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Topic: What game or scene has made you cry

Posts 21 to 36 of 36

JohnnyShoulder

@Th3solution Ah yes Brothers that was probably one of em.

Had a think last night, I might not have cried over it, but the Bloody Baron quest in The Witcher 3 stayed with me long after I finished it. There are some many quests like that in the game, that both leave you with happy or sad thoughts.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

RogerRoger

@Th3solution I was so overwhelmed by remembering the microwave corridor, I totally forgot about Quiet's exit in MGSV. Whilst I wasn't full-on crying, I did get all misty-eyed, for sure.

Interesting that you cried at Life is Strange, too. My best friend did the same, and was certain I would, but I guess I just never connected with Chloe; there was nothing about her I could relate to, despite the various twists and turns of the story, many of which were quite powerful. But even if I had fallen for her, presenting me with a "one life to save a thousand" choice is a huge mistake, as I'm terrifyingly capable of deactivating my feelings and playing the numbers game.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Th3solution

@RogerRoger As it relates to LiS -
I’m a sucker for the broken, emotionally tattered individual who is caught in circumstances beyond their control; a victim of unfortunate mishaps or previous poor life choices who is trying to make amends. I know that describes a lot of game and movie characters, but I love the stories that are relatable and gut wrenching. Especially if I can see myself in their plight. Not so much Chloe necessarily, as my father was not taken from me tragically in my youth. But more so Max, who made some mistakes with Chloe, abandoning her when she really needed her. Then I think she has true regret and tries to rectify her past with Chloe. Despite Chloe being a bit of a knucklehead at times, to a degree, Max helped to create that monster, so to speak. Then she mends ways and has to sacrifice her. It’s bringing tears to my eyes just thinking about it. 😢

“We cannot solve our problems with the same thinking we used when we created them.”

themcnoisy

@QualityGeezer The Witcher 3 is the best game ever to some people. I actually cried playing through it as I had been duped into buying some generic rpg openworld hybrid with an awful main character. No love from me.

Persona 4 on the other hand actually got me a tad misty eyed when Nanako ends up in hospital. I felt for Dojima big time.

The Walking Dead when Clem was bullied into being locked in a shed. I hated the whole group after that.

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

themcnoisy

@Th3solution Sorry to hear about your Dad mate, I've lost mine too. He bought me my first computer and then couldn't set it up. So I did. We then played 1st Division Manager into the early hours. Good Times.

LiS is a great game, I didn't see the twist coming at all and was like Wow!

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

dellyrascal

Cant say i've cried over an ending or scene, but i do get an emotional twinge of the heartstrings when i've finished a game and done all i can in it, especially when i've put hours into a story driven or world driven universe.. That in itself is a difficult one to deal with sometimes, as odd as that sounds.. Fallout 4 was the last one, especially once i'd cleared the dlc levels too..

My attachement to my character, the bases and the NPC's i brought to live there was bigger than i anticipated... I've even gone back on, a few times just to be somewhere "familiar".

I stood there chattering in excitement, like a necrophile at a bus crash....

Twitter:

Th3solution

@themcnoisy Sorry bro, that’s rough about your father. I think you actually mis-read my post though as I actually did not lose my dad yet, but still related to Chloe and Max, moreso Max actually. But I do love my Dad so much that I can only imagine how tough it can be to lose him.

It’s why I always get tear-jerked in Disney movies. No Disney protagonist has two parents alive.

“We cannot solve our problems with the same thinking we used when we created them.”

themcnoisy

@Th3solution Totally misread your post bro lol. Good to know your Dad's still alive!

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

RogerRoger

@Th3solution Thanks for the detailed explanation; sorry it got you all emotional again, though! That wasn't my intention in the slightest. I can certainly understand the forces at work within the story. I think sometimes it's all about the presentation. Chloe didn't resonate with me, and Life is Strange's unique atmosphere didn't strike any chords, but then put me in front of something like RiME (with similar emotional themes) and I'm torn to pieces.

Also, condolences to @themcnoisy but it's awesome you guys were able to share a good game and forge that memory for you to carry forward. Thanks for sharing it.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Gremio108

My eldest was playing through Journey on the PS4, after it was on Plus. He got to the end of the game and we were talking about the ending, and how we interpreted it. My six-year-old, who had been watching, piped up with "He's become a star and gone to be with his mummy again"

I was like "has someone been chopping onions in here?"

