@CaptD yeah, I’d played it on PS4 back in 2020 (and earned around 50% of the trophies back then), so it was always gonna be the PS4 version that I returned too. Doubtful that I’ll ever play it again on PS5 though, as I have so many survival-horrors in the backlog that I’d never get to them if I started double dipping on the Resi’s 😁
Well another 2 and a 1/2 playthroughs today, together with a playthrough of the 4th Survivor game mode and Resident Evil 2 Remake is wrapped. Obviously not saying anything revelatory here… but like its predecessor, an absolute stone-cold classic! Not sure which I liked more out of Resident Evil Remake and the sequel though, as they are both pretty much perfect tbh.
Final Fantasy - Pixel Remaster - actually enjoying it a fair bit more than I was anticipating. It probably helps that this is just so chill, compared to the games I’ve been playing of late (my scheduling has been rubbish this last couple of months in regards to providing space between games dripping with tension).
Always struggled to click with turn-based combat historically… but found that I connected with FFXIII last year and am quite enjoying it again here tbh (albeit a far simpler version). Special mention for the music… love it!
About to start play-through #2 of DeathEnd re;Quest, and going for the true ending this time. Thought I got the bad ending, but it was actually the "normal" one...
I also keep switching back and forth between Prey on PS4 and Xbox. The latter is inarguably better, but I like the DualShock 4 and it's lights and vibration so much more than any Xbox controller...
Played a bit of Titanfall 2 this afternoon and liked it quite a bit. I did the multiplayer trophies about 5/6 years ago and always meant to come back to it… though maybe not this much later.
Not the biggest fan of the first person viewpoint in games but I still enjoy them once I start them (as long as they’re good). This one seems very good, with some of the best gunplay I’ve experienced for a while. The guns feel so good to fire, with some great feedback. Good game!
@Hapless glad you enjoyed it too. Sad that they seem to have given up on the franchise as it seems of very high quality. Special mention of the level design too, I just played through this level where youre on a production line making prefabricated housing… very clever and creative.
Meant to have started Bully (or Canis Canem Edit here in Blighty) over the weekend but was busy but I finally got a chance this afternoon. I was worried that it would’ve aged so badly that I would’ve found it a chore… but I’ve been beaming like Cheshire Cat since booting it up. It’s oh I don’t get me wrong, it has aged in many ways. The control over Jimmy feels a little janky, the melee combat is very basic and the auto-aim projectiles feel archaic… but it just has some magic about it.
I remember absolutely loving the game back at its release, then growing to hate it as a mate of mine would just play it again and again… and again (honestly, he must’ve played it through 5 or 6 times while I was around… god knows how many in total)! It’s been a while though, don’t think I’ve even seen that guy in around 12 years… and his Bully infatuation was well before that. So I’ve had time to actually miss the game and fancy returning to it.
Mad how productive Rockstar were during the PS2… and every one of them a classic! When people moan about Naughty Dog’s lack of production this gen, or any other big AAA developer… remember that Rockstar made 5 games during the sixth gen, 4 during the seventh, 1 during the eighth… and we’re still waiting on one during the ninth. Yes, the behemoth that is GTA Online probably soaked up much of their time and resources… but It’s a clear indication of how dev time has been affected by the advancing tech.
@graymamba Would you recommend Bully to somebody who doesn't have any nostalgia for it? Like everybody else, I heard good things about it back in the day, but have never played it for myself (or watched anybody else play it, for that matter). Would booting it up totally cold be too jarring nowadays?
"If I let not knowing anything stop me from doing something, I'd never do everything!"
@Werehog that’s a difficult one Rog, as I’m only able to view it through that nostalgic lens. I like to think that you’d acclimate within an hour maybe and end up really enjoying it, as it is one of the later and therefore ‘modern’ ps2 games… but it still feels old no doubt.
