@Jtheripper The online help all ties into themes of the game though.
Also, items built by other people don’t turn up the first time you visit a new area but only after you connect to the network as part of the game so it doesn’t really offer shortcuts.
Plus you can’t free text anything so you won’t get stupid signs everywhere; there’s just a selection of things saying “good luck!” or the classic “keep on keeping on” so they’re also not that annoying either.
@Jtheripper I’m not a fan of online functions in games myself buddy… but trust me that it definitely works to improve Death Stranding. You could enjoy it offline no doubt but as others have mentioned, the online asynchronous nature is inherent to the design.
@colonelkilgore yeah, will see, thanks all, but im so adverse to online stuff it makes me consider even waiting for a lower price hehe.
Lots of backlog too. I'll see, depends on new sales on next Wednesday too maybe.
I am thinking of picking up The Director's Cut version of this game after getting killed by BTs during the first long mission in the early game and having my cargo damaged beyond repair. Any tips for avoiding BTs when I have another go?
"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "
@Bob_Salat good question… afaik Sony own the IP and intend on it being developed into movies (also produced by Sony). Sony obviously allowed 505 to publish the game on PC (& now on Xbox)… I’d imagine a similar thing will happen with the sequel, only the Xbox version may release in tandem with the PC version.
@Bob_Salat really, what a strange decision… it was only the other day the Sony boss was moaning about a lack of original ip and then they offload an awesome one. Go figure 😳
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Topic: Death Stranding OT
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