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Topic: Death Stranding OT

Posts 461 to 480 of 494

Thrillho

@Elodin The use of music in the game is really well done in those key moments.

The other main tip early on is not to worry too much about getting places up to 5* level straight away. Some give you bonuses for hitting certain levels but it’ll be much easier as you progress and get better gear. You’ll also unlock more delivery missions as you go so you can do multiple stop offs rather than just going back and forward between two places.

Thrillho

Th3solution

@Elodin I think @Thrillho covered it well, but yeah — don’t worry, you’ll have plenty of chances for open exploration at your own pace. In fact, no two people’s playthroughs will be the same. There is always many ways to traverse the countryside and when you start to get to the online portions there is a significant randomness to what’s available and how you are going to be able to approach obstacles in the environment.

I got to the point where I had set paths I liked, but it took a lot of trial and error exploring around to find the easiest paths and tactics.

“We cannot solve our problems with the same thinking we used when we created them.”

ScarletSpidey

@ThereThere I'm on 81% and counting. I'm sure you can guess what trophies I'm still working towards.

Growth of a Legend is at 78% and just need to bite the bullet and do some Mule recoveries (I hate them).

Actually, I've got a question for the group. I've almost 5 stared all of the second map. Will all the Memory Chips on map two be available to find when I've done that? I'm thinking I can make use of my roads and ziplines to collect them which might disintegrate by the time I've gone to 5 star the first map.

ScarletSpidey

Elodin

@ThereThere Still quite early, as I'm only playing when I can get more than an hour at once. I am going as you did and just slowly taking it all In, enjoying the Vistas and the occasional tense sneaking from BTs.

Elodin

ScarletSpidey

@Elodin I've been playing it since January. Still loving it and will miss it when it's gone (Though I'm definitely going to play a few shorter games before I even consider HZW)

ScarletSpidey

Thrillho

@ScarletSpidey The MULE camps aren’t too bad really. Sometimes it’s easier to clear the camp first to be honest rather than tiptoe around! The camps also stay clear for a while after.

That said, you don’t have to do MULE camp runs for that delivery type, I’m sure there are others? I think the ones for retrieval from random areas count too?

And for the chips, I just used a guide to be honest. Some are pretty hidden and it also minimises the amount of time trudging across the entire map.

Thrillho

ScarletSpidey

Forgot to say, thanks @ThereThere for the tips!

@Thrillho I think it's cause I running in blasting that I have a hard time. I heard you can drop the difficulty, clear the camp, and then bump it back up for Side Orders? I might try that.

Yeah, I need to look for some other missions. I'm getting there anyway! It's only taken me 6 months because I only play for 2 or so hours a week. I make progress every time I switch it on.

ScarletSpidey

Elodin

@ScarletSpidey i keep unlocking new music. Its all fantastic. Too bad you can't just play it while walking around.

Elodin

ScarletSpidey

@Elodin Agreed! I actually listen to a lot of podcasts playing the game now that the story is done.

ScarletSpidey

Jtheripper

Tempted to get it for ps4, its on sale on ps store, but i notice only the deluxe ed is available, and im not interested in the little extras like the avatars etc.
Too bad they took off the base game from the store, same with tsushima, little greedy tricks to make you pay more.
The base game is on one of the ps extra deals i think, only.
Will get it but id prefer pay a little less without the silly extras.

Jtheripper

Jtheripper

@LN78 yh, i dont know,,im digital only since a while, but i prefer to buy them still instead of subscribe to services though.

I just found out that when online the game is full of signs from other players, and already made stuff.

If i want to play it offline, i can just switch my ps4 to offline i guess?
No need take out the net cable, as i read in some comments online. Or does the game still update when you're back online and not in the game playing? i mean game is off.

Jtheripper

Th3solution

@Jtheripper I think all you need to do is be offline when you’re playing the game. I’m fairly certain that the world will not be populated when you’re online otherwise.
I mean, Kojima is a tricky little rascal, but I don’t think he’s that tricky.

Honestly the online asynchronous multiplayer stuff in the world is some of my favorite aspects of it. You’ll have random structures populate your world from other players, but as you rate and assign other players into your favorite group (I forget what the in-game term for this list of favorites is), then the game will preferentially give you their structures. It’s a neat mechanic and sometimes a real lifesaver if someone built a bridge for you or left a ladder or changing station in a rough spot.

Also, the game does a good job of not giving you online structures until after you’ve made the journey to the next major story point on your own. So it’s mainly useful for tracking back through areas you’ve already done once on your own. Also, you won’t get high level structures and vehicles before certain game points, so it will gatekeep the really overpowered items for you until after you have unlocked them

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Jtheripper

@Th3solution i see, i might try it online 1st then, thanks for the good info, appreciate it.
Im curious to try it out.
I wonder if you just see the online stuff only if you set on some kind of device or setting.

[Edited by Jtheripper]

Jtheripper

Thrillho

@Jtheripper The online aspect really makes the game with the tips and structures set up by other players. You can use materials to build roads later in the game to make things way easier and other players contribute to the building costs.

Structures also degrade over time so the world isn’t littered with stuff either.

So the online part is a pretty massive part of the experience but is designed to not be obnoxiously overwhelming.

Thrillho

Jtheripper

@Thrillho i see, well usually i really dont like having any online part in games, but will see how it goes i guess.
Seems pretty well thought out though in this game, from replies here, just seems intrusive all the icons, and a little off on immersion of another world if silly names and comments in them.

Plus i dont want make the game easier, with short cuts etc.
Thanks.

Jtheripper

Thrillho

@Jtheripper The online help all ties into themes of the game though.

Also, items built by other people don’t turn up the first time you visit a new area but only after you connect to the network as part of the game so it doesn’t really offer shortcuts.

Plus you can’t free text anything so you won’t get stupid signs everywhere; there’s just a selection of things saying “good luck!” or the classic “keep on keeping on” so they’re also not that annoying either.

Thrillho

Jtheripper

@Thrillho i see yeah, well ill give it a try for sure and see how it goes, seems not too intrusive.
Intrigued to try it soon.
Thanks for the input.

[Edited by Jtheripper]

Jtheripper

psmr

@Jtheripper I’m not a fan of online functions in games myself buddy… but trust me that it definitely works to improve Death Stranding. You could enjoy it offline no doubt but as others have mentioned, the online asynchronous nature is inherent to the design.

temet nosce

Jtheripper

@colonelkilgore yeah, will see, thanks all, but im so adverse to online stuff it makes me consider even waiting for a lower price hehe.
Lots of backlog too. I'll see, depends on new sales on next Wednesday too maybe.

Jtheripper

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