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Topic: The Last Of Us Part II - OT (No Spoilers)

Posts 381 to 400 of 505

Octane

@Th3solution It's maybe even better than the first one IMO. It's just a very different game, which is what I wanted. If it was another simple Joel and Ellie adventure, it would be an incredibly boring sequel. So they took a risk. I never really wanted a sequel to TLOU, because the game was perfect on its own. So I was a bit worried when they announced the sequel; but this was the right way to do it IMO.

Octane

Thrillho

@Mega-Gazz ha, good summary! I hope you enjoyed it as much as I have. I’m glad it no longer feels like I’m talking to myself in this thread..

@TheIdleCritic I thought the sound was great too. Being able to change the dynamic range of sounds was cool but I had to turn it off as it got so loud in gunfights!

@Octane I was also dubious about them doing a sequel but I think they nailed it.

Thrillho

Mega-Gazz

@Thrillho yea, it was a great story.

Actually, I was thinking about it: in terms of a “game” it isn’t that good - there is very little player agency, and there isn’t enough ammo to do anything but play it sneaky, it is completely linear, etc. But the story carries it through and keeps you engaged, and in my case playing past 1am. This is interesting because I don’t think that story would play well in a movie without significant change. Does that mean it isn’t really a good story after all (see: ratchet and clank movie), or does that mean that it is a different medium and able to tell different types of stories?

Mega-Gazz

nessisonett

@Th3solution Tbh that’s pretty much my thoughts on it. I quite liked the first one, although wasn’t about to create some sort of satanic monument to Joel. But seeing the reaction of people actively foaming at the mouth at the second game’s existence makes me think that it’s probably at least interesting. I’d take something divisive over another beige open world action-adventure. AAA games don’t often take risks because of the massive amount of time and money they take to develop and I’m glad TLOU2 actually attempted to take risks.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

JohnnyShoulder

@Th3solution @Kidfried Great posts and one of the reasons I supported it by buying it at launch. All of the woke and other nonsense proved to be false, with people reading too much into leaks and YouTubers spreading false negativity about the game. I can deal with criticism of games, but not made up stuff from people that have not even played the game.

If you do decide to buy it I doubt you will regret it. Its a fantastic game one of the best written narratives I've experienced in a video game.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Cornaboyzzz

I just finished the game and... oh boy what a mess it was.

I've never been the biggest fan of the first one, I think it was pretty mediocre as a game but the writing and the characters were engaging and I have great memories of it, it was like a good TV show.

So TLOU2 is technically incredible, the level of detail is astonishing, but I guess there was no budget left to write a story. I read spoilers before release so I wasn't surprised by the events at the beginning, I actually think it was a good idea, it makes the player emotionnally engaged for the rest of the game. But then it becomes a huge mess, shallow characters, crazy decisions, dumb reactions, I really struggled to stay engaged in the (lack of) story, and it was a relief when it finished.

I guess GOTY is kinda deserved because the overall quality is incredible, but I'll try to forget the rest.

Cornaboyzzz

Thrillho

@Mpquikster It’s quite good fun to play using some of the modifiers that you can unlock on completion. Being able to go all guns blazing makes the game feel quite different!

Thrillho

ThroughTheIris56

@Cornaboyzzz Yep. For the most part it's a good game. Gameplay is satisfying and visceral, attention to detail is amazing, and audio is immersive. It's just a shame about the story. For a sequel to The Last Of Us, narrative is the one thing I wish they would have nailed. Unfortunately the bad story brings down the whole game for me. It became way too hard for me to become invested in the gameplay at certain parts, due to how much I disliked the story and who I was playing as, as was bad when we had the complete opposite goals. Not to mention it went on for way too long.

ThroughTheIris56

Cornaboyzzz

@ThroughTheIris56 Yeah it was dragging for so long without much happening, and it's a shame because it started so strong, I loved the first 3 hours. Well, not "loved" (there was nothing lovable about it), but it worked really well. After that, it became simply boring. Characters were dull and uninteresting.

Cornaboyzzz

MaulTsir

So I'm currently playing and really enjoying it. I'm guessing I'm about half way through, I avoided spoilers as much as possible, but while playing through it started to make me wonder about why people have disliked the game so much.

The gameplay is very similar to the first, upgraded a little in my opinion and to be honest I loved the first game but the gameplay wasn't revolutionary it was the bog standard duck and cover with survival and stealth elements nothing really ground breaking.

The story in the first was absolutely excellent, with out doubt. And as far as I can see the story telling in this one is up there with some of the best again.

I mean I can see why some people are mad/upset. People have this need for things to always turn out right and its a bold move what naughty dog have done but every story has 2 sides there isn't just good and bad. Every person has family and friends, people they would do anything for.

Its strange how people can get so attached to certain characters that they can't ever seem to see there is a bigger world. I mean if the first game was told the other way round and you got to see it from the other perspective from the beginning would people still feel the same way?

MaulTsir

FullMetalWesker

Just finished the game, and to my surprise, I found myself somewhat enjoying the experience; admittedly not as much as it's biggest supporters, but enough to give the game a 7, maybe an 8 out of 10. I will admit that a lot of the problems I was hearing about are either not present, or are somewhat less prevalent than described (though I do still feel Ellie deserved better than what she got). I feel like the game could've possibly fleshed out some of the side-characters more, maybe offer their perspective on the protagonist's actions, but I get that that's not really a necessity for the story.
Overall, while I would probably place this game a little below the first one (purely because I prefer the type of story that game told) and will probably not be putting it up on any favourites lists, it's a decent enough game in it's own right, one that I found surprisingly more enjoyable than expected.

@MaulTsir - "Its strange how people can get so attached to certain characters that they can't ever seem to see there is a bigger world. I mean if the first game was told the other way round and you got to see it from the other perspective from the beginning would people still feel the same way?"
Exactly. The game even goes out of it's way to emphasis Perspective as a theme, and how it can shape a person's view on events and people, and yet the point seems to get ignored anyway.

FullMetalWesker

MaulTsir

@FullMetalWesker Yeah I can only describe it as a bit child like, how a child is so attached to a certain toy or Teddy and doesn't ever feel the same about the new one no matter how much you try to make it.

I'm so close to the end now and I've got to say my emotions have still been all over the place with it which I'm loving to be honest not this many games get me that involved.

There has been 2 gripes I've had so far but more to do with how they went about it than anything to do with the story or the characters.

MaulTsir

psmr

Just played through the birthday trip to the museum section... Druckman is such a talented story-teller. He obviously got a hell of a lot of **** back when TLoU2 released (wrongfully imho) but the guy is just super talented. How he built on the relationship between Joel and Ellie... in doing so adding more motivation to the audience to 'buy in' on Ellie's journey into the heart if darkness was just masterfully done. Great scene/section

[Edited by psmr]

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psmr

@Thrillho cheers for the thread link btw 👊

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Voltan

@colonelkilgore I totally agree. Not sure how much of it is Druckmann and how much is Halley Gross (as they pretty much wrote the whole thing together, I think) but it’s really good.

Voltan

Octane

@colonelkilgore Those flashbacks work great, as they provide background info, but also give you some time to catch your breath from the more action-packed main story.

Octane

psmr

@Voltan kudos to Halley Gross also in that case... they got a great subtlety and unpretentious quality about the way they do story beats which all too easily could fall into those traps.

@Octane will be real interested to see how Drukmans skills will transfer over to TV... 'seems' a perfect fit.

[Edited by psmr]

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