@Elodin You had the start of it right by putting the spoiler tag thing at the beginning, but then you also have to put [/spoiler] at the end of whatever you are trying to hide.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
Soooooo, yeah, I’ve picked this up. Will dive into it later this evening once I get the true ending in Armored Core VI.
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
If anyone is getting any HDR or visual issues, it took me ages to find a fix but if you do, go to your PS5 settings and HDR calibration. On the last of the three calibration options, go to the lowest black setting then press brighter once. Restart the game and it should look better
Can't think of anything good to put here just yet, watch this space...
@Bentleyma no sound issues for Me. I did get stuck in a bashing object choice, but I was able to jump out of it. Very early, but quite impressed. Both mine and my coop with my daughters game are going well.
@Throb thanks for the tip. I did have to adjust mine as well and yes more dark was needed. It starts you at a bit of a washed out look. At least for my tv.
This game is fantastic, I was a bit wary because I have never played any before and I was also bored to tears with Diablo IV. This game has some of the best character models, voice acting and emotions in every word. The amount to take in with the UI is a bit overwhelming at the moment but I cannot fault the game itself, it's incredible
Can't think of anything good to put here just yet, watch this space...
I played this for a few hours last night. I spent ages deciding on which race, class etc. to go with but I eventually settled on a Rogue Half-Elf which has a focus on stealth and deception. Been enjoying the game so far. I was a bit worried I wouldn't get on well with the combat as I'm not overly keen on turn-based systems but I seem to be doing fine with it so far.
Looking forward to exploring and discovering more in the game!
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
@KAIRU I think this game has shown many people that turn-based combat isn't necessarily a bad thing. I know there's a big subset out there that will frown upon any game with turn-based combat, but I think most of them just think of that style in the sense of your typical JRPG. In which case I would probably agree with them, as any time I've tried a JRPG with turn-based combat I've found it highly repetitive and boring. It's good that Baldur's Gate is now showing those people (through being so immensely popular it's breaking beyond its genre's fanbase) that there's more than one type of turn-based out there, and this type I'm way more fond of personally as well. I'm not saying you yourself are part of this group necessarily, because you might be way more acquainted with turn-based systems than this group, but I do think it's true for many.
@Bentleyma@KAIRU@Tjuz I'm a fan of turn based in some games, especially rpgs like this. I think that may be due to my D&D playing days. I do like how you can switch between characters when it is your turn if same intiative or if co-op have 2 go at once so it is not a completely turned based. An intuitive idea to have less waiting.
I’ve struggled to find enough time to play, although I had what appears to be a glitch (couldn’t speak to certain NPCs, seems other people had the same problem on other forums) so I rolled back on a 2 hour save. I’m struggling with the D&D lingo and the combat isn’t clicking for me like it did in the Divinity games either.
Gotta stick with it I guess. I feel like I will need to watch a few tutorial videos or something.
@Elodin honestly it’s less specific questions as in what does this attack do, as much as it is getting my head around d20s, AC ratings, advantages, disadvantages, saving throws… to be honest it’s probably the terminology that throws me and I find it more intimidating than it actually is. A system like Divinity/Pillars just makes so much more sense to me off the bat, though..
It’s not that I am struggling to get through encounters, I am just not understanding everything that’s happening.
I have found a more comprehensive guide, I’ll just have to have a good read through it!
@Bentleyma It's a setting in the options where you can basically enable/disable a biased dice. With karmic dice, it'll make it so you can not go on losing or winning streaks with the dice. Eventually, it will always force the opposite outcome of what you had too much of recently no matter how much the odds are in favor of or against you. This goes for skill checks and in combat. I think it's cheating. Turning it off means the dice rolls are pure random.
I played a little D&D years ago and I don’t think my pals and I did it correctly, in the purest sense of how the game should be run. We had fun though. So I do wonder if I’ll have the first clue how to play Baldur’s Gate 3. 😅
“We cannot solve our problems with the same thinking we used when we created them.”
I don't know what I did at Emerald Grove, I made some decision but didn't think nothing of it but everyone is dead, absolutely everyone not even the traders and I wanted to sell because i'm over encumbered
Can't think of anything good to put here just yet, watch this space...
@Throb Haha. I did that too. Though, I made that decision on purpose. I even helped slaughter a few of them. 😅
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
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