasoning for his murders bothers me as it just comes out of nowhere. I dunno why compared to other reveals and twists but it feels like an ass pull of an excuse this time around to me to someone who otherwise seemed fairly level headed if a bit odd (Ya know for Danganronpa) til this chapter.
I'm... a bit negative about Chapter 4 as well.
Chapter 4 Spoilers
I didn't think much of the gimmick regarding the computer world if I'm honest. In fact it was probably the easiest case in my opinion. I think the reasoning for the murder is an ass pull once again with the crossed wires of the headset just to shock you and throw poor Gonta under the bus
Maybe if Gonta's avatar showed a personality shift as well in the virtual world then I'd buy the murder more? But then he'd be even more suspicious then he already was (seeing as I already pinned it on him thanks to the toilet paper being close to where Tsumugi and Suichi found him. Not to mention Mui looking like she was strangled in the real world and it's the only thing that could've done it. I was just utterly confused as to why)
Whilst it's heartwrenching and Kaiji Tang plays Gonta really well during the climax of the trial (With Derek Stephen Prince being delightfully malicious as Kokichi throughout the entire thing) I think I like it even less then chapter 3 in a way as it feels especially cheap. I REEEEEAAALLLLY doubt Gonta would kill Mui under any circumstances even as a supposed mercy kill ... Whereas I can buy Kiyo killing someone even if the reasoning was dumb.
General thoughts and predictiony potential spoilers?
At this point I'm not quite sure where I'd rank this game if I'm being totally honest. I don't like the cast quite as much as D1 or D2 and whilst I think the trial mechanics/Minigames are the best (Except for Psyche Taxi which is exceedingly boring) I do think the trials aren't quite as good as the second's for me personally either.
Does K1-B0 seriously do anything in this damn game? He's the lamest character for me by a country mile. He's just... He has the personality of wallpaper paste and in a way is less interesting then Tsumugi who's quite clearly the mastermind. No way she blends in with the background for absolutely no reason. Though Sonia from D2 didn't do much either and made it to the end...
Oh and... I think I figured out the twist? Or at least some of it 😅
It's a tv show possibly? Monokuma and the Monokubs have ofthandedly mentioned ratings, the trophies for chapter 2 and 3 are "Sweeps week" and "Graveyard Slot" which are typically American terms for tv scheduling (Which I've only really heard of through American tv) and the Monokubs themselves are like the never before mentioned siblings that pop up in sitcoms or such during the later years of their run when ideas are running low. I'm guessing maybe that the cast are actually all actors of something? The prologue's first opening would kiiiiiiinda support this too... Like it was a dress rehersal?
I dunno... Just a random thought I had. Still got chapters 5 & 6 to go so I could end up proven wrong. But you wouldn't use that much TV lingo for no reason either...
@Foxy-Goddess-Scotchy Interesting thoughts and I enjoy reviving my memories of the game through your eyes. I remember quite liking the sharp turn of setting in Ch. 4. The series definitely has no shortages of creative ideas. 😄
Seems like you’re making good progress now and I look forward to hearing your impressions of the upcoming chapters and events.
“We cannot solve our problems with the same thinking we used when we created them.”
Well actually I beat it Wednesday night last week but I've been busy getting ready to go back to work and I've been at my in laws the past 4 days as well.
Honestly despite having a good 4 days to mull it over and allow the ending to digest I'm still not sure what exactly I make of it.
I think I might have to go through chapter 6's trial again to fully take it all in as that was one hell of a ride!
V3 is a bit of a marmite game, and that wild final chapter is a big part of it. Especially since it's so easy for some people to read it in a less than charitable manner that, IMO, doesn't reflect the actual intent of the developer toward his audience.
Thematically, I've grown to appreciate it a lot over time, especially in comparison to earlier games in the series. DR2 is the funnest game in the series (and has the best cast), but V3 works the best for me as an actual piece of art that's being used a medium to communicate themes to an audience.
