News Article

Lara Croft Will Not Lament Lost Frames in PS4's Tomb Raider: Definitive Edition

Posted by Sammy Barker

Re-release will run like clockwork

If there’s one thing that intrepid archaeologist Lara Croft hates more than busted antiques and those bleeders that inhabit the spooky setting of Yamatai, it’s an inconsistent framerate. Crystal Dynamics’ enjoyable Tomb Raider reboot for the PlayStation 3 served up a likeable slice of survival action, but it really struggled to provide a smooth image at times. Fortunately, that won’t be an issue on the PlayStation 4.

While the developer has been more secretive than James Whitman over the enhanced re-release’s framerate in recent weeks, it’s finally confirmed as part of an interview with that Tomb Raider: Definitive Edition will run in 1080p at 30 frames-per-second on Sony’s new super machine. Obviously, it would have been nice if the studio could have doubled that number, but as long as it’s totally rock solid, we’re happy with that sum.

Elsewhere in the article, producer Scot Amos revealed that last year’s adventure is finally in the black. “We've crossed the line of profitability for the last-gen and PC versions,” he said, acknowledging comments made by Square Enix management that suggested that the sequel had flopped. “[The publisher's] always been behind us, regardless of maybe what was said or how it was said in the press, and certainly at the end of the year we've actually gone over expectations.”

Amos emphasised this point by adding that it was allowed to get started on a sequel almost immediately after it concluded work on last year’s PS3 release – and that’s why it never made any significant single player DLC. “The story of what Tomb Raider was in 2013, that was what we wanted,” he said. “We had the world and setting and fiction where we wanted it to be. And that's when we started moving the team over to the next story, the sequel.”

Unfortunately, the studio’s not willing to say too much about that at this point in time. “I can tell you, people are working on it,” Amos concluded, refusing to share any additional details. Are you planning to replay Lara Croft’s origin story on your PS4 while you wait? Check out some footage of the re-release through here, and then share your purchase plans in the comments section below.


Game Screenshots

User Comments (3)



ShogunRok said:

Hmmm, I'm not too bothered about 30fps as long as it's rock solid - it's when things dip to about 20-25 you start to wonder. Still, I would have liked to have seen 60fps on all cross-gen games, especially with something as relatively linear as Tomb Raider.



charlesnarles said:

@ShogunRok 60 is technically the fastest humans can recognize seeing, but 30 isn't annoying if it doesn't dip like MGS3 did on ps2. I'm not sure, but it seems like they wouldn't cap it at 30. I'm looking forward to it, yeah

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