@KilloWertz I mean, even if it didn't have the most work put into it, I'd probably still say that.
Final Fantasy VI's story is dark, complex, and memorable, which is not really something that can be said for any of the prior entries. It abandoned the pure medieval high fantasy of previous outings for a gorgeous, evocative science-fantasy setting (something they developed even further in Final Fantasy VII with the pseudo-cyberpunk metropolis of Midgar). And it has what I'd say is the series' first really good cast of characters.
There aren't a ton of JRPGs from this era that I think hold up (contrary to popular opinion among many JRPG fans who act like the SNES was an unrivaled powerhouse), but this one absolutely does, and deserves to be played just as much by newer gamers as it does by older ones.
Just check out the first six minutes or so (and ignore the terrible font, which was apparently fixed in the console release)
@Ralizah I never planned on playing any of the really early ones since they basically have no story. This would be an obvious one at some point though given that it's far removed from the earliest of the series.
Thanks for the video. I didn't watch it all as I plan on playing it, but it's always good to hear the main menu theme that seems to be similar in other Final Fantasy games I've played.
PSN ID/Xbox Live Gamertag: KilloWertz
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I'll be honest FF IV's boss theme is the only one I can compare off the top off my head @Ralizah. Bass is a bit more subdued then I recall but that violin is rather lovely.
All the tracks are pretty nice arrangements though and it's cool there's actually vocals for the opera scene.
I've only played about 3 hours most of FF VI. Gave up pretty quickly as I found it... Kinda dull to be honest, didn't hook me at all. I remember seeing Kefka for the first time and that was it
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
@Ralizah What strikes me about Final Fantasy VI is how cinematic it feels; even playing on the GBA, which is how I originally experienced it. The opening drips with atmosphere and sets the scene perfectly. I haven't yet played the pixel remaster, although feel they didn't necessarily need to reorchestrate the music, lovely as it is. That said, it's a very nice touch indeed that Celes' ghastly garbled approximation of human vocals have been replaced by real voice (and not a trained classical singer, which makes sense).
@HallowMoonShadow The FFIV four fiends boss theme is forever etched on my brain after playing lots of Theatrhythm. I had Kefka's laugh as my text tone for many years. It was funny seeing people jump every time it went off on the bus, although more often than not it made me jump, too. 😂
@HallowMoonshadow Ah, that's too bad. FFVI is a stone-cold classic. Do I correctly recall you not really liking FFVII either?
@mookysam The music needed to be re-orchestrated IMO. Uematsu's NES/SNES compositions... someone analogized it by saying it was like drawing the Mona Lisa with crayons. The pieces absolutely deserve to be heard in-game with real instruments.
And yeah, the degree of cinematic virtuosity it achieved on something like the GBA (also where I first played it lol) was crazy. You could tell this was a big, amazing thing you were experiencing. One of the grandest 2D games I've ever played.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@AgentCooper I think it's fair to say that Automata is a unique gaming experience! Brilliant game and one I kind of wish I hadn't waited so long to play (mainly because I'd read about needing to complete it multiple times but without seeing that you're not playing the same game each time).
@AgentCooper Nier Automata is a real gem. I look back on it fondly and only regret that I can’t play it for the first time ever again. The true ending is awesome and it’s a great ride getting there. There’s some deep philosophy mixed in if you’re willing to ponder on many of its themes.
How far along did you get on your first attempt at playing it?
“We cannot solve our problems with the same thinking we used when we created them.”
@AgentCooper yeah busy but good mate, hope all is well with you and yours too.
In regards to anything topping the Nier: Automata OST… I don’t think it has tbh mate. I was blown away by the FFXVI OST this year and that of God of War: Ragnarok last year but I’d still have to go with Nier: Automata just got the sheer originality and creativity… so good!
I fancied a first person dungeon crawler and on PS4 it turns out there ain't exactly a whole of choice in that department so I ended getting Mary Skelter Finale.
Holy crap they weren't kidding with saying it'll help get you up to speed if you haven't played the first two gamrs as it seemingly has EVERY single cutscene from them. Not to mention some story novels, the soundtracks, artwork and all sorts.
Good grief I'll be here forever before I start up the game proper!!!
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
@Zuljaras Truly saving the best for last My personal favorite, even over the almighty Elden Ring.
Sekiro is one of a kind, and I love how From actually deviate somewhat (but not too much!) from their trademark schtick...
Some of the finest boss battles in From's entire portfolio, alongside a beautiful 'simplicity' to the game - no worrying about builds/stats, just learn the mechanics and be prepared for punishment
I bought Inscryption which I've been meaning to get for a while now and I picked up a little South Korean indie title called Lost Ruins which is a pixel based metroidvania that I played the demo of and rather enjoyed.
@HallowMoonshadow I’ve been meaning to play Inscryption and can’t seem to find a window of time yet. Let me know what you think if you get to it before me!
“We cannot solve our problems with the same thinking we used when we created them.”
Ha I've already given it a short go @Th3solution. Helps I've played a bit of the Pokémon card game, Yu-Gi-Oh and Magic so I'm already pretty familiar with TCG's.
It's very reminescent of early YGO with a focus on sacrificing cards to play better cards. Just in a creepy cabin... With roguelike elements and... Other things that already seem like spoilers to talk about despite only playing a few rounds. It's certainly unique!!
I'm actually hoping that it's still on the docket for the game club. It's admitedly the only one that interests me on the list and I'd like to take part again with everyone after doing my own thing for months on end
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