Are you going to work through the absolutely massive suite of optional post-game content in the meantime? This game takes WAY longer to platinum than the older ones.
@Foxy-Goddess-Scotchy Congrats, Foxy! I agree with @Ralizah in that the game is probably not quite as fun as 1 or 2 but has the most ambitious narrative. There are several levels you can interpret from the ending and it really did blow me away.
“We cannot solve our problems with the same thinking we used when we created them.”
@Foxy-Goddess-Scotchy Congrats, Foxy! I agree with @Ralizah in that the game is probably not quite as fun as 1 or 2 but has the most ambitious narrative. There are several levels you can interpret from the ending and it really did blow me away.
I hear V3 took much longer to write than the first 2, they said it was difficult to come up with new ideas for the series.
All three are the best games, I’m replaying Dangaronpa 1 on my iPad and it’s still an amazing game.
The PSVR is the best VR system on the market today.
I've been playing Danganronpa V3, and finished the first trial. The trials certainly have come a long way from that first trial in the original Danganronpa, in regards to depth and plot twists. The various mini-games in the trial are all pretty fun as well.
I was very fond of the killer, so that was a tough execution to watch. That reveal was a huge surprise for me.
In terms of the crew, I do really like most of the characters. The only two I've disliked so far are Kokichi and Tenko.
@crimsontadpoles The trials in V3 are (mostly) awesome. If I had to make a "top five Danganronpa trials" list, it would be heavily dominated by ones from V3. The opening trial here just blows ones from previous games out of the water in terms of its twistiness and emotional impact.
For my part, I never got on with Tenko and Miu, but others made up for them.
I hate Danganronpa 3. I played it for the first time last year (or the year before?) and I'm honestly still annoyed about it. That's why I'm here. Every time someone mentions Danganronpa 3 I can sense it like a shark smelling blood from miles away and I instantaneously pop up to say well actually I didn't like that game so
I've been playing Danganronpa V3, and finished the first trial. The trials certainly have come a long way from that first trial in the original Danganronpa, in regards to depth and plot twists. The various mini-games in the trial are all pretty fun as well.
I was very fond of the killer, so that was a tough execution to watch. That reveal was a huge surprise for me.
In terms of the crew, I do really like most of the characters. The only two I've disliked so far are Kokichi and Tenko.
That’s one thing about Dangaronpa, once you get attached to a character, they die. I also agree, V3 has the best trials out of the three games.
The PSVR is the best VR system on the market today.
Sorry I took so long to get around to this guys (It's me Foxy-Goddess-Scotchy btw)
Anyway my thoughts on the finale of Danganronpa v3 along with some dissection of some of the themes/ideas that stuck out to me.
Chapter 5
So I did enjoy the case well enough as it went along. Though... I did find the whole reasoning of Kokichi writing a script for Kaito to follow during the trial rather outlandish. When did Kokichi write this exactly? Whilst Kaito was kidnappped? and he just happened to basically prepare for every possibility?
I dunno what it is about this game (Well maybe I do but more about that later) but it keeps making me question it's reasonings.
In the previous games I was quite happy to suspend my disbelief at the absurd happenings that went on (well except for the ending of 1).
Regardless of whether it's intentional or not (again more on that later) I still think it hampers the writing in the game in my humble opinion.
In fact the script writing shenanigans was the only reason why I was questioning who the killer was because it seemed pretty obvious to me going in on what had happened. It tried throwing some curveballs but... like the past two cases I really wasn't too impressed with the mystery here either.
I honestly don't have much to say about the chapter otherwise. It was... fine but again it's not one I would personally write home about.
For chapter 6 I'm going to talk about the trial in general and my thoughts on the ending, before then moving onto some of the themes of the game that personally struck a chord with me.
I don't really talk about the themes in media often.
I honestly don't particularly like doing it as what I can take from a film could be very different to you or someone else. I know that sounds a bit silly but sometimes there might not even be one but people will try to make a meaning or see something that isn't there and that irks my brain (And yes I realise it's a possibility I'm doing it myself but hey ho).
