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Topic: Returnal

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JohnnyShoulder

@Mega-Gazz Yeah the first time you get to biome 3 is tough. The Rotland Gobber is very useful, but you will need to spend a bit of time upgrading and unlocking some traits for it. Another tip is alway be on the move and use the grapple. Which sometimes can be tricky if you are on a platform with not much cover.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

@Mega-Gazz Yeah, the Lobber is one way to get through 3. Or the Pylon Driver, but I don’t think you likely have access to that yet. With either of those you can just point on the general direction, fire a couple shots and then dash for your life while the enemies take damage while you run! 😄

“We cannot solve our problems with the same thinking we used when we created them.”

render

@Mega-Gazz A third vote for the lobber, it’s one of if not the best weapon in the game. Explosive rot and trailing rot are some great traits to have on it and can do wonders on those drones. If you are struggling with them then in some areas you can play defensively and back track into a room so you can just cheese them from the door.

render

Mega-Gazz

@render @nessisonett @JohnnyShoulder @Th3solution thanks -I did try the lobber, and did get to the boss twice. Mostly I need to dodge into the rockets instead of to the side or back but it is super unintuitive and one mistake basically ruins a run with how much damage they do. And learning a difficult boss with one attempt every few days, not even at full health on account of drones… it just wasn't fun. I’ll come back to the game eventually.

Mega-Gazz

Thrillho

I always found the Hollowseeker with serrated edges was great against the drones.

Thrillho

R1spam

I just played my first 45 mins and got annihilated by the remnant of a suit that turned into some crazy monster! My initial impression are very positive, strong alien vibes but oh my days it seems tough!

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

render

@R1spam I’m currently playing Kena and that’s making Returnal seem easy. Returnal is not easy either, well not for most normal folk. You’ll get it though, just keep trying and eventually the odds won’t feel insurmountable. There’s plenty of tips if you got back through the thread but that’s only if you need any help.

render

Thrillho

@R1spam I really wouldn’t go after those suits to be honest.

Since they properly got implanted, I rarely touch them as the enemies it triggers are normally really difficult ones and the payoff isn’t particularly worth it.

My early game tip is to use melee a lot once you’ve unlocked it as it can one hit kill most small enemies in the first biome and either staggers or causes good damage to big enemies.

Good luck!

Thrillho

Voltan

@R1spam My usual advice is to remember that not getting hit is more important than hitting things. And by that I mean focusing on avoiding damage might make you hit things a little less consistently but you'll still hit them - and the pay off for not getting hit is actually worth it.

Voltan

R1spam

@Render ha that's funny, I asked for kena for my Christmas as I thought it might be fun to play through with my daughter as something more chilled ahead of Elden ring, oops!! 😂@Thrillho @Voltan thanks for the tips folks! Played a couple more runs but have hit the suspend cycle for tonight

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

Ypmud

So this is my first forray into a rogue like game and I am impressed its bloody hard died a few times in the first hour or so (this is to be expected as im being overly aggressive with my gameplay)

I do like how the scenery changes on each death and some of the weapons are great fun

Ypmud

PSN: ypmud

Just2Milky

@Ypmud Sounds like your doing great! If I may, some runs call for aggression, while some might benefit from hiding and shooting. On the aggression runs, try not to aim down your sights and try going to the options and turning on auto run.

“I’m a really good lawyer.”
———
“One ring to rule them all, one ring to find them, One ring to bring them all, and in the darkness bind them; In the Land of Mordor where the shadows lie.”

R1spam

Just beat the first boss after getting the melee, ooft this game is not messing about!! It's one thing to stick a boss that hard after a bonfire in a souls game, its another to stick it at the end of a rogue-lite run with almost no increases in level/ability between run. I can't say it wasn't a tense, exhilarating affair though, it felt like my heart was going to pound out of my chest! Shout out to my level 2 spitmaw with grenade launcher and increased effectiveness at distance. I can see why folks haven't finished this game and an interesting choice to make this a rogue-lite. Its one thing to replay a hard boss on something like metroid dread or bloodborne when you effectively can retry the boss almost immediately, its another to redo a whole level. Are folks just running through rooms that aren't on lockdown to get to the boss??

