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Topic: What PS5 Games Are You Currently Playing?

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Anti-Matter

Fantasy Life I PS5.
Untitled

Right now I have opportunity to farm the Mysterious Slate from Treasure Grove which have a lot of Shadow Monsters over there.
I just simply hunt almost all of them and left at least 1 monster to be unfinished then I quit from Treasure Grove so I can return on the same place and repeat the farming Mysterious Slate again.

[Edited by Anti-Matter]

No good deed
Will I do
AGAIN...!!!

HallowMoonshadow

Yeah I did have a bit of a problem with that @Bentleyma.

I found the Sonic Unleashed stage... Apotos? (The seaside stage) to be the absolute worst and genuinely be a terrible track to race on.

Otherwise it wasn't so bad for most of the other tracks.

[Edited by HallowMoonshadow]

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

Scottyy

@Kraven

I have a feeling that I will like it more than Ragebound too when I finish both eventually. Ragebound, Rogue PoP, Shinobi and Silksong now. We are in the 2D renaisance.


I tried the demo for Rusty Rabiit and it was not good at all. Tone feels weird, gameplay isn't tight, overall I have no desire to play the full version.

It's basically FIST but much inferior. If you are looking for a metroidvania with a rabbit MC; go for FIST instead. 9/10 game.

Scottyy

HallowMoonshadow

Hollow Knight: SilkSong

Dunno whether there should be a separate thread made for this but I'm having an absolute blast.

Purchased it as soon as they let me and played for about 4 hours last night.

Hornet is a lot more graceful in combat then the Knight. Her diagonal attack has taken some serious getting used to though compared to HK's simple downward strike.

I've beaten 3 bosses so far and have been through 4 different areas. They all look so good and music has been very atmospheric too~!

[Edited by HallowMoonshadow]

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

BlAcK_Sw0rDsMaN

@HallowMoonshadow I am interested in this as well, Hollow Knight: Silksong , that is. I've put it in my backlog in the approporiate thread, after I complete my FromSoftware/GoT journey. I'd be interested in continuing to read your impressions of the game, so I'd appreciate a tag as you continue to update the PushSquare peeps about your progress. I know ,from what you said, that there isn't a dedicated thread for the game, but, perhaps,.you could create one? Either way, as I said, I'd appreciate being kept in the loop with regard to your progress and impressions of the game.

"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "

PSN: Draco_V_Ecliptic

HallowMoonshadow

Marvel Tokon: Fighting Souls

Been playing the Closed beta for about... Two hours?

Ms. Marvel (Kamala Khan) is so freaking adorable I wanna pinch her cheeks.

She's been my main but I've dabbled with Storm, Star-Lord & Doctor Doom too. (Really wanted to play Ghost Rider but he's sadly not in this beta alongside Spidey)

I'm not that much of a fighting game kinda girl despite enjoying them. My brain is far too smooth for frames and [Insert Fighting game lingo here] but I've surprisingly won most of matches just by using the auto combos really.

Though the last person I faced seemed MUCH better at fighting games then me and would've easily won our draw of 2 matches each if I didn't have to leave due to obligations.

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

Kairuuu

Hollow Knight: Silksong is absolutely brilliant. It's been an incredible sequel so far and it seems to be much bigger and more difficult than its predecessor.

I'm at the start of Act II after around 20-25 hours and I strongly believe it's one of the best games of the year.

"For those who come after."

graymamba

Fancied something a bit more chilled after the intensity of Aliens: Fireteam Elite (although I still will be doing a bit of co-op on that for the foreseeable… and also co-op Raid mode on Resident Evil: Revelations, which gets a bit heavy on the harder difficulties), so just installed Saints Row: The Third - Remastered. I remember quite liking it back on PS3 and enjoyed the hell out’ve Saints Row 4 when I replayed that a couple of years back, hopefully I’ll end up feeling similarly about this replay.

Temet Nosce

Dom_31

I'm also on Silksong atm.

I was admittedly very frustrated with it for the past few hours of gameplay (set aside the time to just go full nerd this weekend) because of how insistent the early game/act 1 is on punishing you with double mask damage at every opportunity. Was about to just drop it for a while until I found out you can COMPLETELY ignore the main quest in act 1 and go up from an entirely different direction. Which is what I now did. THAT boss did normal damage, was still very intense, with quick, precise attacks. Took me a couple tries to figure out but once their movement patterns clicked it legitimately got to this feeling of "dancing" with the boss and it was glorious. Between HK and SK that boss might be my absolute favorite, definitely on the same level as Grimm for me. And, lo and behold, now that I got past what I thought was a hard wall on the opposite side of pharloom, I'm having a ton of fun again. Already explored two new areas in act 2, got to another boss that was quite fun and I'm just on my merry way again.

The boss intended for progressing into act 2 is probably still waiting for me to knock on their door but now I'll just try to upgrade hornet a lto more before I go back there. It's pretty wild that the map allows this. And I'd argue it's the more engaging option, too. The areas I went through are pretty tough but it tickled my pea brain way more than the stuff West of the Shellwood. Also, and I'm a little shocked about this, and slightly concerned, 20 hours in and it still doesn't feel like I'm getting closer to the finish.

But atm I'm kind of into it.

