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Talking Point: Why PlayStation Move Needs Uncharted 3

Posted by James Newton

Naughty Dog holds the controller's future

Uncharted 3: Drake's Deception is real, announced by Sony for a release in 2011, most likely around Christmas time. Playable in stereoscopic 3D, its duck-and-cover gunplay would be a perfect fit for PlayStation Move yet the announcement makes no mention of Move support.

It's Got Form

Forget the huge number of family-friendly games for Move: it's perfectly suited for shooters. One of Sony's other big threequels for next year, Killzone 3, is fully Move-compatible, and MAG and Resident Evil 5: Gold Edition both make great use of the controller's unique abilities.

The game's cover-based shooting mechanics would also help to alleviate the arm ache that affects other shooters, and could have plenty of other applications for controller Drake's actions.

Big Hitters Needed

After Killzone 3's release there aren't too many big name games on the way for Move that we know of: sure, Sorcery should be a blast but it's been very quiet since E3, and PlayStation Move Heroes will sell well, but Move needs to keep drawing in older gamers to maintain its momentum.

It Validates Move

Sony's always said a combination of Move and 3D creates the most immersive games possible, and who wouldn't want that level of involvement in Naughty Dog's next project? If huge blockbuster shooters like Uncharted 3 don't use Move, it may show a lack of faith in the new controller, and that's something Sony just doesn't need.

Still Time Yet

Of course, just because the first official announcement doesn't mention Move doesn't mean Naughty Dog won't implement it in one way or another, but with the boxart already revealed and lacking any Move logo or blue stripe it's not looking promising.

Would you want to play Nathan Drake's next adventure with Move, or are you happier with traditional DualShock controls?

User Comments (12)



omgitsalive said:

Only if I can run, aim, shoot and move my camera at the same time!
Apart from that, Resident Evil shows us how its done, MAG shows it can be balanced in multiplayer and PAIN shows the concept of optional game modes for either dualshock or move!

However, Uncharted is firstly about awesome graphics and a movie-like story, and even if I have to make a pew pew gun with my fingers and wave my arms in front of the tv, I'm gettin this game day #1 or earlier



Dazza said:

With or without Move this is still an instabuy! Given the quality of the previous two games, I have no doubts that Naughty Dog will deliver the goods with this too. Woot!



Strofan7 said:

My immediate reaction is as long as I'm playing a new Uncharted game I really could care less.

However, I could definitely see Move working incredibly well with the game. I'm assuming it would be a late patch rather than incorporated into the game though. Sort of like a new life like Heavy Rain



Madgame said:

It would make perfect sense to incorporate Move controls, and as the article stated it could be detrimental to the brand to not do so. I agree with Omgitsalive; RE5 was done beautifully and this could be too.



hamispink said:

I would love to see move support for Uncharted 3. After playing mag with move, I want all my shooters to support the controller.



Paranoimia said:

I've got a Move, and I love it... but I don't think I'd be interested in using it for an Uncharted game, to be honest.

Not unless they're really clever about how they incorporate it for the platforming sections, anyway. With all the other stuff Drake does besides shooting, I could see either a need to swap between Move and DS3, or a really dumbed-down control scheme if you choose to use the Move.

In the previous games, you've had to use the right stick to rotate the camera, and you need to do it quickly. If you're using the Move for aiming, I don't see that being possible. Moving a cursor/crosshair to the side of the screen to turn the camera won't be quick enough, especially given the accuracy of enemies on the harder levels in the previous games.

Sony have said that they won't try to shoe-horn Move control into games where it doesn't really fit, and I think this could be one of those times where it's best left out.



Slapshot said:

I don't think Move is suitable for Uncharted myself.

Paranoimia has a very good point with the platforming sections possibly not being suitable for Move. There is a lot of camera manual camera movement in Uncharted, and coupled with constant platforming, could be a very tricky incorporation of Move. The duck-and-cover, point-and-shoot sections would be amazing with Move though.



kiddudu said:

The only way I'd play Uncharted series is if it were Move compatible... I think all shooters on PS3 should be. I would love if Dead Space 2 were made compatible too.



swapnilgyani said:

I can't find the source right now, but I'm pretty sure I read somewhere that Naughty Dog said they're not gonaa do the Move thing anytime soon...



Slapshot said:

@swapnilgyani.... I remember that as well!

Time changes things though, and with the acceptance of Move with the core supports, I think that anything is possible.

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