@Jimmer-jammer@LordSteev Well said guys! After 145 hours and seeing a couple of the endings, I am done for now. I do plan to go back after the PS5 version patch drops to try and go for the platinum trophy. By then there should be dlc for it too.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
So, what did you think of your time in Night City?
They said they were going to drop another big patch by the end of February, so if we can take them at their word, (admittedly debatable) I'm guessing that means Friday the 26th. Every patch has made a positive difference for me and my pathetic ps4, so I'm hoping for more of the same. Can't wait to see what the free dlc is going to be. I have high hopes. I believe they are embarrassed by the reception the game has received, and want to win back some fans. I think it may end up being a good deal more than just some skins for cars or new outfits. Hope I'm right!
@Jimmer-jammer@LordSteev@Jimmer-jammer some interesting stuff guys, I’ve always had the intention of playing this when the PS5 version/patch eventually lands but this recent discourse has actually caused me some genuine excitement to play CP2077, something I haven’t felt for a while.
@Jimmer-jammer I’ll be sure to let you know how I found everything after I’ve popped that plat. I expect to consider it around the 8.5 kinda level... but I’ve played and thoroughly enjoyed many games considered around the 7 mark by the general gaming community.
@LordSteev If I could choose one word to describe my time in cyberpunk 2077, it would be 'immersive'. It has to be one of the most immersive experiences I've had in gaming, up there with likes of Bioshock, Skyrim and Metro Exodus. And yeah, I'm keeping an eye on the updates. I'm a bit rubbish in jumping back into games I've finished, but I'm determined to dive in again.
@Jimmer-jammer Oh that was a good side mission, but you won't know it goes that way by the description or how it starts. My favourite is either the serial killer one in River's quest line, or the Chinese festival mission.
I just realised I probably won't be given the platinum a go as one of the characters died in my playthrough, so I am locked out of one of the trophies. Not a fan of doing multiple play throughs of games, and I don't have a save that far back before the character dies. Oh well, will try to get the majority of the other trophies.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Mpquikster Yeah, there is a trophy for buying all the cars. Probably will be a good one to do when going for when completing all the jobs. I managed to grab a fair few of them, so think I only have the ones that cost over 100k.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Jimmer-jammer Those words might be kind, but they are also deserved in my opinion. Fully merited.
One thing about Cyberpunk that I keep mulling over is how people want to compare it to GTA games, when in reality it has virtually no similarities in gameplay with that series. If you try to play that way, you are going to experience the absolute worst version of Cyberpunk possible. The slower and more thorough you go through each area, the more immersive it becomes. Yes, it has cars, but really, the city is so sprawling you need them just for basic transportation. Some of the overpasses and underpasses are virtually inaccessible on foot. But driving isn't and never was the main focus of the game. If I can walk, I do walk. And climb! I've found so many perches above the city with great views, and usually, even if they were hard to get to, I've found something up there as a reward, too. I feel like a whole lot of this was done by hand and with obvious love for the craft.
It's interesting what you said about more pedestrians and traffic after you've cleared an area. I felt as time progressed in the game, I was seeing more cars and people, and they were behaving with more sense than early in the game. I put it off to my imagination or a patch improvement, never thinking to tie it to how much of an area I'd cleared. As I think over where I've seen improvement, I think you might be on to something there!
I think I've still got over a hundred hours left in my playthrough before I even want to meet up in Embers (point of no return). Once I finish, I may give it a rest until I can get a ps5, too. Once I do get one and they release the version for it, (I'm still convinced that right now it runs better and crashes less on the 4 than the 5, even if resolution is lower,) this will be one of the first games I go back to. Just visually I think it will be night and day.
There are a few things I would change about it if I could, but they're mostly small. Food and drink is, imo, just completely useless and doesn't need to be in the game at all. The time it takes to either sell it or break it down is not worth the money or the parts you get from it. The crafting in general is very basic and the interface is not intuitive. These are such small gripes when taken along with the rest of the game that I happily overlook them, but they are things that could have been handled better.
Over all though, out of all the releases I've played in the last 2 years, the only one that hit me with more impact was The Last of Us 2. And even with it's initial impact, I haven't spent a third of the time with it as I've put in to Cyberpunk.
Not to be a killjoy, but if I already had a ps5, I think I'd wait for the ps5 version. From everything I've read, the ps4 version, though poorly optimized on release, was actually made with the ps4 in mind, not the five, and I think that's why crashes seem to happen more often on the 5, even if the framerates and resolution are higher. That said, if you don't mind a little jank in your games, I'd recommend this higher than any other game I've played in the last 2 years!