[Edited by R1spam]

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

CJD87

@velio84 is totally right here… I learned the hard way that rushing just won’t allow you to attain the needed level of preparations for a boss battle! @R1spam - Returnal is actually my personal GOTY and I felt very similarly to you in my early stages of playing. I’d urge you to persevere, and guarantee you will see quick progress once you get a better grip on the game mechanics etc

In fairness, I think the first boss is actually the steepest learning curve… and B1 is pretty rough whilst you’re still learning how the game wants to be played.

Give it a decent chance and don’t give up!

CJD87

Pkchu2002

2021 Platinum games for my account: Ratchet & Klank, Resident Evil, Returnal, Deathloop, Ghosts of Tushima, and Hades.

None compare to Returnal! Scenery, gameplay, haptic feedback, score, story…it’s a game for the ages. I’ve been playing games since Coleco/Atari..this platinum was truly special for me!

Pkchu2002

R1spam

@CJD87 it's compelling and it's a game I keep thinking about but I can see me bouncing off. I can see me becoming increasingly frustrated by the lack of tangible progress between runs (unless I'm missing something about an upgrade system). In hades, your elixir led to big upgrades for you between runs, ether seems to be unlocking new items but other than melee, I've not found much that persistently unlocks. The action is thrilling!! It feels like I've got pretty far into the crimson waste twice and I love the hollowseeker. I'm going to stick with it for now, I mean it was like 20odd goes before I got my first clear in hades but this just feels so much harder 🤕

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

Th3solution

@R1spam At first, the weapon trait unlocks don’t seem like a very large persistent unlock, but over time you really grow to appreciate them. When you come across a weapon with a great trait that you’ve unlocked just when you need it, it’s a life saver.

The elixir is admittedly a fairly weak carry over, especially the further in you get where ether is more plentiful. But the melee sword is the first of several permanent equipment upgrades that make the latter runs so much better.

“We cannot solve our problems with the same thinking we used when we created them.”

CJD87

@R1spam I suppose the real 'milestone achievements' per run are beating the various Biome bosses. Once you beat a boss, you can then shortcut to/past the Biome you have just beaten.

I agree it is challenging to wrap your head around lack of tangible achievements p/run, and I agree that this is somethign Hades manages incredibly well (and Returnal less so). As @Th3solution proposes, you should do all you can to unlock particular weapon traits that suit your playstyle. For me, the Hollowseaker with Portal Beam trait was an absolute winner. (Also the Electro Pylon gun was my 'Plan B' weapon and got me through some of the later Biomes).

Also, something I didnt figure out until I hit Biome3.... when you are collecting integrity/health, it is always more advantageous to pick it up when you are at full health. When you collect at full health, the green integrity vials actually increase your max HP (vs collecting them once damaged, usually just means they replenish lost HP)

But yes mate the action is thrilling, and I cannt recall any other gaming experience when my heart has been in my mouth during boss fights!! (Knowing one wrong move can undo an hour of solid progress ha!!)

It's a wild, beautiful and frustrating gem of a game. But trust me - your skills will far exceed mine, and if I can beat this thing then anyone can.

CJD87

R1spam

@CJD87 yeah, I've grizzled a fair bit about the game but also, I literally can't stop thinking about it. Made it to the second boss and got to the final phase on my first go! Very exhilarating though I'm not sure how I feel about the run to get back there. I think I need to just forget about making progress and enjoy the moment to moment gameplay, which is something else! Thanks for your tips, I went into that boss fight with some extra health which really helped, not sure about my gaming skills though! @Th3solution, I have unlocked a couple of hollowseeker skills without even noticing and will keep an eye out for those when looking at weapons.

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

Th3solution

@R1spam It may not apply as much now with the update and save function, but when I played it I often would grind for weapon trait unlock when I just had a limited time to do a couple quick runs and new I didn’t have a full 3 hours for a boss run. Or if I knew pretty quickly my run was going south and was going to end up a garbage run eventually, then I’d focus on just picking up weapons that had traits to unlock, even if I didn’t like that particular weapon. I figured at least I was making some carry over progress if I could do that.
Then when you’re ready for a “serious” boss run then you hopefully have unlocked a good weapon trait that you can use.

“We cannot solve our problems with the same thinking we used when we created them.”

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