It's gonna diverge a bit from Danganronpa too for a smidge so apologies. But it'll make sense... I promise? 😂
Chapter 6
I called it! I called it that Tsumugi would be the mastermind!
At least... I was half right.
Maybe a third right? 😮
The twist with 'Team Danganronpa' was actually pretty cool with it being there every time you booted the game up. I did think it was kinda odd that the development team was named only for this final game but I figured that's just how things work out sometimes!
I guess we the audience (both in universe and out) are also considered part of the mastermind huh?
Whilst I really do like the concept of redoing a trial and finding out it had a different outcome then what was intially thought. I did find that revealing that Kaede had been framed by Tsumugi fairly disappointing.
Kaede killing the wrong person with the best of intentions was really heart wrenching. This reveal of Tsumugi clonking Rantaro over the head instead really undermined the tragedy of it all in my humble opinion. Again more on that later?
... I also just found the mystery (AGAIN) extremely weak, rather uninspired and ridiculously easy to figure out.
Honestly it wasn't until Tsumugi really started kicking into hyperdrive and began cosplaying as EVERYONE from previous games, and in turn getting extremely meta, was where the trial actually started to intrigue/impress me.
... Which is kinda ironic since I don't typically like meta commentary at all, especially in games where I find it rather ham fisted (Cough Undertale Cough), but I actually really dug it for this game and what it was trying to do with it.
So v3... Or Danganronpa 53? Again like the team Danganronpa reveal I really dug this. It's such a simple thing but still clever in it's own right and you're not really gonna question the title all that much. I sure as hell didn't. I just thought it was them coming up with a "cool" way of saying it was the 3rd mainline game. Like "Version 3"
I did like how everyone got a moment to be the "lead" so to speak. Though I still think K1-B0 is the lamest character of this game. Didn't care about the reveal he was being controlled by the auidence or supposed to be the "hope" character and... I'm not gonna waste your time. I really didn't like him. Seriously. He sucks. S U C K S!
A shame we didn't get to learn more about Rantaro though as he was pretty cool from what we finally found out about him!
I don't like the game trying to insinuate that the only reason people seem to like the Danganronpa games is to see all the deaths and despair (I'm not entirely sure if that is supposed to be the actual Danganronpa auidence or the one in game mind you but it still sorta applies to us either way?) And I'm really not sure what I should really make of the ending/epilogue with our 3 lone protagonists... They were spared... Least K1-B0 is gone 😂
So now... Let's talk about the themes that a struck a chord with me.
There's a bunch no doubt like the usage and power of lies (though that didn't really mean much to me honestly)... And... well some other stuff that went over my thick head no doubt
What I'd like to talk about is sequels... and uhh... Sequelisation? Sequelitis? Not too sure how to express it exactly if I'm being honest.
It wasn't actually v3 that made me really think of this at first. But a couple of films I just happened to watch a few days after beating it.
21 Jump Street or more importantly it's sequel 22 Jump Street.
... It'll make sense in the long run I promise! 😂
It's specficially about the end of 22 Jump Street that got the ol' cogs whirring in my brain. The films have meta commentary throughout them regarding reboots, the nature of hollywood and sequels but I digress. If you've not seen 22 it ends on a montage which involves the buddy cop duo of Jenko & Schmidt going on increasingly absurd/outlandish sequels (with the final one of them being undercover in space!) but it also branches off into a multimedia franchise with a video game, a saturday morning cartoon show, action figures and the likes.
Hopefully you can see why my weird brain made the connection between that and Danganronpa v3 (22 jump being made 3 years before v3) and the afformentioned theme!
This is what I was alluding to with the writing earlier.
