Hope it mixes up the combat encounters. Would be nice to be able to skip the slower parts as well. 2 playthroughs has more than enough cinematic walking and climbing, let me just do new, more challenging combat encounters and replay the boss fights.
@BartoxAbrasiveness I can't speak to the impact in Halo or OW as I barely touched those games. But my experience in MW19 was that the advantage offered by KBM was largely ergonomic, and in some cases even feeling handicapped in comparison. Pistol rounds in gunfight for instance, when full autoing at range (particularly in MW2 beta because of the new 'wobblier' recoil and ridiculous muzzle smoke) and when stunned. Stun grenades have a bigger impact on mouse for some reason (learned about that in MW19 but apparently has been a thing for many games prior).
This is all mostly due to the egregious aim assist. There are even clips of aim assist tracking players through smoke, walls and one particularly outrageous clip from the MW2 beta where a stunned player managed to track, at full speed, a sprinting player and kill them.
It has also been my theory that the games aim assist actually works to mitigate CoD's 'not infamous enough' hitbox drift, where as KBM users get to eat ***** in that department.
@Netbean @Constable_What @BartoxAbrasiveness In an interview with one of the developers for MW2 he admitted that according to their data, in MW 19 the average player is at a disadvantage on mouse. It seems to be the same for MW2 so far as well.
Seems like a waste. Make a new game with the same ideas instead. The game is a bit limited and that is because it was an add on. Make a new game with more deeper customisation, classes, gear and all that fun stuff. Legends was a great proof of concept, now upgrade it to a full game.
Ubisoft are creatively bankrupt. Oh and slapping Tom Clancy in the name does not have the weight they seem to think it does. There hasn't been a good Tom Clancy game since Vegas 2 so it's like deliberately advertising how unoriginal the game is going to be.
Comments 9
Re: Interview: Unicorn Overlord's Producer on the Game's Success, Development, and Vanillaware's Relationship with Atlus
If only this guy would stop being such a baby about pc.
Re: You Must Dominate the Battlefield for Wo Long: Fallen Dynasty's Platinum Trophy
So no challenging trophies, just another checklist of 'go all the places and collect all the things' .
Re: God of War Ragnarok Will Receive New Game Plus Mode in Spring 2023
Hope it mixes up the combat encounters. Would be nice to be able to skip the slower parts as well. 2 playthroughs has more than enough cinematic walking and climbing, let me just do new, more challenging combat encounters and replay the boss fights.
Re: Console Players Will Need to Learn How to Shoot as Overwatch 2 Disables Aim Assist in Crossplay
@BartoxAbrasiveness I can't speak to the impact in Halo or OW as I barely touched those games. But my experience in MW19 was that the advantage offered by KBM was largely ergonomic, and in some cases even feeling handicapped in comparison. Pistol rounds in gunfight for instance, when full autoing at range (particularly in MW2 beta because of the new 'wobblier' recoil and ridiculous muzzle smoke) and when stunned. Stun grenades have a bigger impact on mouse for some reason (learned about that in MW19 but apparently has been a thing for many games prior).
This is all mostly due to the egregious aim assist. There are even clips of aim assist tracking players through smoke, walls and one particularly outrageous clip from the MW2 beta where a stunned player managed to track, at full speed, a sprinting player and kill them.
It has also been my theory that the games aim assist actually works to mitigate CoD's 'not infamous enough' hitbox drift, where as KBM users get to eat ***** in that department.
@Constable_What
https://venturebeat.com/games/infinity-ward-answers-modern-warfare-ii-questions/amp/
Re: Console Players Will Need to Learn How to Shoot as Overwatch 2 Disables Aim Assist in Crossplay
@Netbean @Constable_What @BartoxAbrasiveness In an interview with one of the developers for MW2 he admitted that according to their data, in MW 19 the average player is at a disadvantage on mouse. It seems to be the same for MW2 so far as well.
Re: Call of Duty: Modern Warfare 2's Campaign Looks Like a Playable Movie on PS5, PS4
Saying a game is like a movie is not the praise you think it it.
Re: PS Plus, PS Now Merged Service Revealed, Goes Live in June
Players - 'We want to play games we already own on new systems, or buy games we didn't get to play in their time on new systems'
Sony - 'SUBSCRIPTION SERVICE BABY AND PS3 GAMES ARE STILL STREAM ONLY'
I'm glad emulation has come so far, you can play ps1/2 games for free with upscaled visuals and improved performance, even on a mediocre pc.
Also glad that I kept my PS3 around.
Re: Ghost of Tsushima Legends Is Getting Standalone Version, Updates Add New Rivals Mode, Gear Mastery, More
Seems like a waste. Make a new game with the same ideas instead. The game is a bit limited and that is because it was an add on. Make a new game with more deeper customisation, classes, gear and all that fun stuff. Legends was a great proof of concept, now upgrade it to a full game.
Re: Ubisoft Announces Tom Clancy's XDefiant, 6v6 Free-to-Play Arena Shooter for PS5, PS4
Ubisoft are creatively bankrupt. Oh and slapping Tom Clancy in the name does not have the weight they seem to think it does. There hasn't been a good Tom Clancy game since Vegas 2 so it's like deliberately advertising how unoriginal the game is going to be.