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Topic: What PS4 Games Are You Currently Playing?

Posts 5,381 to 5,390 of 5,390

psmr

@GirlVersusGame Inquisitor was actually one of the others I picked up post-Diablo 3. I’ll probably be getting to that pretty soon actually as I think there are one or two online trophies, so want to get them out of the way. Pretty sure there isn’t any online trophies for Chaosbane, which is why it’s slid down the list of priorities a bit I think. I have seen Mechanicus pop up in the sales a few times. Think the turn-based tactics put me off though tbh.

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GirlVersusGame

@psmr Avoid Mechanicus if you are easily frustrated. The first half of the game is incredibly difficult and unfair, it's about the half-way point where you start to form a bigger team with better gear/weapons and perks. It wasn't accessible for a lot of people and my getting past most of that slog was probably a fluke. I tried to treat it like chess and that didn't work. The A.I. was badly balanced and served as nothing more than a system to wipe the player off of the map. There's also a kind of world clock that counts down to a final event/boss and your actions impact how hard the game gets, and how fast that clock goes. I never finished it, I'm sure it has custom settings but they'd void trophies. Chaosbane would have been offline, I don't co-op/etc anymore and that platinum wasn't long ago. I do remember getting some kind of completion for all classes trophy really easily too, I probably cheated some how, maybe mix and matched saves. I doubt I finished the game multiple times. It says that trophy is ultra rare, I must have as Jeff Goldblum says found a way.

These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.

Bluesky: justkoshechka.bsky.social

psmr

Devil May Cry 2 done… and definitely not as terrible as the internet would have you believe. A lot of playthroughs required for the plat though, so it did grate on me a bit at the end.

Bloody Palace took around 90 mins @GirlVersusGame. You are able to move through the floors 1, 10 or 100 floors at a time… and I had unlimited devil trigger Trish by that point so I ****ed everything super quick.

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CaptD

@psmr
Great stuff, well done. I think the DMC games are a bit beyond my skill set but I have been recently playing what people have been saying is DMC in VR and that is Hellsweeper, a really fun game which I’ve pretty much been able to platinum (one trophy left for a milestone) so really not as difficult as DMC I guess although the backflips in VR can be testing.

CaptD

psmr

@CaptD Devil May Cry in VR has to be the craziest thing I’ve heard of in 2026! 😂

The original’s plat was hard tbh, doable with good planning and multiple playthroughs to build up a bank of special items… certainly doable for you. 2 was a cake-walk apart from the grind. I think you could do both if you really wanted to.

3 will be interesting, as I’m pretty sure that’s the first one where you have to S rank every stage. 4 is gonna be messy… not sure my sanity will survive that one tbh!

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GirlVersusGame

@psmr Oh wow congrats, that doesn't sound too bad at all. Unless a dog jumped on you offline or something when you were close to the end. It's definitely happened to someone.

and definitely not as terrible as the internet would have you believe.

  • That works both ways. I was under the impression that Paw Patrol World would be a three hour completion, it was over nine. I was driving fast too, so fast I went through the map. The Cat Quest games are fast and well made if you are looking for some easy platinums. The third one might be the best one, they improved on everything that the first two did. Or is Devil May Cry 3 next?

These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.

Bluesky: justkoshechka.bsky.social

psmr

@GirlVersusGame I’m only playing one Devil May Cry per year, so while 3 is the next one I’ll play in the series… it’ll be around this time next year.

Next up for me is World War Z: Aftermath, which I’m actually really excited about. It had pretty mediocre reviews back when it released but it seems right up my street. I have to get some Test Drive: Solar Crown done too, as I’ve promised @CaptD that I’ll help him get the mp trophies… but I need to grind up to Lvl20 first (and I haven’t even started it yet 🤫).

Edit. I do have the Cat Quest trilogy in the backlog actually… I’ve heard they’re surprisingly decent considering.

