The Wonderful 101 confounded players when it originally flopped on Nintendo Wii U, and now it’s about to confuse an entirely new audience as part of its PlayStation 4 remaster. This gameplay footage – captured by GameSpot on Nintendo Switch – shows 15 minutes of mind-boggling action. As a layman, we haven’t got a clue what’s going on.
The title’s due out from 19th May, though, and does come highly recommended. Are you one of the few who picked up the original release? Will you be double dipping with this remaster? Assemble an ultimate army in the comments section below.
[source youtube.com]
Comments 17
Haven't played both but to me the gameplay looks like Pikmin.
@ManyPockets I see... Thanks. Well, I'm kinda interested in this game. I'm hoping they'll release a demo for it before it releases.
It’s like Okami meets Bayonetta, except you’re a group of Super Heroes instead of a Wolf with a paintbrush, and you stop time when you dodge correctly but you can’t move the camera to see a witches’ bum.
And I think it’s a lot like Dark Souls in if you ‘get gud’ with the gameplay, you’ll enjoy it. Either it clicks or it doesn’t.
There are combat tutorials on YouTube that explain the madness.
This is one of those games that is fairly easy to learn, but tough to master.
I think the hardest thing about the game is drawing shapes with the right analog stick. See, the individual powers are based on you drawing shapes - Circle = Fist, Line = Sword, L-shape = Gun, Wavy Line = Whip, etc. Sometimes, it's not the most accurate - especially when more complicated shapes (powers) come into play. You might want one power only to "draw" a completely different power instead. The line you draw will change colors to let you know what power it is, but when the action picks up, it can get a touch...annoying. The bigger the shape, the more powerful and bigger your ability will be
These shapes use your current count of members in your party. You get more members in your party by either unlocking new members of The Wonderful 101 team OR by recruit civilians by drawing a circle around them.
The difference between 101 members and civilians is that 101 members stay with you into the next level where civilians do not. In other words, 101 Members setup your party size "minimum" throughout the game.
Where the strategy comes in is when you want to chain abilities together to make a combo. See, you don't want to max out the size of your primary ability because that doesn't leave room to bring in a second or third ability (which automatically attack) because you ran out of people.
For example, you may use your Fist ability as your primary. If you find you are getting surrounded, you can call in a secondary Sword attack to handle the surrounding enemies (since it attacks in an arc) while you focus on your primary. Or, let's say you launch an enemy in the air, you may want to use a gun ability to juggle the enemy.
It's been a while, but I believe drawing abilities (either changing to a new primary or calling in a secondary/tertiary) does slow down time...so it's not completely unforgiving.
Bottom line: get used to drawing shapes with your analog stick.
By far my favorite Wii U game, don’t worry, it makes more in practice, but does take a bit of getting used to
Oh, how I hated this game. Looks appealing still but I won't give it a third chance. I know better.
@WanderingBullet I wish it played like Pikmin lol. It looks good, but controls are terrible.
They really didn't find a very elegant solution for the leader select that used to be on the Wii U gamepad, huh? The game rocks hard and I will play it again but I'll wait for a sale since I have my original copy still.
@Octane Yeah I'm having second thoughts now after reading the comments. I definitely want them to release a demo so I can try it out first.lol
Have watched about an hour of gameplay and I too can't figure out what I'm really seeing.
Haven't played the game although I have wii u back then, already bought the digital version on kickstater
@WanderingBullet The demo on Wii U was notoriously bad, like, it gave you an even worse impression of the actual game.
I was confused too the whole time I tried to play it on Wii U. It’s alright, but I just didn’t vibe with it.
What a odd looking game. Looks like it could be fun though.
@Octane How so?
@WanderingBullet Because it completely skips the prologue, where most of the mechanics are explained. So you're being thrown in an already complicated game with arguably bad controls, and you have to figure most of it out by yourself as well.
@Octane Thanks. Will wait and see what the reviews say first then but if they do release a demo hopefully the developer has learned from their mistake and actually include the tutorial portion this time around.
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