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Topic: Death Stranding OT

Posts 481 to 490 of 490

Thrillho

@Jtheripper The online help all ties into themes of the game though.

Also, items built by other people don’t turn up the first time you visit a new area but only after you connect to the network as part of the game so it doesn’t really offer shortcuts.

Plus you can’t free text anything so you won’t get stupid signs everywhere; there’s just a selection of things saying “good luck!” or the classic “keep on keeping on” so they’re also not that annoying either.

Thrillho

Jtheripper

@Thrillho i see yeah, well ill give it a try for sure and see how it goes, seems not too intrusive.
Intrigued to try it soon.
Thanks for the input.

[Edited by Jtheripper]

Jtheripper

graymamba

@Jtheripper I’m not a fan of online functions in games myself buddy… but trust me that it definitely works to improve Death Stranding. You could enjoy it offline no doubt but as others have mentioned, the online asynchronous nature is inherent to the design.

**** me? Nah… **** you (right in the ***)!

Jtheripper

@colonelkilgore yeah, will see, thanks all, but im so adverse to online stuff it makes me consider even waiting for a lower price hehe.
Lots of backlog too. I'll see, depends on new sales on next Wednesday too maybe.

Jtheripper

BlAcK_Sw0rDsMaN

I am thinking of picking up The Director's Cut version of this game after getting killed by BTs during the first long mission in the early game and having my cargo damaged beyond repair. Any tips for avoiding BTs when I have another go?

"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "

PSN: Draco_V_Ecliptic

graymamba

@Bob_Salat yeah that is a surprise… wonder if the Xbox gamers will start giving the game some respect now 🤔

**** me? Nah… **** you (right in the ***)!

graymamba

@Bob_Salat good question… afaik Sony own the IP and intend on it being developed into movies (also produced by Sony). Sony obviously allowed 505 to publish the game on PC (& now on Xbox)… I’d imagine a similar thing will happen with the sequel, only the Xbox version may release in tandem with the PC version.

[Edited by graymamba]

**** me? Nah… **** you (right in the ***)!

graymamba

@Bob_Salat really, what a strange decision… it was only the other day the Sony boss was moaning about a lack of original ip and then they offload an awesome one. Go figure 😳

**** me? Nah… **** you (right in the ***)!

graymamba

best I’ve seen Baker to be fair 🤣

**** me? Nah… **** you (right in the ***)!

MaulTsir

18 hours in to the game now, I'm absolutely hooked! For the first 5 hours I had no idea what was going on, like them BTs just show up out of nowhere and didn't have a clue what I was supposed to be doing. It feels almost like Sam has all the information but you don't.
As the games gone on I've feel right into it, got to say it's fantastic, the idea, the world, the graphics are unbelievable.

I'm just starting chapter 4 and at 18 hours I recon there's still along way to go.

I am playing it with the online functions enabled and its a really cool system. Really like how its implemented. Still don't fully understand how the contracts work with other players yet or when I accidentally yell out "hey I'm Sam" someone yells back "I'm Sam too" but I'm loving it so far.

I'm playing it on the directors cut on premium and the game runs unbelievably well.

MaulTsir

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