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Topic: Danganronpa

Posts 381 to 387 of 387

Ralizah

DR2 > DRV3 > DRAE > DR1 imo.

I won't say I didn't enjoy the first game, but it felt like a rough draft compared to its sequels.

@HallowMoonshadow

I spent at least 60 hours on the post-game content. Over 100 platinuming the game. Massive grind, but I enjoyed it a lot.

Cute dog, btw. What's her name?

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

crimsontadpoles
PSVR_lover

@crimsontadpoles

Thanks for the honest review. I also enjoyed the 2nd game the most, but enjoyed the third one also.

The PSVR is the best VR system on the market today.

HallowMoonshadow

Congrats on finishing Danganronpa v3 there @crimsontadpoles!

Good to hear you enjoyed it like Ral & Sol and wasn't disappointed in it like me or reviled it like john 😅

Totally agree on Kaede being the best protagonist in the series... Only for her to be cruely taken from us in that twist. Seems we thought similar about Angie too.

That's cool about the Zanki Zero character easter eggs you saw. I only played the demo for that (and that was quite a while ago) but I didn't seem to notice those costumes in the cosplay lab!

Did you get round to trying the minigames yet?

Previously known as Foxy-Goddess-Scotchy
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Officially left Pushsquare 25/12/2025~

crimsontadpoles

I've been gradually playing more of Danganronpa V3 since beating the main game, and I've finally obtained every single achievement. Going for all the trophies or achievements isn't something I'd recommend doing, but I was in the mood for doing it. There's a lot of tedious and grindy tasks involved this time around, way more than any of the other Danganronpa games. The one thing that kept me interested was that there's a variety of modes and challenges involved, so I could keep jumping between the different activities.

The achievements that took the longest to get included grabbing the things missed from the main game, going through the board game mode with every single character (which includes the cast from the other games), and reaching the very end in the dungeon mini-game. The board game mode was quite interesting though, as characters from different games who'd usually not meet got to interact with each other.

But by far the trickiest achievement was getting an S rank on Treasure Hunter Monolith, one of the games at the casino, on hard difficulty. That required quite a lot of both skill and luck. In the end I kinda cheated with that one. It turned out that someone had programmed a tool that lets you input your current grid, then it brute-forces the optimum solution. Even with that, it took a few tries to get that S rank.

And just for the fun of it, I did also beat Death Road of Despair. That's the tricky platforming section early on in the game that the player's supposed to fail at, and isn't strictly needed for any trophies. It has many hidden traps, clunky controls, and requires a lot of precise jumps. Even after watching a tutorial video, it still took a lot of practice, and really needed to learn the jumps inside out.

Ralizah

@crimsontadpoles Most of the post-game stuff wasn't too bad. I really liked the board game, even with the grindiness inherent to it (playing on the Vita helped tremendously in this regard, since I just grinded that and the JRPG mode stuff while watching TV). Treasure Hunter Monolith is a nightmare I wouldn't wish on anyone though, lol.

And that music... I'm convinced it's designed to drive people into despair on its own.

I spent way longer with the post-game stuff than I did with the main game. It's so stuffed with extra content compared to previous entries.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

PSN: Ralizah

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