@JechtUltima Yeah, the open world thing could either make or break it. I guess I just expected something more distinct like how Sekiro immediately felt like something new.
@TheBrandedSwordsman couldn't be more hyped bud. There are a lot of games on the 'horizon' that I'm excited for... but ever since the rumours started filtering through about a Miyazaki-Martin collaboration loosely based off of celtic and norse mythologies (before its announcement at E3 2019) THIS has been the game I've been waiting for.
Looks pretty much the perfect evolution (notice I didn't say revolution) of the Souls formula and I couldn't be more thrilled. As much as I have enjoyed Sekiro, as much as I have enjoyed other developers taking a stab at the sub-genre... since wrapping Dark Souls 3 there has been something missing, a void of 'incandescence' that once shone down on gaming to be praised... but its back baby!
@TheBrandedSwordsman I don’t know what’s been out there before but this is the first I’ve really seen of the game.
I guess I was also hoping for something that wasn’t so Soulsy in look but I’ll be intrigued to see how the pull off the open world (and not just call it an open world like you could try and claim DS1 was).
Not singling anyone out as this does appear to be a common take on here but there seems to be a lot of surprise at how similar Elden Ring looks to Dark Souls. As an avid FromSoft fan I consume every nugget of information released and this was made reasonably clear. The basics are... and I'm paraphrasing that Elden Ring would have combat very akin to that of Dark Souls but the environment would be much more 'open-world'. As a result, there would be steeds for travel, boss fights would happen in 'open-field' type environs rather than your typical boss 'arenas' and there would be numerous kingdoms spread out around the map.
This next part could have been rumour or press release (I can't quite remember as its been a while) but on conquering a kingdom (& presumably defeating an Elden Lord) the player inherits a unique trait/skill/power previously wielded by the vanquished.
Prior to the release of Sekiro, Fromsoft announced that they had been working on three games. One was meant to be totally unlike their usual output (probably Deracine) and the other two would be similar in varying degrees to they're previous work. It now looks like Sekiro varied the formula in terms of the combat and traversal, though maintained the game progression from checkpoint to checkpoint (shrine to shrine instead of bonfire to bonfire) while Elden Ring is varying the game environment from checkpoint to checkpoint but maintaining the combat style (though it will probably evolve a bit... personally I'm hoping they keep the 'side-step when locked on' from Bloodborne).
I get that Souls doesn't quite hit everyone like it does the core audience but the information was out there.
@TheBrandedSwordsman It looks great. I can start to see now why people are hyped for it. This game is probably a good place for me to get into the Souls-like genre, if I've not already tried one by the time it releases.
Hopefully the PS4 version also runs fine. All the Cyberpunk shenanigans has made me a little worried whenever a large, hyped game is coming to past gen consoles.
@colonelkilgore Well said, for the genuine fans of the games i think we have seen exactly what we wanted to see. There was enough different stuff for me in in a first gameplay reveal trailer , at at the same time having a Souls vibe to it. I'm sure more details will be revealed prior to release to satisfy those people that would like to know more.
@JohnnyShoulder I know right... I've seen comments from people online saying they were hoping it would be more like The Witcher 3 and the like! Firstly, FromSoft clearly believe in their deliberate, stamina based combat as why else would they have persevered with it this long if they didn't fundamentally believe it was (in their opinion) the best combat template for western-fantasy action, so I'm confusedas to why they thought the addition of George R R Martin on the games lore would cause that to change... and Secondly, could you even imagine the FromSoft core fans reaction if after all this time they unveiled Elden Ring and it played like The Witcher 3! No offence to fans of The Witcher 3... I have the utmost respect for its game world and questing-narrative structure but it 'played' horribly imho.
@Kidfried Yeah, I totally got what you meant in the chat. It’s a game which needs a proper breakdown. The trailer in itself could have been by the Lords of the Fallen devs or the Mortal Shell devs. There wasn’t enough to properly show off why this game is new and exciting.
@nessisonett "There wasn't enough to properly show off why this game is new and exciting." You won't be buying it at launch or even when the bugs have been patched up then? I thought you were, like me, a big FromSoft fan?
"Even in the face of death, the samurai stands unwavering, for honour is a blade sharper than steel".
@colonelkilgore As much as I liked The Witcher 3 (longest I've spent in a single game at over 300 hours, and not started any of the dlc), I'm not sure I would like From Software follow that game, especially in terms of combat and how the story is handled. Anyone expecting expansive narrative choices like The Witcher 3 and the Mass Effect games needs to get there expectations in check. I imagine the best we are gonna get is something like that was in Bloodborne of Sekiro. In terms of open world, I'm expecting something more akin to the likes of God of War 2018, so not totally open world but more so than in previous games.
@TheBrandedSwordsman No worries, sir. I will keep an eye out for anymore but not gonna throw up every single video that appears on YouTube. Waiting on Vaati's vid to drop, as he is always super insightful and like to do a bit of digging too.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder yup, agreed... and even though I've made it pretty clear I'm not a fan of The Witcher 3's combat, I put well over 100 hours into it at release and still plan on returning to it at some stage to mop up the remaining trophies.
@TheBrandedSwordsman I might be a fan but I’m waiting to see a bit more. I’m not the sort to pre-order or get hyped on the slightest scraps so yeah, the game exists but I’ll need to see another trailer.
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