It HAS to be more extreme, more outlandish, it NEEDS to be bigger & better with more twists and turns! The Kokichi script thing, Gonta and the wires, Korekiyo's sudden turn, Kirumi running the country (or not as it turns out) & Kaede beimg framed. Even the Monokubs get in on this being the new mascots similarly designed like new relatives made for a sitcom that you didn't know existed before then (Say Frasier's brother Niles when the spinoff tv show Fraiser was made & the retcon in it that his dad wasn't dead as was previously stated in Cheers) .
The writing fits what's supposed to be the 53rd entry of Danganronpa that for the past 43 has transcended the medium of video games and has now become a reality tv show with a rabid fanbase consisting of the entire world.
v3 is worn out by this point with rehased tropes (Like Suichi being ANOTHER detective but being the weakest one or another serial killer in Korekiyo) and so the characters have bolder designs and bigger personalities to vie for people's attention and make people cling to their favourites.
This also fits in with the much more prominent and forefront theme the game presents at the end of that final trial with you having to put the Danganronpa franchise to rest. How many tv shows, films, games have been endlessly milked over the years to crank out inferior sequels, spinoffs or reboots?
Another worthwhile message and theme is about the fanbase/fandoms and trying to subvert expections in the process. Things like World's End Club that ended up disappointing or something like the Last Of Us Part 2 that similarly tried pushing the boat out (in admitedly very different ways) like v3 does. I unfortunately don't have much more to say about this one in particular as this post has already gone on long enough and i'm not that smart to delve into any proper detail but I think it's an important one none the less.
I like what v3 was trying to do and I respect the messages, themes and ideas they were shooting for... But I thought the way it was executed to me left a lot to be desired.
Sorry if that was a bit basic at times but... Ya get what you're given. I'm not writing a thesis on it. This post is almost as long as one of my reviews already lol
Overall I can't say I loved it.
I've actually looked at the case a number of times since finishing it and considered selling it.
Even if that last trial went completely off the rails and swung it back into enjoyment for me it still had a really lacklustre and frankly mostly unenjoyable middle that I personally found poorly executed/written for what could possibly be for the sake of it's theming?
If it wasn't for that last minute swerve I think I would've already done it.
I've tried the unlocked modes and they're ok. A bit too grindy for me personally and not developed enough to make the repetitive nature of them super fun. It was a novelty at best for me and the shine wore off VERY quickly.
I didn't enjoy much of the cast either as a whole with Kaede and Kokichi being the major standouts to me with Himiko, Shuichi & Maki trailing behind.
Can I see myself replaying it?
... I dunno really. I've uninstalled it and I don't think I'd appreciate it any better either playing it in a few years time.
There's not much left to say other then to tag you @Ralizah and @Th3solution to finally hear my extended thoughts on and say so long Danganronpa!
@HallowMoonshadow Interesting to see someone who really only appreciates the latter half of the games for the controversial aspects of the final case, which seem to be what makes a small minority of players hate it in the first place.
re chapter 5, the impression I had was that Kokichi probably anticipated the sorts of questions that would be asked, and prepared a 'script' that would direct Kaito to answer in ways that would make the act believable. So less 'here's a script for every possible interaction,' and more 'these are the sorts of questions you're likely to be asked, and here are the sorts of ways I would respond to said inquiries.' Couldn't say about the timeframe, but I'm sure he'd been cooking up his scheme for a while, and I'm not entirely sure he would need to tailor it to any given person, considering the circumstances of the trial.
I love chapter 5. It's possibly my favorite in the entire franchise, since the mystery is so cohesive, the conclusion is so emotionally resonant, and I really liked the idea of someone trying to outsmart the mastermind by forcing a contradiction within the logic of the game itself. It's desperate, of course, but the characters are stuck in a nightmare scenario with little hope of escape.
While I think DR2 has an overall stronger cast, I will say I think the core group of survivors in the latter half of V3 are the strongest in the series. And the way the final two cases develop are a huge part of that. Especially with the layered satire you allude to (interesting connection to 22 Jump Street, btw).
