@Gremio108 I know exactly what you mean, and for me as well it's the thought that perhaps that's all I can get out of the game unless there's another reason to keep playing. For some games like Returnal and Death Stranding I've found a reason to do that, and I think Sackboy is one of those too what with the extra challenges.
I made a start on getting all the orbs and 100%-ing the levels a while ago but have probably only managed to do 60 - 70% of them, still plenty to go. Good luck if you continue down that path.
@JohnnyShoulder@Gremio108 I think I used to carry on playing games way past finishing them but now that I'm not restricted to just playing the one game that I could afford out of the 2 - 3 I'd buy a year then I just want to move onto something else. The game has to offer something truly special to want to carry on which only a few games do. I think in some ways the trophies actually prolong me moving onto a new games in that way they are good, but also once I've got the platinum I don't always go back to that game again.
Phew after 120 hours that's the trilogy finished. Eyed up the insanity extra trophies and got annihilated attempting the omega dlc. Looking up trophy guides biotics are one of the worst for attempting an insanity run and it wasn't fun. So screw those additional trophies.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
Plat #89 Dead Nation: Apocalypse Edition
Managed to get to round 10 on endless mode for last trophy after a few failed attempts.
And yes, Romero would be proud.
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@colonelkilgore
Hmm probably in the 20-30 hour region but I did more playthroughs than absolutely necessary.
1 co-op with a friend on normal, 1 collectables run on grim (hard), replayed a few stages to pick up all loot I had missed, 1 run on morbid (harder)!! Then a few hours on arcade/endless modes.
It could probably be done in 15-20 with a guide and skipping the run on normal (you have to do Grim to unlock Morbid though) and completing the whole campaign co-op is needed and I don't actually know if it can be done online - I did local.
To be honest, I think I had more fun with Alienation but more challenge with this.
I've just started judgment, I'm going to plough through on my first run on normal and play it without looking at the trophies. Yakuza tends to have missable trophies but using a guide takes you out of the story. Then go back on easy, skipping when possible and mop up any I've missed.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
@themcnoisy I never got anywhere near a Yakuza platinum until Y6, mainly as it was the first to not require a legend difficulty play through or for you to 100% the completion list.
Judgment and Like a Dragon are still in my backlog though!
@Thrillho I can see Judgment being a pain in the backside. We've got detective stuff on top of the usual Yakuza tropes. The story so far is great!
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
@colonelkilgore The difficulty is so variable between games as well though. One of the Kiwami games has a ridiculous system where bosses regenerate health unless you have a specific attack to stop them (which you don’t unlock until late on). I also remember some of the late Y3 bosses being really tricky.
Y6 was a walk in the park compared to older games, partly due to the “extreme” heat mode which lets you unleash really powerful attacks.
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