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Topic: The Division | OT

Posts 21 to 40 of 48

BlaBlaBla

...it's a beta....

BlaBlaBla

ApostateMage

I played solo and quite enjoyed it. I think the wandering around scavaging and saving victims in a desolate New York actually suits a lone agent.
I tried the Dark Zone and kept getting blasted by rogues which is pretty much what I expected from that side of the game.

ApostateMage

Beaston61

@kyleforrester87: Your views on games tend to be similar to mine. I like that!

Currently Playing: ---> MGS V: PP (PS4) - Until Dawn (PS4) - Dota 2 (PC) & Loads of Indies! (long live the Indies)
PSN / Steam ID: Beaston61

"remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yessir, the check is in the mail."

PSN: Beaston61

LieutenantFatman

Played the beta for a few hours, thought it was quite fun, but limited. I was hoping to mix it up a bit more but everyone seems to look and play the same way. Lack of close combat or stealth attacks is a shame. Could be fun until something like Mass Effect 4 multiplayer arrives I guess. Will wait on the reviews.

LieutenantFatman

ApostateMage

Postie delivered the game this morning but it seems I can't play it until the 8th when the servers go online. A bit sh#t really.

ApostateMage

banacheck

Remember Brooklyn Bridge everyone said it was cut from the game, and would be sold as DLC. I now know for 100% that was untrue.

banacheck

TomKongPhooey

Just played 5hours of this game and I'm loving it. The game works, it looks lovely, it matchmakes when you want to join others without any issues. It does what it said it would. I'm more than happy. It's exactly what I expected the game to be.
As for the other players standing in your way at the door of the safe houses I didn't experience it and I went in and out of multiple safe areas/houses trying to get it to happen. I even tried to do it to others and not only did no one try to join me but I didnt even fizz any of the other players. Their characters justs moves round/thru me. Fixed?

No 1 Superguy!

PSN: TKP_1st

WanderingBullet

I'm still gonna wait a few weeks more before deciding but base on first impressions already released I think this game might get a between 7 to 8 score.

Huntin' monsters erryday.

Shellcore

@Bad-MuthaAdebisi: From reading the review, the score certainly doesn't match up to what the reviewer is saying. Basically, combat poor, loot good. Not sure how that acquaints to a 9.2. Anyway, reviewer obviously didn't spend enough time with the game. Will also wait to see what other outlets say about it. I want to like this game, but the time/money investment crossed with lack of reviews has forced me to keep my wallet closed for now.

PSN: Aleks-UK

BAMozzy

Quite a few reviews are already saying that its quite repetitive and beginning to wonder whether it will have the staying power to get to the end game and what that entails. They are also saying that the DZ at the moment is OK but raising concerns about high level players dominating and spoiling the experience for new comers/low level/solo players.

To quote one review in progress...
"My only concern at this stage is whether there's enough variety in the setting to keep players hooked for hundreds of hours. Apologies for pulling out an obvious comparison, but The Division's New York lacks the other-worldly pizazz of Destiny's (admittedly limited) planets. It’s the same with the enemies, who are just generic bad folk with varying shapes of gun. The Division is clearly designed to be played for months, but it's unclear at this stage whether the world will be interesting enough to retain players' attentions. So too the gun-play, which is very solid but currently lacking in variety. I'll massively caveat this by saying I've only played 5-6 hours so far, and the shooting could well evolve the deeper I dig into The Division, but right now it feels 'good enough'"

Another quote from another review in progress...
"It’s hard to say whether the game can maintain the pace and variety long-term. Some of the encounters are already showing signs of wearing thin, while the endless repetition of a few lines of dialogue brings back worrying memories of Assassin’s Creed’s notorious ‘Dirty thief, I’ll have your hand for that.’ This is also a starkly beautiful game, creating a snow-covered post-apocalyptic landscape from familiar New York streets and landmarks, and making it both scenic and eerily convincing. The convincing bit falters slightly when you can offload a mass of SMG rounds into the body and head of a baseball-bat wielding bezerker and barely make them stagger. I’m still concerned about some slightly generic characters, scenarios and dialogue, not to mention the long-term appeal of fighting a handful of enemy types on the snowbound streets of just one city."

