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Topic: PlayStation 5 --OT--

Posts 3,321 to 3,340 of 4,578

Th3solution

@velio84 Yeah, they are really touting the DualSense features for GT7. I expect them to be really great because as you say, racing games seem to be prime candidates for impactful haptic and adaptive trigger implementation.

“We cannot solve our problems with the same thinking we used when we created them.”

JohnnyShoulder

@Th3solution Demon’s Souls uses the adaptive triggers to add tension when using bows. But apart, yeah it is not used as far as I know.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

kyleforrester87

I don’t really like the rumble and adaptive triggers to be honest. I often disable rumble and I can’t say I enjoy it on PS5 anymore than I have previous generations. The resistance when shooting is just annoying and the way the pad rattles around in driving games is just kinda weird. Maybe I’ll get used to it some more as the generations moved along.

kyleforrester87

PSN: WigSplitter1987

Anti-Matter

The PS5 games I have written on my list after some deliberation.
Let's see...

1. Planet Coaster
2. Ratchet & Clank: Rift Apart
3. Bibi and Tina at the Farm
4. Spirit of the North (Enhanced edition)
5. Kao the Kangaroo (2022)

Rhythm gonna hit your head.

kyleforrester87

@velio84 WRC9, people say it's really good but to me the controller just clicks and rattles around in your hand like it's going to fall to pieces. It's interesting I suppose but I am not sure it makes it feel like I am holding a real steering wheel lol

Dirt 5 just buzzes away like it's last gen.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

Voltan

So Ghostwire Tokyo is an open world game. The powers and some of the ghostly things look cool but I don't know... the gameplay didn't look all that engaging.
Definitely waiting for reviews with this one.

Voltan

NedStarksGhost

Yep this feels unique and uninteresting at the same time. The Doctor Strange type moves looked really cool, until they showed uninterrupted gameplay. At which point it just began to look so generic. I cringed a bit when they mentioned using "Spectral Vision" to see things like it's some new idea. Basically just another press R3 to reveal things mechanic. Never mind.

Edit; thought of the perfect way I'd describe what I witnessed. Style over substance.

[Edited by NedStarksGhost]

NedStarksGhost

Th3solution

@Voltan @NedStarksGhost @velio84 Just watched the Ghostwire Tokyo gameplay and I’m not too hyped either. I do like some of the powers and ideas it’s bringing and it has some pretty cool looking moves and attacks. The art design of the demons is alright, I like some of them. But there is an overall sense that the game is lacking a certain something. It doesn’t look or feel like a cutting edge PS5 game; Looks more akin to something they could be done last gen (or even PS3). Maybe I feel that way because it reminds me a little of Dishonored, from what I can see. I’m disappointed that it’s a first person viewpoint. Regardless, I won’t count it out. But I have a feeling it’s going to have a hard time gaining any footing against all the other games coming out over the next 6 months. I’ll hope to be surprised.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

render

@Th3solution That's exactly what I thought when I watched the trailer, it looks just like Dishonoured and probably too much for my liking. I really wanted to like Dishonoured but just couldn't get into it, perhaps because it was first person as well. There was just something about the atmosphere or the pace of the game or the mechanics, I don't know but I just got really bored playing it.

Will have to wait for the reviews of Ghostwire I think but it wouldn't be one that I'd pick up straight away anyway. I think it's perhaps telling that Sony hasn't put as much effort behind this as they did Deathloop, perhaps because they know that it's not going to sell that well so they don't want to spend the money, or maybe because they've got 2 big first party games coming out around the same time and they'd rather people spent their money on those.

render

Voltan

@velio84 You also buy stuff from levitating talking cats. GOTY.

Voltan

Th3solution

@Voltan I’m glad the next gen power of my PS5 can be maximally utilized in creating photorealistic dog petting.

@render Yeah, there is a weird discrepancy between the marketing for Deathloop and Ghostwire Tokyo. Perhaps Sony doesn’t believe in the Ghostwire much. But I do believe you’re right that they have their own first party games to promote now and so they seem content to cut their losses with Ghostwire. I expect steep price discounts quickly, not unlike what has happened with Deathloop.