@Mpquikster Yep, a trophy for buying all the cars. That's one of the ways I can tell how much time someone spent with the game, too. It seems overwhelming, but there IS a finite number of cars, and eventually you stop receiving all the annoying phone calls from car salesmen. My enjoyment of the game shot way up once I wasn't receiving car sales calls during important conversations!
One of my fave side stories is Raymond Chandler Evening where you have to tail the Coyote Club barman's wife because he think she's cheating on him and Johnny narrates it all like an old noir movie. It's a classic CDPR side quest, simple but very memorable.
@Jimmer-jammer I get your reticence over review scores (as they are just so subjective) but I do find them helpful to a certain degree in filtering out the wheat from the chaff. I’ve found a few YouTubers who I tend to agree with more often than not... and I do use their content a lot when deciding on a purchase.
Also, I’ve got the most out of being on Push Square in this regard too. I must’ve picked up about 15/20 games since being on here (late December 2020) that I probably wouldn’t have considered if I hadn’t read/discussed them with the regulars here...
... and while we’re on that subject, I am on the fence about picking up The Evil Within 1 & 2... obvs you are sporting the sequels cover as an avatar, would you mind giving me your thoughts on the two games when you have the time?
@Jimmer-jammer cheers JJ, I ordered them last night actually, don’t quite know why I’ve left it this long to play them (well it’ll be a wee bit longer what with the backlog and all) as I remember when 2 was released (can’t remember 1’s release at all) and thinking it could be my kinda thing.
I watched a few reviews last night and what caught me in particular was the aesthetic, very reminiscent of something that is just out of my memory’s reach. Maybe a bit Clive Barker-esque?
Oh, and as you alluded to... I love that vibe that only comes from a game developed in Japan. There’s just a different perspective that appeals to me greatly.
I've said before I hadn't planned on playing it til I have a PS5 and the next gen version had released... But it seems more likely I'd find a unicorn in the back garden then a PS5 (Not that I'm or will be searching for one for quite a while)
I may end up with the oppurtunity of giving Cyberpunk 2077 a try though due to my son having borrowed it off a friend. Whether I will is another matter entirely but it does seem to be running on my son's OG PS4 just fine (Or at least well enough) from the sound of things.
And I am curious...
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
@Foxy-Goddess-Scotchy If I can find a copy cheap enough someday, I might play an unpatched version of Cyberpunk on the PS4. It sounds worse than any Switch port, which is hilarious when you consider how rough some of those can get.
Well, if you get to it, I'd be curious to hear your impressions.
My son did actually play it unpatched @Ralizah for a couple of hours but he didn't really go into detail about it unfortunately beside the textures being... What they were and the map screen being a bit different. He's a bit more casual gamer then yours truly
I'll be sure to chronicle my thoughts if I do give it a go (... Which I might actually be leaning towards) and be sure to give it a fair shake!
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
@Jimmer-jammer Sorry so late getting back, spent the day at Toyota yesterday getting my airbags fixed under recall.
I would LOVE a game with disguises! Did you play Outer Worlds? There was one (very small) section in that game where you could don a disguise, and a timer would run down if you got close to people, and pause if you hid or were out of sight. It was implemented well, and I loved it, but it only lasted for that one scene. I'd love a game that used this as one of the basic mechanics! Maybe you scout a location out before coming back later to lay waste to it, lol. Or even try to isolate enemies by talking to them, asking for directions, or having them follow you so that you can 'show them something'. It seems like it could open up a world of possibilities.
I was actually thinking about this when I was playing TLOU2. Don't know if you ever saw Fear the Walking Dead, but there was a guy who covered himself in entrails and strode among the enemy. Only lasted till the smell wore off, and that seems doable in games. Maybe once developers have fully unleashed the potential of the new consoles, innovations like this will become reality. I hope so!
After all the negativity After launch it really deflated my interest in playing this game and I'm a big lover of the witcher games so really wanted it to succeed.
After the recent patches and reading the last 4 pages of comments on this topic, you guys have really piqued my interest for it again, it's good to hear people talk about it positively and the way some of you have described the game has made it sound almost like a enhanced version of Deus Ex and less like a poor version of GTA which a lot of negative YouTubers seem to do.
I'll be waiting for the ps5 version since I may as well try get the most out of it but I'll definitely be adding it to the must play list now.
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