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GDC 2010: Sony Announce PhyreEngine Is Expanding To The PSP

Sony's PhyreEngine Now Supports PSP Development Aswell As PS3.

Sony's PhyreEngine Now Supports PSP Development Aswell As PS3.

Sony’s today an announced an update concerning their free to use middleware application the PhyreEngine. The application, which was first announced in 2008, was originally designed to help smaller developers bring their games to the PS3, and has since found success with Critter Crunch, flower and Shatter. Today’s update brings compatibility to the Playstation Portable aswell as PS3.

“We’re very happy to see the continued popularity of PhyreEngine with the global game developer community,” SCEI senior VP of technology Teiji Yutaka said. “PhyreEngine for PSP was developed in response to requests from the game developer community, and we hope that the release of the PSP version demonstrates our commitment and support for game developers on all our platforms.”

Developers such as Sidhe have already praised the PS3 side of the engine. Here’s hoping this update brings more quality titles to Sony’s handheld. It’ll get demonstrated at this week’s GDC event.

Shatter Developers Sidhe Praise Sony’s PhyreEngine

Shatter Runs On Sony's PhyreEngine.

Shatter Runs On Sony's PhyreEngine.

The PhyreEngine may be free to use but it’s pretty powerful. Afterall, flower is a testament to that truth. It’s a truth that Shatter developers, Sidhe, agree with. After all, Sidhe managing director Mario Wynands described the engine as “great solution for download products where budgets are lower and every dollar counts”.

So if you’ve got a great game idea, perhaps you should get in touch with Sony regarding the PhyreEngine. They may just help you realise your dream.

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