@Kidfried Oh yeah. I find that the entire arsenal has some utility. Blast wires are great for both offensive (traps) and defensive (spacing, especially when you string them along choke points) purposes. The elemental sling is OK when I want to freeze or shock an enemy. I don't see much use for shock or frost arrows when I can just use the vastly superior slings, but fire arrows are amazing. Put a few 40%+ fire element mods on your bow and you can set pretty much anything on fire quickly. It's amazing for tough human enemies.
Even the piddly spear has its uses, as running up and stabbing an enemy when they've fallen is an amazing way of inflicting damage.
Currently Playing: Resident Evil Village: Gold Edition
@RogerRoger
In fairness, it took me 40 hours or so to plat Lego Batman 3 - I was not having fun by the end of it really. Anything to cut a couple of corners is perfectly valid for those games!
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
@Foxy-Goddess-Scotchy Yeah. I believe you don't even unlock hard difficulty until you play it on normal the first time.
Also consider that Jill is kind of "easy mode" anyway thanks to her better starting gear. She's my preferred character, though. There's a limit to how often I want my teeth to be kicked in.
If you complete it on normal or hard with both characters, you can unlock a mode that makes the enemies invisible. Y'know, if the game wasn't already brutal enough.
It's a beautiful, atmospheric, and sometimes harrowing experience. And so, so different from the PS1 original tonally.
I've actually recently started up Knack, which I got on sale for $4 months ago.
I'm actually finding it to be a pretty nice time so far. It's no God of War or Spider-Man, but it's not a bad game, IMO. It looks pretty nice, and gameplay, while simple, is responsive & solid. If I had any complaints, it's that I think Knack's design is a bit ugly, and the medieval troll civilization doesn't fit the rest of the world, which has more of a sci-fi vibe (almost like they're leftovers from a time when the game could have had a different theme).
@Foxy-Goddess-Scotchy Bosses weren't really RE1's forte, and that carries over to the remake.
Although I think the shark and snake are cooler bosses than the more elaborate foes you fight in later games, if only because of how different they are.
You have to shoot Birkin's eye so much in REmake 2 that he started feeling like a Zelda boss.
On the heels of seeing Spider-Man: Far From Home I thought no better time than the present to finally play Marvel’s Spider-Man. I’m only just an hour into it, but first impressions are favorable. The game has been discussed ad nauseam so I won’t belabor, only to say it’s true how everyone says it feels very ... familiar. Like Batman from the Arkham series except quicker and nimbler. Maybe like Devil May Cry meets Batman Arkham City. We’ll see if it grabs me strongly, but it’s decent fun so far.
Peter Parker’s voice sounded so familiar and it kept bothering that I couldn’t place it, so I had to google it. Turns out it’s Yuri Lowenthal is the voice actor. He is great in the role so far with the recurrent funny quips and youthful exuberance to his performance. And he sounds so familiar because he also is the voice of Persona 4’s Yosuke Hanamura! Such a perfect voice casting. He nails the goofy, funny teenager really well.
As a side note, looking at Lowenthal’s resume’ I didn’t realize how prolific he is as a VA, with roles in Prince of Persia, Fire Emblem, Saints Row, Castlevania, etc.
@Foxy-Goddess-Scotchy How is Shadow of War? That’s a game that fell off the face of the earth pretty quickly. Supposedly a really good game but I think it was killed by the bad press from microtransactions. I saw a pre-owned copy at GameStop yesterday going for $9 and thought that was amazingly cheap for such a high profile that’s not even 2 years old yet. I didn’t buy though. The first game was good, not great, so I’ve not felt it quite worth my time despite it being supposed better than the first one by a significant margin.
“We cannot solve our problems with the same thinking we used when we created them.”
@Kidfried Yeah, have to agree with your goods and bads here. It's knockabout fun for a while. Was playing it in four-player the other day and it was pretty funny trying to ram each other off the track. There's a lot of comedy value in attempting to mess up the race for your co-op partner.
Good job, Parappa. You can go on to the next stage now.
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