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Topic: Spider Man

Posts 81 to 100 of 123

KilloWertz

@LtSarge Not implying that you are saying that's a bad thing, but I would definitely take consistently good games from a developer, especially one that is a master of the technical side of games (bugs notwithstanding).

I'll forgive some of their earlier output when Sony was having them milk Ratchet & Clank to death, only to go the other extreme of late with only one per generation so far.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Voltan

As far as bugs are concerned - I only had a few on my first day (before the patch that dropped a few days later) and exactly one today towards the end - which was literally patched 30 minutes later, lol.
Zero bugs in between.

Voltan

RogerRoger

@Th3solution Glad I helped. There are naturally a few bumps on the road but, with regards the balance of the Spidey experience, SM2 largely gets to have its cake and eat it. I'm sure you'll find a lot to like about it. Hope you enjoy, and please share your thoughts, as and when!

@Tjuz Same goes for you and Miles Morales, too! Hope I haven't oversold it to you!

@nomither6 Gosh darn it, now I wanna replay Ultimate Spider-Man. Such a brilliant game, and most definitely a huge improvement over its immediate predecessor!

@LtSarge Am so pleased to see that the game picked up for you, although I'm still sorry that its opening couple of hours dragged. I think that Insomniac wanted to establish a bit of normality before everything kicked off, and let players just "be" the Spider-Men for a while. Feels like a story written and paced for those who're unfamiliar with Spidey lore, as well, so it has to introduce everybody and lay all of its groundwork within itself, without taking any shortcuts, if that makes sense? Especially given the weight everything carries by the end, involving stuff that was merely alluded to in the previous games.

And I completely agree with all of the highlights you mentioned, too! Particularly those side missions; full respect to Insomniac for doubling down on the pathos, and for making a genuine effort to represent. I adore the way that, amidst all of its super-human chaos, this series remembers its humanity.

Thanks for the tag, and for sharing your final thoughts! It's gonna be real interesting to see what happens next. My money's on a smaller un-numbered entry before SM3, but I could be wrong!

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Max_Headroom

Or that mission where you set that guy's pigeons free was very sad. .

I have just played it and i can honestly say in all the years playing games i have never felt so gutted.

Edited on by Max_Headroom

Max_Headroom

Max_Headroom

Voltan wrote:

As far as bugs are concerned - I only had a few on my first day (before the patch that dropped a few days later) and exactly one today towards the end - which was literally patched 30 minutes later, lol.
Zero bugs in between.

I haven't really noticed many bugs but on a couple of occasions i had a blank loading screen and you could hear characters talking so i assume it was not planned.

Details of yesterdays patch - 1/11/2023

Marvel's Spider-Man 2 Update 1.001.004 Patch Notes

General Fixes & Polish:

Addressed an issue where players could become stuck during the finale of Marko's Memories

Addressed an issue where a boss could become stuck in geometry

Addressed multiple issues where the player could become stuck during the Galvanize tutorial

Addressed an issue where players with shortcuts enabled could become stuck in a puzzle during the New Threads mission

Addressed an issue where the Charge Jump would break when assigned to a shortcut

Addressed an issue where the Upgraded Classic suit had duplicate eye details

Further addressed issues where models would not load properly after long play sessions

Improved stability

https://comicbook.com/gaming/news/spider-man-2-game-ps5-updat...

Edited on by Max_Headroom

Max_Headroom

Voltan

Addressed multiple issues where the player could become stuck during the Galvanize tutorial

it was this one, had to reload the checkpoint (which was exactly that spot, so I lost literally no progress)

Voltan

nomither6

@RogerRoger the only downside (and how serious this may be depends on the person) , is that it’s too short; like , really short.

a sequel would benefit it so much because it has so much potential. imagine an ultimate spider-man saga giving marvels spider-man a run for its money, id love that.

edit : forgot to mention that it felt like most of the game is chasing or racing , but if you can look past those two flaws it’s still one of the better spider-man games , i may give spider-man 2 another go over the holidays

Edited on by nomither6

nomither6

Max_Headroom

I dont know what % i am at i have played a lot of hours and am only at the fairground i knew this would be a short (ish) game as reviewers have mentioned it so i am doing lots of side missions and just enjoying the game i am in no rush to complete it.

Max_Headroom

Pizzamorg

Is it that short? I am looking at anywhere between 20 - 25 hours based on current progress by the time I am done, that seems plenty to me.

Life to the living, death to the dead.

MightyDemon82

@Pizzamorg @Max_Headroom I'm about 16 hours in and on Mission 20 out of 31. You can find this info in one of the tabs beside the map and ability tree!

