I’ve started Hellblade finally. It’s really intriguing, even in the first couple of hours and having a great pair of headphones definitely elevates the tension and claustrophobia. The accents are a bit odd though. Despite being Picts from Orkney, there’s a clearly Northern Irish dude following you about and most of Senua’s voices are generic ‘English with slight accented lilt’.
I've finally started The Ringed City DLC for Dark Souls III. I'd been putting it off because it's the final bit of Dark Souls I'll ever play and I don't want it to be over, but the time felt right.
Also, Sniper Elite 4. It's the same old Sniper Elite with the same old problems (that sprinting animation would be shameful even on a PS3), but damn is it fun when you get into the swing of it, particularly in co-op. There's no other sensation in gaming quite like when you successfully pop a Nazi straight in the testes.
Good job, Parappa. You can go on to the next stage now.
@Gremio108 Good luck on TRC, as you imagine it is one tough mofo! It's very cool though with some neat lore to dig into. I never did best the last bosses, I've been tempted to go back but I think I'm done with the series!
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
Ooh good luck with the Ringed City @Gremio108... Haven't played either of DS III's DLC's but I have heard that final boss battle music! Talk about intense!
Maybe I'm just getting soft in my old age, but I've been grinning a heck of a lot more than I expected
I think I'm getting a bit crustier in my old age lol 😂
Buuuut Spider-Man did make me smile a lot too @RogerRoger, particularly those goofy Spider-Cop mentions every now and again.
Yuri Lowinthal sounds like he's having the time of his life as Peter Parker too (Which makes sense as he's a big spidey fan apparently)
Can't say a whole bunch about the game cus you're only part of the way in Rog (And i've sort've forgotten which bit is where so it's best I stay vague) but I enjoyed quite a few of the characters in this... I quite like Spidey's cop friend of Yuri, she's pretty cool as are a few of the villains!
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
Started up Wolfenstein Cyberpilot this morning. Set in an alternate 80's where the Nazi's won WWII, you take on the role of a member of the resistance who repairs & pilots captured advanced Nazi weapons systems.
Missions seem to be broken up into two parts. The first part sees you in a lab/workshop setting where you have to tinker & reprogram the mech, and then after a brief control tutorial segment (which is set in a rad 80's digital datascape), you take it out on a mission proper. Each mission seems to put you in control of a different piece of tech.
The maintenance segments are really cool in theory, however I'm finding them clunky to navigate with the Dualshock (I imagine these segments control much better with the free movement afforded by the Move controllers). As it is tools such as the crowbar are often just out of my reach (like the camera looses sight of the light bar as I try to move the controller to my left & side). I can usually fumble my way through them (and it's not a big deal so far, as these are pressure free segments), but they're not ideal with a controller.
Once you're up and running however, the playability is much smoother, as controls are much more in line with a traditional shooter (you do aim via controller tracking, though as levels thus far have been pretty linear, most enemies are generally to your front, and you can turn with the right stick, so I haven't had any issues with it). You can call on drones to repair your craft at any moment by interacting with a lever just to your right, but it's close enough that I haven't had any issues activating it. A bit more of an issue is an in game emergency weapon button to your left that you can't just press, you have to make a harsher movement to indicate that you're really smashing it. This is a bit finicky to activate (at least with the Dualshock), but I haven't ran into a scenario yet where I've had to make use of it, so it hasn't gotten in the way either.
Graphically it does look really good (probably one of the most detailed VR games I've played), but that comes with the caveat of some distant object blurriness (at least on a base PS4). I was actually prepared for worse because the first mech I repaired was so detailed that it was even a bit blurry up close, but once in the gameplay mission proper I haven't found it to be any more of an issue than in any other FPS I've played.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Quarantine gave me a lot of time lol currently I'm just cycling through God of War (new game+ is awesome), NBA 2k20, and Spiderman. I just finished Shadow of the Colossus a few weeks ago and I'm planning to start on the Uncharted 4 and Dirt Rally 2.0 given by ps+ real soon when I get even more bored lol
@RogerRoger, I actually haven't played any proper Wolfenstein titles, so I can't compare it to those, but on it's own it's been an interesting experience so far.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Mega Man 8 (as part of Mega Man Legacy Collection 2). Just started it, did the beginning area, then defeated my first robot master, Tengu Man.
So far, it feels fairly different to previous games. The extra cinematics give it a much camper tone, and almost seem like a parody at times. The voice acting sounds very different to how I imagined the characters would sound in previous games, with Mega Man now sounding like a little girl.
Tengu Man's stage wasn't great, as some parts felt slow and dragged on, such as slowly floating up in a bubble while dodging spikes, or an easy side scrolling shoot em up section. The boss battle took me 5 attempts to beat. Tengu Man seemed tricky at first, but once I figured out how to dodge his moves (run away from two of them, and jump over the other move), he was quite easy. He even voices what move he's about to do, making it easy to know when to jump. He had an annoying air ball move that pushed the player towards the sides. As the sides have bottomless pits, that move can either be mildly annoying or certain death depending on where it hits you.
I'm complaining a lot, but I am enjoying it so far, as I do really enjoy Mega Man games. It does seem to be one of the weaker Mega Man entries, so hopefully it'll improve later on.
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