@RogerRoger Enjoy! I think the only well regarded Spidey game prior to this one was Spiderman 2 back on the PS2 which tied in with the film but also had its own story (from what I remember).
My only advice on this game is not to go chasing all the collectibles straight off the bat if you’re a completionist like me; loads of other types pop up as you go through the game so you can “waste” lots of time going to the far corners of the map to get things early on when you’ll end up going (back) there later on.
@RogerRoger I think I died most often in the opening hours of Spider-man until I got a handle on the moves and best strategies to use. Once you get the hang of web-swinging you'll never want to fast travel. Admittedly I've been a Spidey fan since childhood but I thought Insomniac's version of the characters and the story they told were excellent. The only weak points are when you're not Spider-man.
I will expect to see plenty of screenshots coming from you in the coming weeks then. This photo mode is up there with Horizon as one of the best and the details on the suits are stunning.
@RogerRoger I'm sure you get into the swing of things with the web traversal! It took me a few goes. IIRC pressing 'X' to launch yourself comes in handy. Also all the moves are available to see in the menu.
Having played both this and Arkham Knight quite close together, i have to say I prefer the combat in Spider-Man. One it all clicks together and you find a special that you like, it has a real nice flow about it.
@Thrillho
Good advice, one of those rare games where collectables are actually a joy rather than a chore. Even so, it's worth being somewhat efficient.
@LieutenantFatman I had no problem with the collectibles as they were quite varied so keep things interesting. I just regret spending a couple of hours getting everything that originally appears on the map to find out there were more things to get later on..
The Screwball side missions were very hit and miss though. Some of the races were pretty hard.
@RogerRoger Glad to hear you’re enjoying your early hours of Marvel’s Spider-Man. The combat really opens up as you add gadgets and suit powers. Some encounters can be fairly challenging further in.
The game has a fairly easy platinum also. Only a few trophies require a little extra effort beyond just playing and enjoying the natural flow of the game and exploring to find all the collectibles and side activities. Manhattan is in my opinion just about the perfect sized map. Plenty to see and do, but easy to navigate around.
If you’ve even the slightest interest in the platinum I’d just advise you early on to try and stockpile your challenge tokens and base tokens. Prioritize buying all the suits first and only use them on new gadgets rarely when you really want something. There are enough tokens to get everything but it would require getting the highest rank on the challenges, which is pretty tough on some of them. If you budget your tokens toward the suits (since one of the trophies is buying all the suits but there isn’t one for buying all gadgets or other upgrades) then use the leftovers for the other random things you want, then you can get away with just passing the challenges at the bare minimum. Personally, I’m not a fan of ranked challenges because I’m not always good enough and I hate grinding the same challenge over and over trying to get a gold rating. Of course, if you know you don’t want an otherwise perfectly obtainable platinum, then spend freely. 😄
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution Good shout on the suit upgrades. I did most of the gadget upgrades as soon as I could and ended up having to do some of those challenges over and over to get the gold for enough tokens. Some of those drone chases I was re-setting as soon as I miss-timed a jump or swing as it had to be perfect for the gold.
I’ve started Hellblade finally. It’s really intriguing, even in the first couple of hours and having a great pair of headphones definitely elevates the tension and claustrophobia. The accents are a bit odd though. Despite being Picts from Orkney, there’s a clearly Northern Irish dude following you about and most of Senua’s voices are generic ‘English with slight accented lilt’.
I've finally started The Ringed City DLC for Dark Souls III. I'd been putting it off because it's the final bit of Dark Souls I'll ever play and I don't want it to be over, but the time felt right.
Also, Sniper Elite 4. It's the same old Sniper Elite with the same old problems (that sprinting animation would be shameful even on a PS3), but damn is it fun when you get into the swing of it, particularly in co-op. There's no other sensation in gaming quite like when you successfully pop a Nazi straight in the testes.
Good job, Parappa. You can go on to the next stage now.
@Gremio108 Good luck on TRC, as you imagine it is one tough mofo! It's very cool though with some neat lore to dig into. I never did best the last bosses, I've been tempted to go back but I think I'm done with the series!
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
Started up Wolfenstein Cyberpilot this morning. Set in an alternate 80's where the Nazi's won WWII, you take on the role of a member of the resistance who repairs & pilots captured advanced Nazi weapons systems.
Missions seem to be broken up into two parts. The first part sees you in a lab/workshop setting where you have to tinker & reprogram the mech, and then after a brief control tutorial segment (which is set in a rad 80's digital datascape), you take it out on a mission proper. Each mission seems to put you in control of a different piece of tech.
The maintenance segments are really cool in theory, however I'm finding them clunky to navigate with the Dualshock (I imagine these segments control much better with the free movement afforded by the Move controllers). As it is tools such as the crowbar are often just out of my reach (like the camera looses sight of the light bar as I try to move the controller to my left & side). I can usually fumble my way through them (and it's not a big deal so far, as these are pressure free segments), but they're not ideal with a controller.
Once you're up and running however, the playability is much smoother, as controls are much more in line with a traditional shooter (you do aim via controller tracking, though as levels thus far have been pretty linear, most enemies are generally to your front, and you can turn with the right stick, so I haven't had any issues with it). You can call on drones to repair your craft at any moment by interacting with a lever just to your right, but it's close enough that I haven't had any issues activating it. A bit more of an issue is an in game emergency weapon button to your left that you can't just press, you have to make a harsher movement to indicate that you're really smashing it. This is a bit finicky to activate (at least with the Dualshock), but I haven't ran into a scenario yet where I've had to make use of it, so it hasn't gotten in the way either.
Graphically it does look really good (probably one of the most detailed VR games I've played), but that comes with the caveat of some distant object blurriness (at least on a base PS4). I was actually prepared for worse because the first mech I repaired was so detailed that it was even a bit blurry up close, but once in the gameplay mission proper I haven't found it to be any more of an issue than in any other FPS I've played.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Forums
Topic: What PS4 Games Are You Currently Playing?
Posts 1,381 to 1,400 of 5,411
Please login or sign up to reply to this topic