@Th3solution Sorry, just read your last post. The only problem I find if using a laptop or pc USB port to charge stuff is that it takes ages, so it I never bother.
Any usb-c cable should work to charge the DualSense, that is one of the advantages of the format.
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@JohnnyShoulder Thanks, bud. I think I have a third party charger lying around somewhere that I can try to switch the cable out with the Sony one and see if that works when I get home later.
I have the Pulse Headset too and so I find times that I have both headset and DualSense that need charging, and that’s another reason I’d like the option to have something other than the console itself to do the charging.
“We cannot solve our problems with the same thinking we used when we created them.”
@render I don’t really get the people outright saying that it’s a good thing they’re bad because there’s other good games coming out that month. Like… the two things don’t need to be mutually exclusive.
@nessisonett I’d rather they were a better selection for me even though I am planning on playing one of the big releases this month. I think they are quite niche titles this month, which will be the problem for most but I get that it’s difficult to find a balance. I mean this selection is at least better than Godfall Demo Edition.
@render The Tiny Tina thing is a bit of a joke. It’s already included in the Handsome Collection which was previously given away. And it’s been on sale for 2 months so people have been fleeced when it launched clearly. But yeah, chuffed about Planet Coaster personally.
@nessisonett Looking at my library I’ve already got the Handsome Collection so guess I don’t need to bother claiming that. In that case it’s actually a worse month than I first thought. I might check out Planet Coaster too as it’s been a while since I’ve played anything like that.
Hey hate to just saunter on in with a troubleshooting question out of nowhere but like, is there a way to turn off auto-install upon insertion of a disc? And really it's not even upon inserting a disc as games try to install after I've booted up as well.
I should clarify this pertains to physical ps4 games that have been upgraded to ps5 version. PS5 version is currently installed but system wants to install the PS4 version every chance it gets. Surely there's a way to stop this madness.
PSN: frownonfun
Switch: SW-5109-6573-1900 (Pops)
"One of the unloveliest and least enlightening aspects of contemporary discourse is the tendency to presume that whatever one disagrees with must be very simple—not only simple, but also simply wrong." - Elizabeth Bruenig
@zupertramp Yeah, that’s a great question because I don’t know of a way. Let me know if you find one.
The work around for me with Final Fantasy 7 Remake was to play the game with the “Play Disc” inserted rather than the “Data Disc”. Most games only have the one disc though.
“We cannot solve our problems with the same thinking we used when we created them.”
I just had both the PS4 and PS5 version is installed simultaneously. Some PS4 games will install a stub on PS5. The PS4 icon appears on the menu but it only actually takes a few megabytes of disk space (crash bandicoot 4 is an example of this). Whilst others insist on the full game which is often larger from the PS5 version (this was the case for tales of arise).
If you insert a PS4 disk into a PS5 it’s going to want to install something and what it does will be determined by the data on the disk.
@nessisonett@Ryall@Voltan@Th3solution yeah it's rather annoying. I leave the It Takes Two disc in most of the time and the console really really wants to install the PS4 version. Having both icons would drive me crazy but if that's the solution I suppose it's marginally preferable. And i do have fairly large external drive so there's that.
Just hope there's a fix eventually.
PSN: frownonfun
Switch: SW-5109-6573-1900 (Pops)
"One of the unloveliest and least enlightening aspects of contemporary discourse is the tendency to presume that whatever one disagrees with must be very simple—not only simple, but also simply wrong." - Elizabeth Bruenig
It seems to me that people are forgetting that Sony has it's own Unique Selling Points that make it a superb choice for gamers - regardless of what ever MS or Nintendo offer.
Sony has some of the most critically acclaimed Studio's making some of the most critically acclaimed games that get nominated every year for the 'Game of the Year' awards. As Sony keep telling us, these games are 'ONLY on Playstation' - at least on Day1. As important as Mario, Zelda etc are for Nintendo, Spider-Man, Uncharted, Ghost of Tsushima, God of War etc are important to Sony and if you want to play some of the 'best' games, regardless of whether their 'rivals' are also offering GotY contender games or not, you'll still 'need' a Playstation to play those games.
Whilst I'm talking about Software, the 'lack' of 3rd Party studio support hasn't been that detrimental to Nintendo because of the strength of their first party IP's. The fact the Switch can't run a lot of the 'latest' games and the amount of 'compromises' needed to get other games running does mean that it offers the 'worst' presentation/performance of the games it does get. However, Nintendo also have had hardware Unique Selling Points (USP's) that no other offered (initially at least). With the Wii, it was Motion controls and that meant the Wii sold incredibly well. The Switch offers that hybrid hand-held experience that no other platform offers and is selling incredibly well and neither the Wii or Switch relied on 3rd Party Studio's and their games to be successful. The only console you can play on the bus, play 'anywhere' with relative ease, is the Switch. That USP is a big reason why its been successful despite a lack of 3rd Party multi-platform releases.
That then brings us back to Sony whose USP hardware feature is VR gaming. Its the only Console platform to offer VR and will bring PSVR2 to PS5 soon. That gives Sony complete Console exclusivity on Virtual Reality experiences - whether developed in house or by 3rd Party, any VR developed game on Console is 'ONLY on Playstation'. That could be Sony's 'big' success and yet another reason to buy PS5.
Any studio can [try to] make a CoD type game, a 3rd person cinematic action game etc to offer 'similar' experiences but not everyone can offer a VR experience or the 'hybrid hand-held' experience so these USP's are perhaps more important than I see give credit to. Sony also offer some other 'interesting' features like Haptic Feedback too right now as well.
Instead of looking at what 'others' do and being 'negative', focus on what the Positives are...
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@velio84 Have to agree. I have become accustomed to the adaptive triggers and haptic feedback and so to not have it feels a little strange. Kind of empty. Obviously it varies game to game as to how much it adds, with Returnal being the best, along with Control Ultimate Edition and Rift Apart close behind. I was disappointed with FF7 Intergrades complete lack of use of the triggers outside of the motorcycle level. Playing Demon’s Souls now too I am a little disappointed in the lack of use of the triggers, although the haptic feedback is very good. Played a couple hours of Dirt 5 and I do like the triggers there too, although I hear WRC does them better.
“We cannot solve our problems with the same thinking we used when we created them.”
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