@ralphdibny@nessisonett I finished the 9th level and I struggled mightily there at the end. I’ll post spoiler tagged experiences on the next post just in case ralph hasn’t got there yet.
“We cannot solve our problems with the same thinking we used when we created them.”
I just beat Cyberdemon (whose character design was pretty awesome) and it was quite hard for me actually. I died like 6-7 times. I finally figured out that I had to change the tactics I’d been using the whole time for most other enemies, namely for the boss it was more effective to keep my distance and try to take potshots as often as possible. Even with doing that his AOE attacks were pretty tough to avoid. I got down to the last sliver of health for the both of us until I remembered — “Oh yeah, I forgot I have the BFG. I wonder if that works against him.” 😂 Oh well, at least I remembered eventually. Three shots of the BFG was plenty to knock the last section of the health bar.
@Th3solution lol I completely spaced that I had a fully-loaded BFG when I fought him. Which ended up being fine: the fight was a lot of fun with just the rocket launcher and chaingun.
I appreciated how clearly he telegraphed his attacks. Still tough, but so much better compared to the Cyberdemon encounters in previous DOOMs, where you were screwed if you didn't constantly take cover behind scenery.
Currently Playing: Resident Evil Village: Gold Edition
@Th3solution@Ralizah Nice! Yeah I did the cyberdemon last night! It was a cool boss. I actually had no problem with him in the mars base, I blew my bfg load early and Gauss cannoned him with not much regard for my health.
But then...I was transported to hell and he got resurrected, I had barely any health and not much powerful ammo so this time I had to dodge the attacks and stuff but I managed to get there in the end after dying a few times!
I finished the game today and by the end I just thought it was bloody brilliant! It's way better when there are tons of monsters and your just jumping around and hitting the boost pads, swapping weapons, doing glory kills and all that. I know it needs to build up to that level of chaos so you can get used to the controls but it's almost over too soon once it does. I found it really fun which is something I would rarely say about a FPS.
I was going to go back and mop up the collectables and challenges but some of the challenges in later missions just sound ridiculous and it has kinda put me off the idea of it unfortunately. I ended up getting a lot of the dolls in the end though.
I played through one of the classic levels I unlocked and it was really barmy having a classic level but with the modern gun and enemies. Really weird mix but cool and actually tempting to run through them all because they do offer a different experience to just playing an old Doom game.
The only thing I thought was a slight negative and it's quite understandable because a lot of the best games do it is that there was a bit of texture pop in at times. Like sometimes I'd pick up a doll and it would just be the shape and the texture would pop in really quickly just before my character puts it away so I'd miss it. It happened a couple times on the levels too. I was playing it on One X and it does say it's an enhanced game but I couldn't find any settings to do with it. There was a motion blur setting which I turned off so that might be all there is. Otherwise the game was silky smooth and looked great! I think at times I did long for the flashlight though because I like looking in dark corners for some reason, also I'd prefer a bit less red fog so I can see the game in all its beauty.
Overall it was a great game and I'm tentatively looking forward to Doom VFR providing it doesn't make me 🤮 with motion sickness!
@ralphdibny Wow! I must be closer to end than I thought. I’m working through the Titan’s Realm, so maybe I’ll be finishing up soon. I’m glad you liked it. I’ll post more of my thoughts as they come.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution lookin forward to hearin your thoughts!
@nessisonett cheers! Yeah should do! Not sure if I'm Gona join in for resi 2, money's a bit tight but I've got a couple of eBay listings watched so I'll see if I can get it cheap enough!
Managed to beat the Hellguards bosses. Actually felt they were easier then Cyberdemon. The first phase was the hardest. Maybe it was easy since I remembered to use my BFG.
Actually the room at the end of VEGA Central Processing was one of the toughest for me. I kept getting swarmed and then fell into the electric field on the lower level. Stupid pinkys trapping me into a corner and then I just get wailed on by Hell Knights and those big floating demon balloons 😅. But it was fun and I finally cleared it. Started Argent D’Nur and taking a short break, might go back and try to finish tonight or tomorrow.
@ralphdibny No pressure but looks like RE2 is on sale on PSN for $16 (not sure what the going rate on eBay is) or the combo pack with RE3 for $40, and Doom Eternal for $30. I have to admit, I’m tempted on Doom Eternal, as much as I have enjoyed this game so far.
“We cannot solve our problems with the same thinking we used when we created them.”
Well I completed my first DOOM game.
Some final thoughts —
As others have said, I can definitely see why the game is highly regarded. It’s the epitome of quick adrenaline rush laden gaming. It just feels good in the way you move and shoot. Overall, I thought it was a blast.
I’m not a big fan of FPS, especially when trying to platform and jump, but this game seems to get it right. The platforming is forgiving just enough to make traversal intuitive. At first I though I was going to dislike not having a sprint button, but the fact that you’re basically sprinting all the time means less concern about another button to push in the middle of a combat scenario and more time to just shoot and melee, which is the real reason to be playing the game.
The guns are varied enough to provide decent individualization for a person’s playstyle, yet not too confusing to be buried in minutiae with excess options.
The story was basic and relatively pedestrian but it fits the type of game it is. The voice work of the four speaking characters is fantastic. I loved what each of the voices brought and the casting was on point. And of course as others have mentioned, the fitting harsh music in the background serves well to add to the adrenaline pumping and dopamine saturation.
But the star of the show is the gory combat and dynamic battles. The addictive nature of those are what makes the game tick. And I have to say that now it’s done, I’m craving a bit more. Not sure if I’ll return to try to max out weapon mods, finish Rune trials, or complete all secrets. Or whether I’ll delve back into the SnapMaps or try my hand at any of the DLC or Multiplayer. Probably not, but I do think I’ll have a hard look at DOOM Eternal eventually. It’s too bad PS5 probably won’t be getting the next DOOM game.
Anyways, when shall we start Resident Evil 2!? From one bloodbath to the next!
Right, that’s everybody done DOOM so we have liftoff on Resident Evil 2! Everybody that’s up for it, now’s your time to buy/download before Friday, which is when we’ll get underway. The opening hours are perfect for Halloween before we get into the meat of the game in the following weeks.
@nessisonett
I'm currently painting some miniatures for the Resi 2 board game literally as I got your message. Probably as close as I'll come to taking part though as I already played the remake a lot. Great game though.
@LieutenantFatman So as a RE2 Remake veteran, what’s your opinion about which character to start with?
I read up a little and I think most people start with Leon, but I read a convincing argument to start with Claire, since saving Leon for the second run helps it be a little easier since he is a little stronger character for the end game enemies.
(I’m not very good at these games, so I’d like the combat to be in the easier end if possible. I don’t need a cakewalk, I just enjoy it better if I’m not dying and having to replay huge sections over and over.)
“We cannot solve our problems with the same thinking we used when we created them.”
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