An early prototype of Move, actually

Move's technology is super-accurate, but according to Sony engineer Anton Mikhailov most studios aren't yet using the controller to its full potential, something we'd expect after just three months on sale. When they do maximise the controller's precision, they may find Sony moving the goalposts, as Mikhailov has said the company has the ability to increase the controller's accuracy through firmware updates, but probably won't.

In an interview with Eurogamer, Mikhailov said there was ample scope for the company to make Move more precise but that there's no real need:

We can certainly update it through firmware. The real question is, do we want to? So far we haven't had any real requests from studios to improve the accuracy. There are a couple of issues here and there we can fix, but the majority the games are not even taxing it to its full accuracy.

According to Mikhailov, increasing the accuracy could cause more problems than it solves as Sony's research has found the majority of players have difficulty performing actions incredibly precisely, and so upping the controller's motion-sensing capabilities could in fact alienate more players than it impresses.

That said, if Sony made a new update available to increase Move's accuracy, would you go for it?

[source eurogamer.net]