[Edited by Dom_31]

Dom_31

Herculean

I'm still playing Expedition 33 and unfortunately I would describe my time with it as tedious currently. Really loved it at the start, but it never really went anywhere after that it felt like. I was intrigued by all it set up, but it feels like the game has been more or less the same for the last 20 or 30 hours? I lost track of time. I decided on trying to skip as many side stuff as possible from here on out, to make it to the end of the story.

Herculean

graymamba

So feeling a little underwhelmed by Saints Row: The Third so far… it’s crashed 4 or 5 times during my first sesh and most importantly, I’m not really feeling the tunes. Having said that, it’s still some mindless fun and a nice change of pace from what I’ve been playing lately.

Temet Nosce

Scottyy

Hollow Knight:Silksong

I quit the first game around 10 hours because of awful and tedious checkpoint system. Looks like this will share the same fate too. I am 8-9 hours in and going back where you die again and again just to try it one more time becomes annoying quick. I already succeeded, let me reborn where I died! Waste of my precious time and really artifial difficulty tbh.
Also I f**cking hated "losing all your money, you should go get it but if you die on the way it's gone forever" mechanic. It's awful and very discouraging when it comes to make me want to play/try more.
Good graphics, Hornet is more presence and storytelling is more straightforward. Also liked how agile Hornet is.

I really hate soulslike influence on games and I would be really happy if only soulslike games has their mechanic and nothing in other genres. HK and Silksong will never be in my top metroidvanias because how can be a metroidvania would be discourage you to explore the map with its ridiculous punishment system. It just betrays the very core of the genre itself.

[Edited by Scottyy]

Scottyy

Mikeg1965

Currently playing "Sekiro: Shadows Die Twice". In my case the Shadow has died 50000000x as I've been fighting a character named Genichiro every day since last Sunday afternoon! I'm gonna nail' him this weekend!!!

Mikeg1965

graymamba

@Mikeg1965 aye Genichiro is the first real skill check… took me a fair few goes too tbh. Good luck!

Temet Nosce

Mikeg1965

@graymamba See, thats' what they said when I had to fight "Lady Butterfly". By the time I finally beat her, I qualified for Social Security Checks.

Mikeg1965

graymamba

While the crashes have continued unabated, I have come around on Saints Row: The Third and really quite enjoyed it tbh. The main campaign missions are much of a muchness but I’ve enjoyed chipping away at all the side stuff like vehicle thefts, assassinations and the like. There is the odd decent tune too, not as good as Saints Row 2’s selection though iirc.

[Edited by graymamba]

Temet Nosce

graymamba

@Mikeg1965 he has tells mate, just try and observe his patterns and the slight movements he makes prior to each series of moves. Then find the rhythm of each pattern. I know it’s actually a lot harder than that in practice but with each attempt you’ll learn a bit here and there until you manage to implement it all during the same attempt 🤞.

Temet Nosce

FullMetalWesker

@Bentleyma - “ It felt like all you did is move from cutscene to cutscene with only battles and the occasional branching path to a chest to break it up. I know that sounds like most JRPG's, but at least they had towns inbetween each dungeon. When I do a dungeon in a JRPG I like going to a new town after and taking a break from the fighting, but in Clair Obscura it's just dungeon after dungeon.”
Wait a minute, are you sure you’re talking about GOTY favourite, new indie sensation Clair Obscura? Because what you’ve described sounds more like FFXIII, a game that got raked over hot coals for being exactly that.

@Mikeg1965 - If it helps, Genichiro is generally seen as an early skill check boss, and a as a result, a lot of people (myself included) struggle to beat him that first time.
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Currently close to finishing Doom:TDA, after having recently finished Eternal, and refinished 2016 and man, what a weird journey this has been. What started as a classic-with-modern-touches take on Doom, has now turned itself into something…..very different (with Eternal as a transition point), at least as far as the setting, premise, and characters go. Not sure I’m completely on board with this idea, especially since I felt 2016 pretty much nailed that aspect, but thankfully, I’m not that invested in that part of the experience.
Gameplay wise it’s a bit different, with all three games playing largely similar, though Eternal and TDA each add things to make their respective experience more unique. This is something I kinda like, as it means each game can offer an experience that’s different enough to justify playing it, while keeping the bones relatively similar.
That said, there a a couple of things Eternal tried out that I wasn’t the biggest fan of, things that TDA thankfully reworked to be more enjoyable, so I’m not sure I’ll personally have much reason to replay Eternal, at least in the near future.
On TDA’s gameplay more specifically, I think it overall works well enough, though it takes a while before I got enough stuff for it to really click. There’s nothing I really dislike about it, but at the same time, there’s not much I really love about it either.
Overall I think that, while Eternal and TDA have been interesting novelties, 2016 is still going to be my favourite game in the series; for me, it really feels like the series distilled into near perfection.

FullMetalWesker

BlAcK_Sw0rDsMaN

@Mikeg1965 How is it going with Genichiro? If it helps, I found that by consistently targeting his right side, around the lower part of his abdomen, whilst dodging/jumping away from his perilous attacks and deflecting when necessary, I could take him down. I think you'll find if you do it right, targeting that portion of him leaves him little time for recovery.

"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "

PSN: Draco_V_Ecliptic

Herculean

Finally beat Act 2 of Expedition 33. The plot twist is cool, even if I don't understand it fully yet. Hopefully Act 3 sticks the landing!

Herculean

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