“We cannot solve our problems with the same thinking we used when we created them.”

KilloWertz

@Th3solution At least they gave it a showcase. If it didn't even get that, it would have been even more concerning. They do have a lot of stuff to promote right now, so I'll at least partially chalk it up to that. Still, like you said, it should drop in price. I wouldn't expect it to be quite as quickly as Deathloop since that came out much closer to Christmas, but still, I plan on waiting.

I will still likely be playing Horizon Forbidden West, and then I have plenty of other games like the Uncharted Legacy of Thieves Collection (might as well replay them in 60 FPS), Death Stranding, replaying Ghost of Tsushima via the Director's Cut, and also Deathloop itself. That's not counting plenty of other backlog, so waiting will be nice and easy.

[Edited by KilloWertz]

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Th3solution

Playing a little Dirt 5 every now and then. It’s alright, but it made me think about something:
As I was laser-focusing on the road, trying to overtake the cars in front of me, I finally realized how harshly I was squeezing the trigger full throttle and slamming the left stick right and left. The thought crossed my mind — which games make you abuse your controller the most?

I think racing games are my worst — Because it’s constant focus and you are pulling, pushing, and squeezing so hard and don’t even realize it. The second hardest games on the controller for me are probably fighting games. The relentless button mashing in those games is also buried in such constant concentration that you don’t realize how hard you’re hammering the buttons.

Good thing they make these things durable.

Better do a visual novel or a nice slow turn based RPG after this to give the poor pad a break

“We cannot solve our problems with the same thinking we used when we created them.”

render

@Th3solution One game that I know I’ve abused my controller on is Hades. The later levels are really full on and it’s all about fast reactions so you don’t really think about it. There’s one particular weapon that’s even worse for abuse than the rest and you can really go to town on the buttons and sticks.

One of my controllers has a little bit of stick drift and it’s the only game I really noticed it on. It’s ok to start with but after playing a few levels my character would just start walking left all by itself.

render

R1spam

@Th3solution I've been pretty careful with my dualsense but mario aces online legitimately destroyed a set of joy cons on my switch 😂! It's a game that genuinely bums me out that online died, an even match online was a thing of genuine beauty.

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

BAMozzy

Ghostwire Tokyo looks like a Typical Japanese game to me. I don't expect it to be a popular game but more a niche interest - like Scarlet Nexus for example which to me has a similar vibe to it - albeit a different game-play loop. These type of games don't tend to do well outside of Japan in terms of sales, but they do have a dedicated fan base.

Anyway, I am not one of those fans so it doesn't appeal to me. Even with Game Pass, its not something I'd be 'keen' to try for 'free' when it eventually does come to Xbox next year.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

Th3solution

Stupid question here…

So if I play a PS4 game with a PS5 update patch (for example GoW or Days Gone) on my PS5 from the external hard drive, do I get the full benefit of the PS5 upgrades (the 60 fps, quicker load time, better resolution, etc)? Or does the game need to be uploaded to the internal hard drive? I know native PS5 games can’t be played from an external hard drive and I know PS4 games can, but wasn’t sure if you get all the PS5 patch upgraded benefits that way.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Voltan

@Th3solution You'd get all the benefits except faster load times (unless your external drive is an SSD - in that case it should be faster than a PS4 but still potentially slower than the internal drive)

Voltan

Th3solution

@lolwhatno @Indoorhero @Voltan Ok, thanks, friends! With the small amount of PS5 internal storage, I’ve wanted to only fill it with native PS5 games and run PS4 games from an external if possible. But I also don’t want to play a lesser version of the PS4 game. Load times don’t bother me as much as getting the better frame rate enchantments, so it sounds like I can just leave the game files on the external.

One of these days I’ll invest in an internal SSD expansion.

“We cannot solve our problems with the same thinking we used when we created them.”

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