MightyDemon82

nomither6

@Max_Headroom the fairgrounds mission was pretty badass , im not too far ahead of you , i haven’t played in about 2 weeks but that entire mission is one of the highlights of the game for me .

nomither6

Voltan

@Pizzamorg took me 40h to platinum
I've seen people do it in 25 but honestly, based on my own playthrough, while that's definitely possible, it seems rushed to me.
If you're not doing any of the side content, it's probably not very long though.

Voltan

Max_Headroom

Voltan wrote:

@Pizzamorg took me 40h to platinum
I've seen people do it in 25 but honestly, based on my own playthrough, while that's definitely possible, it

I will be happy if it takes me that long.

Max_Headroom

Max_Headroom

nomither6 wrote:

@Max_Headroom the fairgrounds mission was pretty badass , im not too far ahead of you , i haven’t played in about 2 weeks but that entire mission is one of the highlights of the game for me .

Looking forward to the other highlights

Max_Headroom

Pizzamorg

I am at the point of no return now in the story, I finished all the side missions, but I mostly ignored a lot of the open world busywork stuff. I am now going to try and clear as much of that until I start feeling burned out and then clear the last mission. I am about 20ish hours in according to my PS5.

Personally I haven't hated this or whatever, but I certainly haven't loved it. It is like the best bits from the first two games combined together, but somehow they are packaged in such a way, that despite being the best bits from each, they don't hit or land in quite the way they did the first time around.

It feels more imitation to me than innovation. That doesn't mean the game doesn't have some wow moments along the way, you don't get set piece moments like you do in Sony first party stuff really anywhere else, but I dunno, overall I just think the game is just a big "yeah its alright" shrug of the shoulders.

I'm looking forwards to replaying the first game again with the more simplified controls and combat mechanics, and significantly less frustrating boss battles. I am looking forwards to replaying Miles Morales to experience the weighty emotional punch that had, that feels so sorely missing here, despite best efforts to recreate a lot of those moments with new coats of paint.

Edited on by Pizzamorg

Life to the living, death to the dead.

RogerRoger

nomither6 wrote:

@RogerRoger the only downside (and how serious this may be depends on the person) , is that it’s too short; like , really short.

Yeah, I prefer it when games don't outstay their welcome. Like you say, Ultimate Spider-Man is already heavy on races and chases, but you barely notice because the credits start rolling before you have a chance to get bored of 'em. It's been a while but, if memory serves, that's where I felt the PS2's Spider-Man 2 came undone, because it went on for a couple hours longer than it needed to.

The best of the best Spidey games (which, for my money, are the pair of PSone games, Ultimate, Shattered Dimensions and Miles Morales) do better for keeping things tight.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Max_Headroom

Personally I haven't hated this or whatever, but I certainly haven't loved it. It is like the best bits from the first two games combined together, but somehow they are packaged in such a way, that despite being the best bits from each, they don't hit or land in quite the way they did the first time around.

I didn't play the first two but did watch a couple of videos giving a brief run through of the games so starting SM2 wasn't like jumping in at the deep end if what you are saying is correct i am glad i didn't as i am enjoying the whole SM2 experience.

Max_Headroom

Pizzamorg

Max_Headroom wrote:

Personally I haven't hated this or whatever, but I certainly haven't loved it. It is like the best bits from the first two games combined together, but somehow they are packaged in such a way, that despite being the best bits from each, they don't hit or land in quite the way they did the first time around.

I didn't play the first two but did watch a couple of videos giving a brief run through of the games so starting SM2 wasn't like jumping in at the deep end if what you are saying is correct i am glad i didn't as i am enjoying the whole SM2 experience.

Personally, I think you made a mistake starting here. Spider-Man 2 is a direct sequel to the first two games, not just another standalone story in this universe. If the emotional beats often missed for me who has been here all along, I think you'll never realise just how lost you are when huge moments land here that you have no context for in terms of their importance or significance.

Life to the living, death to the dead.

Max_Headroom

Personally, I think you made a mistake starting here. Spider-Man 2 is a direct sequel to the first two games, not just another standalone story in this universe. If the emotional beats often missed for me who has been here all along, I think you'll never realise just how lost you are when huge moments land here that you have no context for in terms of their importance or significance.

When i said i watched a couple of videos giving a brief run through of the games they were 20 minutes each so i think i get what happened in the first two and as it says below they recommend you play them because they were great games but its not going to ruin SM2 if you dont!

Spider-Man 2 has its own story, skills, and suits. You have different enemies that weren’t present in previous titles, such as the Lizard. If you have some background from the comic books, you shouldn’t be too confused, even if you didn’t play the previous titles. The story doesn’t draw from a previous event and starts on its own foundation.

https://thenerdstash.com/do-you-need-to-play-spider-man-1-bef...

Max_Headroom

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