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

JohnnyShoulder

The start of Firewatch had me welling up.

I agree with @RogerRoger, Life is Strange is a wonderful game and although I was saddened by the ending (and by other events in the game), Rime affected me so much more on an emotional level. When it is revealed what happened, I had to put the controller down just so could gather my thoughts.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

DerMeister

The amount of games I've cried to has been growing quite a bit in recent years. All of these are endings.

Crisis Core FF7: Main character Zack dies. It's not a surprise to anyone who played FF7, but I actually played this long before I ever touched FF7, and seeing Zack, who I enjoyed playing as, dying and even playing through his death scene is painful.

Final Fantasy Type-0: Class Zero, sans Machina and Rem die (although they technically "die" earlier by getting turned to crystal) after saving whatever's left of Orience. The game even leaves it ambiguous until the credits roll enough before confirming, yes, they died. This was after a very well done, hero's defiant stand boss fight where the player probably feels accomplished, which makes it hurt more.

Final Fantasy 9: Only Vivi dies, but it's not shown. Everyone else has a happy ending, especially when Zidane returns to surprise Garnet, who thought he died trying to rescue Kuja. The way the ending was done made me cry the rare happy tears.

Infamous 2: Either ending. Take your pick, sacrifice yourself and all superpowered beings to stop the big bad and save humanity? Or purge humanity, including your best friend? Either one will hurt.

Red Dead Redemption 1: You know why.

Persona 3: Any death of a significant character. Shinjiro Aragaki, who is shot twice defending Ken from Takaya. Then his funeral service at school is given no respect, which seems to downplay it's significance. Mitsuru's father, who gets shot after saving the group, and results in wrecking Mitsuru emotionally. Chidori, who gives up her life reviving Junpei from getting shot by Takaya, wrecking Junpei because of his relationship with her. Then the protag (AKA You), who gives up their life to seal away the big bad. I can already hear Memories of You playing again. Persona 3 is a very bittersweet game.

Every Kingdom Hearts game barring Chain of Memories, coded and 3D: KH1: Kairi is safe, but Sora still needs to search for Riku. KH2: Everyone makes it home after everything that happens. 358/2 Days: Xion is practically erased and Roxas is captured, leading to his assimilation with Sora. Birth By Sleep: Literally everything. KH3: Everyone gets a happy ending, except Sora kinda "dies".

Metal Gear Solid 3: Snake kills his mentor, who basically accepted a suicide mission as a way of serving her country. This leaves Snake jaded as all hell and he salutes his mentor at her grave.

Metal Gear Solid 4: Everyone gets a happy ending, except for Snake, who will die in the near future thanks to his rapid aging. He manages to make peace with Big Boss, who himself passes on. Snake then lives the rest of his life away from battle.

Marvel's Spider-Man: This one hurt the most. Aunt May dies from the bioweapon Doc Ock released. Spidey could have saved her, as he had the cure, but there wouldn't be enough for the many people who were infected. Spidey chooses the many over the few, and he just loses it over May passing. Now, why did this hurt me? While there wasn't a bioweapon that wouldn't kill millions, it managed to remind me of my mother, who passed away from leukemia in 2006, a week before her 34th birthday. Since I've always seen myself in Spider-Man and May was basically his mother figure, you can probably connect the dots.

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

RogerRoger

@JohnnyShoulder I kept playing RiME, whilst crying. It was so rough.

Good call about Firewatch, by the way. Whilst there was no major bawling moment for me, that opening was so effective at setting a particular tone, just a general melancholic resignation to the reality that hey, y'know, sometimes life just sucks. Pretty powerful stuff.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

GADG3Tx87

Recently played Persona4 Golden and the scene after Nanako Dojima wakes up from hospital and see's you off at the station proclaiming "Big bro, I don't want you to go away!"

Man, that innocence really gets to me.

GADG3Tx87

PSN: GADG3Tx87 | Twitter:

GADG3Tx87

@Kyroki
Oh man, The Last of Us. That scene where Joel saves Ellie from the nutjob in the burning bar at the camp and gives her a hug when she thinks she was going to die there.

GADG3Tx87

PSN: GADG3Tx87 | Twitter:

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