I don't like the game trying to insinuate that the only reason people seem to like the Danganronpa games is to see all the deaths and despair (I'm not entirely sure if that is supposed to be the actual Danganronpa auidence or the one in game mind you but it still sorta applies to us either way?)
This bit is misunderstood by a lot of people, IMO, and has been a cause of needless controversy in the fandom.
While there are obviously some parallels between the V3 audience and the player base, they're not meant to represent what the developers think of the people who play their games. It's important to note that DRV3 is partially a horror story about the effects of fully subjugating a piece of art to the endless exploitative cycles of global capitalism, and that applies to the sort of relationship it would cultivate with the audience as well. In the V3 universe, of course, it's worth reminding that the 'characters' are real people who have been hypnotized or brainwashed into thinking they're larger-than-life characters. The audience's unmitigated enjoyment of their suffering is a reflection of what they could see their audience turning into, over time: if you keep emphasizing the most extreme aspects of the franchise, as you kind of have to if you keep making sequels (because eventually you lose narrative justifications for making new content), all of the meaning in your work will gradually become lost. Even if it never went to the cartoonish lengths of a dystopic future with a death game involving real people, it could become like Saw series or something where the 'audience' becomes people who are on-board for the carnival of suffering, and, at that point, all other aspects of your art become subservient to an almost pornographic fixation on extreme violence[/spoiler].
So, I think V3 is less the developers saying: "We're tired of feeding horrifying violence to people who demand endless suffering," and more "we're afraid of what our work will become to people over time if we subject it to endless cycles of market exploitation."
The extra content was a lot of fun, but totally unnecessary. With that said, I spent SUCH a long time grinding those modes. I appreciated the comedic interactions in the talent development plan. It's like an elaborate, officially-sanctioned work of fanfiction that allows characters from across the franchise to meet up and interact in ways that would have been canonically impossible. And something nice to have after the destructive trail left by V3's [spoiler]meta-commentary on Danganronpa is general.
It's nice to see you back. Interesting new username, btw, although it'll take time to adjust to.
@HallowMoonshadow Interesting thoughts. I enjoyed reading them, although I have since forgotten some of the detailed plot points.
I can appreciate some of your criticisms, even if I enjoyed the game quite a bit more. Actually reading your mini-review has me thinking that I really need to play the game again someday. 😄
It’s too bad that parts of the game fell flat for you, but the ending really does pack a few good punches, so fortunately you were able to get some enjoyment out of it. At least you can check it off your list!
“We cannot solve our problems with the same thinking we used when we created them.”
Interesting thoughts. I enjoyed reading them, although I have since forgotten some of the detailed plot points. I can appreciate some of your criticisms, even if I enjoyed the game quite a bit more.
Yeah it's a bit of a shame I never finished it earlier when me, you and kid were all playing it so you'd recall the details a bit more clearly sol! But sill... I'm glad it came across well that you can recall and understand where I'm coming from on my dislike/disappointment of some aspects.
It wasn't that much shorter then most my reviews in the review thread if you can believe it! And I didn't have pretty pictures to fill it out either! 😂
It’s too bad that parts of the game fell flat for you, but the ending really does pack a few good punches, so fortunately you were able to get some enjoyment out of it. At least you can check it off your list!
... Yeah it's kinda a shame I have nothing left of the series now (aside from watching the anime adaptations (which I might get around to... eventually) and the japanese short novels I guess (but I doubt I'd ever read those))
HallowMoonshadow Interesting to see someone who really only appreciates the latter half of the games for the controversial aspects of the final case, which seem to be what makes a small minority of players hate it in the first place.
Honestly I'm just as surprised as you.