These are after 5-6 hours so I am still holding off as these are 'issues' I have - along with a few others and IF these continue to be an issue throughout, I certainly won't be buying - even after the inevitable price drop.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

usb

The Dark Zone is fun of course you are going to get groups of players killing others for loot and also to get the bounty levels up and get a manhunt. There is a learning curve for the Dark Zone sometimes you will get burnt other times you can have a great experience. It all evens out. The gameplay is fun and the environment is well thought out. I enjoy the combat mechanics within the game and the loot system.

usb

PSN: noodledreamz

Anchorsam_9

I was pretty apprehensive about this game considering the long development time and numerous delays, but me and my friend decided to split it as an impulse buy considering not too many games I'm excited for (except for Hitman) are releasing right now. I haven't played too much, but so far I'm liking it. The dark zone is a lot better than I predicted it would be, but then again I've only played in the beginner's bracket, so the jury's out as to whether it's good enough as an end-game. I'm not feeling that I've wasted my money, though!

Anchorsam_9

X:

BrizzoUK

Just bought today with the Smyths trade in deal (£9.99 plus Fallout 4), not much of an online gamer so don't know anyone with this, anyone who is up for going into the Dark Zone with someone who won't double cross please add me (BrizzoUK)! Would be up for a Push Square Squad!

BrizzoUK

consolfreak1982

Got the game on Saturday and here are my thoughts:

POS:

  • graphics are phenomenal, overall presentation stylish and spot on
  • gameplay is highly addicitive (grinding for loot like in "Diablo")
  • its fun in solo, but absolutely brilliant when played in coop, especially with your friends
  • great mixture of an RPG with "cover based shooter" mechanics (since I love the "gears"-series as my avatar here shows haha)
  • great main missions
  • so much things to do, see and explore, hugely rewarding in every sense (exploration, tackling missions, harder difficulty)
  • everyone gets Exp in Coop, loot changes from player to player though

NEG:

  • slightly control issues (no ability to crawl, sometimes the duck-and-cover-mechanics just dont work all that well as it should)
  • side missions a bit "samey"
  • cant drop things and stuff for other players

also negative but can be seen as my personal point of view:

  • Items/pick-ups/treasure/points of interaction are hard to spot
  • confusing/overwhelming in the opening hours
  • DarkZone can be one hell of a frustration
  • unsure about Late Game/post game content/motivation

My Rating would be a 9/10

oh and if anyone wants a coop buddy just give me an add ^^ please just have a headset for teamspeak
My nick: consolfreak1982

[Edited by consolfreak1982]

so many games - so little time

PSN: consolfreak1982 | X:

WanderingBullet

@consolfreak1982: Hi, how does the loot drop work when playing with teammates:

1) Do they get the same loot as you when you defeat NPCs?

2) When you kill a rogue agent, does everyone get that agent's loot?

Huntin' monsters erryday.

consolfreak1982

@WanderingBullet:
1) no - every player gets his own loot and it differs, so your buddy gets something else than you
2) havent been able to check on this in game, but after what Ive heard and read - if you kill a rogue agent one can pick up his loot, exp/coins, and this means only one player can pick it up - treasure chests are shared, so if there is one, every player can have that loot

[Edited by consolfreak1982]

so many games - so little time

PSN: consolfreak1982 | X:

WanderingBullet

@consolfreak1982: Ah, I see. Thank you for explaining.

Edit: I wonder if that rogue agent's loot only appears on the screen of the person that killed him/her.

[Edited by WanderingBullet]

Huntin' monsters erryday.

ApostateMage

It does get very repetitive. But i'm still enjoying playing it, that's what counts right?
Besides, i want to find all of April Kelleher's journal pages because i'm intrigued by her story.

ApostateMage

consolfreak1982

@ApostateMage: well, yeah, to be honest its all "go there and shoot - repeat", but I honestly dont know when I had that much fun in coop in any recent game since "Diablo3", high level battles are so tense! playin with your friends in coop is just so rewarding because you need strategy/tactics and must constantly communicate with each other. And the search for loot is extremely addicting too - new gear, better weapons, weapon and item mods and skins, blueprints for crafting - and comparing stats and attributes create a need to hunt for even more better stuff.
The Story is - to be honest - completely useless for me. I see this game as an MMO RPG with Cover Based Shooter Gameplay and just pick up journals and stuff for the exp. But maybe I should dive into it as well some time ... but Im too busy grinding and looting

so many games - so little time

PSN: consolfreak1982 | X:

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