One thing that might give you some kind of narrative context at least, is if you like the Harry Potter style of narrative ie each book tells one whole year with each season bookended by a festivity (Halloween, Christmas, Easter etc.), then you’d probably like this.
I had a full sesh on it today and had a ball fair play.
@graymamba@Werehog I remember playing Bully back in the day on PS2 and have fond memories of it. I’m not sure I ever finished it to be honest. If my recollection is correct, it was sort of a ‘GTA-lite’ in the boarding school setting. The open world gameplay felt quite novel at the time.
I recall that it released to a lot of controversy, during the time in the early oughts when games were supposedly poisoning the minds of our fragile youth. A game centered around adolescent bullying with a juvenile delinquent causing mayhem for his peers and teachers didn’t go over go well with some of ultra-conservatives. Honestly, I think the content is quite tame by today’s standards and GTA is orders of magnitude more edgy. Still, I wonder how a sequel would be received nowadays. I don’t think the public would bat an eye, but there still exists a group that might bristle at the core concepts - school violence, underage drinking, defiance of authority, and all the rest. Personally, I think I’d be more concerned about my teenager failing out of school as a result of addiction to Fortnite or Roblox rather than any influence from an open world game set in a school where he/she could play out some relevant scenarios and storylines. 😅
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution yeah there was definitely an outcry this side of the pond (hence the change of name to Canis Canem Edit) but as you say, it was all a bit of something about nothing imho. The game always had a good heart even back in 2008… and now seems positively heart-warming 😁. I always saw the protagonist as the ‘good’ guy dealing with the iniquities of the various established school cliques more than anything else.
In regards to the GTA-lite-ness of it all… certainly in certain terms, like the map size and campaign length etc. I do actually think it upped certain aspects in terms of their complexity though… most prominently the ability to enter and explore numerous buildings. Then secondly, the npc interactions seemed a step up too.
Something that I’d forgotten but have taken particular satisfaction from is the permanent skill-ups you acquire from completing the various classes etc. For example, now that I’ve completed the 5 Art classes, I get 2x health if I kiss a girl… or from Chemistry’s 5 classes, I now have unlimited use of my personal chemistry kit to make stink bombs and fire-crackers and the like. Cool little touches.
@Werehog@graymamba The Halloween mission might be the best mission in any video game ever.
I'm [partly] overexaggerating, of course, but it's my favourite R* game by far and I don't think even any of the GTA games come close. Some of the missions are absolutely brilliant and there's actually a lot of fun to be had in Bullworth with plenty of variety in terms of activities and the classes are like their own minigames, for example, in English class you need to unscramble the six given letters and make as many words as possible and you need to reach a certain percentage in order to pass the class.
I'm obviously blinded by the nostalgia but if you can handle some offensive humour and, well, some bullying, I think it's worth playing. The movement can't be a bit janky in certain moments but overall I think the game holds up okay.
OH and I forgot about the soundtrack! It's amazing also.
@Kairuuu nice to see another Bullworth alumni around here 😉 yeah the Halloween mission was really well done… theres been a few times that I really appreciated one of its main missions (and how they use the various school buildings as a backdrop.
I’m a massive GTA fan, so it’s not ‘quite’ up there with those for me personally but I still hold it in very high esteem… and I would probably say that this is/was Rockstar at their most creative.
@graymamba Yeah, my memories of the specifics are fuzzy. I do remember the protagonist as being a relatively sympathetic character, starting out the game as more of a victim of the mean kids, and then over time working though the various school factions to exert more and more influence and manipulation. If I recall correctly, there’s a rudimentary morality system in play so you can try to be more of a good kid or take the path from ‘bullied’ to ‘bully’. I might be misremembering though. And like I say I think I might not have finished the game.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution yeah, I don’t think that I ever actually finished it back on ps2, looking forward to seeing it through this time though. Spent most of my time so far getting annoying things out’ve the way like bike-jackings, flower picking, wedgie-pulling and the like… now I’ve done all them I can just plough on and see this thing through once and for all.
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