I think it's the fact that I've seen so many pieces of media go on far longer then they should've that it was rather refreshing for Dangan to not only go "Yeah this is it". But also go "And you're pulling the bloody trigger on it" (even if I thought the sequence was a bit overlong)
re chapter 5, the impression I had was that Kokichi probably anticipated the sorts of questions that would be asked, and prepared a 'script' that would direct Kaito to answer in ways that would make the act believable. So less 'here's a script for every possible interaction,' and more 'these are the sorts of questions you're likely to be asked, and here are the sorts of ways I would respond to said inquiries.' Couldn't say about the timeframe, but I'm sure he'd been cooking up his scheme for a while, and I'm not entirely sure he would need to tailor it to any given person, considering the circumstances of the trial
That's a very valid way of looking at it and certainly makes more sense then my initial thoughts. Still the whole thing still just feels a bit eh for me personally... I don't buy it. I'm glad you enjoy it though and your thoughts on the chapter as a whole are certainly food for thought!
This bit is misunderstood by a lot of people, IMO, and has been a cause of needless controversy in the fandom.
Well going extremely meta and involving the "audience" will probably do that... Especially if you only think about the surface level meaning of it. I can understand why it's taken the wrong way by the fandom even if it's not the intent... I do hope it came across by me saying it "tries to insinuate" that it wasn't something I wholeheartedly thought either lol 😄.
While there are obviously some parallels between the V3 audience and the player base, they're not meant to represent what the developers think of the people who play their games. It's important to note that DRV3 is partially a horror story about the effects of fully subjugating a piece of art to the endless exploitative cycles of global capitalism, and that applies to the sort of relationship it would cultivate with the audience as well. In the V3 universe, of course, it's worth reminding that the 'characters' are real people who have been hypnotized or brainwashed into thinking they're larger-than-life characters. The audience's unmitigated enjoyment of their suffering is a reflection of what they could see their audience turning into, over time: if you keep emphasizing the most extreme aspects of the franchise, as you kind of have to if you keep making sequels (because eventually you lose narrative justifications for making new content), all of the meaning in your work will gradually become lost. Even if it never went to the cartoonish lengths of a dystopic future with a death game involving real people, it could become like Saw series or something where the 'audience' becomes people who are on-board for the carnival of suffering, and, at that point, all other aspects of your art become subservient to an almost pornographic fixation on extreme violence[/spoiler].
So, I think V3 is less the developers saying: "We're tired of feeding horrifying violence to people who demand endless suffering," and more "we're afraid of what our work will become to people over time if we subject it to endless cycles of market exploitation."
... Better then I ever could've put it. If I thought about it harder
The extra content was a lot of fun, but totally unnecessary. With that said, I spent SUCH a long time grinding those modes. I appreciated the comedic interactions in the talent development plan. It's like an elaborate, officially-sanctioned work of fanfiction that allows characters from across the franchise to meet up and interact in ways that would have been canonically impossible. And something nice to have after the destructive trail left by V3's [spoiler]meta-commentary on Danganronpa is general.
Oh I recall you saying multiple times how long you spent on those. Like over a hundred hours right? I barely lasted 2 before having my fill I do like it for the reasons you stated though. It IS super neat in that ultimate fanfiction-y way.
This was her about a month back not long after we first got her. She's already quadruple the size. I've had plenty of dogs before but this little Border Collie pup is something else!
As for the username. Short version is I hated the old one and invoked some DnD character energy into the new one 😅
-EDIT-
Pushsquare is being really weird. It was messing up my quotes by jumbling up the names of everyone and everything for some reason despite the fact it was all perfect 😯
Does anyone else agree with me that the first game was the best one by a mile? It had the strongest story and tone of the franchise. The sequel was basically the same thing, but with a wackier setting and the third game was just weak. And the worst part about it is that it tried to be meta at the end and probably killed the formula which in my opinion was the best part of the series.
Does anyone else agree with me that the first game was the best one by a mile? It had the strongest story and tone of the franchise. The sequel was basically the same thing, but with a wackier setting and the third game was just weak. And the worst part about it is that it tried to be meta at the end and probably killed the formula which in my opinion was the best part of the series.
No, I enjoyed all three. Second was my favorite.
The PSVR is the best VR system on the market today.
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