[Edited by psmr]

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KidRyan

I was playing thru the Mega Man Legacy Collection, but I took a break to finally beat RE1. I'm following the trophy guide and started a Very Easy knife only run with Chris Redfield, about to fight Yawn (snake) for the first time.

After I platinum Resident Evil 1 HD, I plan to resume my Mega Man playthrough. I also need to platinum both Assassin's Creed IV: Black Flag and Horizon: Zero Dawn.

Kairuuu

Downloaded The Last of Us Remastered last night with the aim of playing it over the weekend. Looking through my library and on my list of games on my PlayStation profile, it's been almost a decade (!!) since I've played it! Mental that it has been that long.

I was actually going to get the PS5 version but I realised it was full price and not just an upgrade. I'm not forking out full price for a game that has less content.

I wonder if Factions is still active...

"A corpse, should be left well alone. Oh, I know very well how the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you from your wild curiosity."

Tjuz

I've been on and off with Spiritfarer for the past few weeks. It's a game I had started a while ago when it first game out, but never properly continued. Though I will say I played it for a lot longer than I thought, since there was still stuff I recognised a good 10 hours in. I'm now way past the point where I previosly was however, and seemingly starting to wrap up the final spirits. I've often seen it heralded as one of the better cozy games out there. It's not a genre I usually engage with, but the premise of this one with the afterlife was what got me intrigued. I wouldn't say it has disappointed, but I'm less enamored by it than I had hoped to be. I think it's a fun gameplay loop and the characters are mostly interesting, but I do think it's missing that little extra special sauce that would elevate it to greatness for me personally. I don't know what exactly that would be, but I'm feeling its absence.

Not a bad game at all however, and it says enough that I'm already 28 hours in and continuing to play! The one departure that hit me hard in this one (so far) was Atul's sudden disappearance. After having been conditioned to a certain formula of how the spirits will go... for him to just up and leave broke something in me for a few second there. That's not allowed! I need to bring you to the Everdoor where we have a nice and emotional goodbye!

I do feel the resource management is a bit too overbearing and taking away from the narrative accomplishments of the game. I've mostly been lucky in that I've been able to continue storylines consistently without hitting a brick wall, but that's also because I go out of my way to be prepared to be asked for anything. It does mess with the pacing a lot and ends up being the majority of the time you spent with it. As someone who came into the game for the narrative conceit, I don't know if I quite appreciate the amount of time I've spent watering plants or melting ores for the last few weeks. I understand that the game was never going to be a walking simulator (nor should it have been), and that this is the core gameplay loop they settled on... but I can't help but feel it detracts from the experience more often than not. It's not like the boat is highly customisable either and I feel like I can truly make it my own. It's more like an increasingly easier version of Tetris alongside the fiber I need to constantly weave inbetween conversations.

I also think the game would've benefited from voice acting. I know there's a lot of people who like to read text and skip through the voices, but in a game that's supposed to be so personal and intimate, I feel like it would've added a lot for it to take the extra step to voice these characters. I understand why they didn't, whether that be due to budgetary constraints or an artistic choice, but I think it would've helped me connect to them on a more personal level and elevated the experience for me. It's not a problem for the game or a slight against it by itself, but it would've made the dialogue I get inbetween running around listening to a shark making puns at me more impactful rather than something I am quickly clicking through. One minor annoyance with the small dialogue boxes for me is that when you bring a spirit to the Everdoor, you might just read through it a bit too quickly and sit there starting at the screen before the conversation continues. Kind of takes me out of it when you stop in the middle of a thought and I just watch myself rowing for a while! I've resorted to doing my own voice acting these moments to fill the gaps, but I don't know if I'm talented enough to voice an old hedgehog lady convincingly.

I'll definitely finish it at some point soon and see how it all comes together in the end. I do wonder what exactly is going to happen with my protagonist when all is said and done. Solid game overall, but I feel like it could've been more.

Tjuz

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